Hi,
Are you cooperation, competing with, or trying your best to ignore (afaik) the only other fan-made HoI2 game, Arsenal of Democracy? Will you adopt things that worked with their game, or be forced to ignore them due to copyright/sportsmanship/whatever?
For example here are a few things new to AoD that I really liked:
-editing serial runs
-gearing up times on new production to encourage the above
-units carrying supplies
-more realistic modifiers to mass attacks
and a few things from HoI3 not in AoD that I'd like in a HoI2 game:
-a real command hierarchy for units meaning we actually need major generals etc
-designing divisions out of brigades
-the frontage mechanic
-supply routes taking into account infrastructure along the way, rather than only the last province
Any chance of seeing these things in your game? I've already decided to buy your this due to it having Kaiserreich support (Arma is starting to feel old..), but I'm sure there are many more of us on the fence yet to be convinced.
Are you cooperation, competing with, or trying your best to ignore (afaik) the only other fan-made HoI2 game, Arsenal of Democracy? Will you adopt things that worked with their game, or be forced to ignore them due to copyright/sportsmanship/whatever?
For example here are a few things new to AoD that I really liked:
-editing serial runs
-gearing up times on new production to encourage the above
-units carrying supplies
-more realistic modifiers to mass attacks
and a few things from HoI3 not in AoD that I'd like in a HoI2 game:
-a real command hierarchy for units meaning we actually need major generals etc
-designing divisions out of brigades
-the frontage mechanic
-supply routes taking into account infrastructure along the way, rather than only the last province
Any chance of seeing these things in your game? I've already decided to buy your this due to it having Kaiserreich support (Arma is starting to feel old..), but I'm sure there are many more of us on the fence yet to be convinced.