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Hopefully, where reinforments can be placed will be improved. I have always had a problem with the idea of USA placing 40 new divisions in recently annexed Bulgaria. Shouldn't reinforcements be placed in the original home nation territories. Some of a countries territories should also be unavailable for new reinforments. Gibraltar, Guam, Tiawan, Singapore are all examples of places where troops must be shipped in. An exception to this might be placement of militia units and even they should have a limit of how many can be built in a territory. The USA had to ship almost every unit from the continental USA to the front lines. Same should be true for Japan and to a lesser extent UK and France.
 

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You've got my vote :)

I already suggested this for HoI 1. I really hope Paradox will take this into account in HoI 2.
 

unmerged(6766)

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This might not be the most popular idea... but it was already done in EUII - recruitment on a province level. If a province (Guam) doesn't have 10,000 civilians, you wouldn't be able to recruit there. A massive manpower province on the other hand (conscription center) might be able to fill your armies needs. Otherwise, you'd have to recruit a bit in each province - currently how the US military does business.
 

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I don't see why it wouldn't be popular. If you need your troops on the front, you would need to redeploy them to just behind it then march them in. Sound historical to me. I don't understand why it couldn't be done that way. I find it objectional to place 18 marine divisions as well as 9 naval bomber wings and 18 submarine squadrons in Wake island for instance. It lacks the realistic historical feel and is similiar to an exploit. Another example would be the USSR capturing and annexing Panama, only to have placement of 30 divisions there within an hour of annexing. Does anyone else see my point?
 

unmerged(25612)

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I wholeheartedly support this motion. However having the building of armies take place on a provincial level, does require some sort of strategic redeployment.

If I "build" infantry divisions in all of my provinces on British Isles as the UK, I do not wish to see ten thousand men die to attrition while they march to London to shipped to France.

If, and when, there is a working system of strategic redeployment (Transportation points, equalizing the railroad network and ferries and such, or something...) only then should provincial build up for units be implemented.
 

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The whole problem comes from the annexation concept.
If you annex a country, it doesn't exist anymore and makes part of yours. Then it has to be changed also...
(so many things to be changed so far....)
 

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Ratrick said:
I don't see why it wouldn't be popular. If you need your troops on the front, you would need to redeploy them to just behind it then march them in. Sound historical to me. I don't understand why it couldn't be done that way. I find it objectional to place 18 marine divisions as well as 9 naval bomber wings and 18 submarine squadrons in Wake island for instance. It lacks the realistic historical feel and is similiar to an exploit. Another example would be the USSR capturing and annexing Panama, only to have placement of 30 divisions there within an hour of annexing. Does anyone else see my point?

Totally agree !!!
 

unmerged(12303)

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Ratrick said:
I don't see why it wouldn't be popular. If you need your troops on the front, you would need to redeploy them to just behind it then march them in. Sound historical to me. I don't understand why it couldn't be done that way. I find it objectional to place 18 marine divisions as well as 9 naval bomber wings and 18 submarine squadrons in Wake island for instance. It lacks the realistic historical feel and is similiar to an exploit. Another example would be the USSR capturing and annexing Panama, only to have placement of 30 divisions there within an hour of annexing. Does anyone else see my point?

totally agree with you too.

F
 

mvsnconsolegene

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Ratrick said:
Hopefully, where reinforments can be placed will be improved. I have always had a problem with the idea of USA placing 40 new divisions in recently annexed Bulgaria. Shouldn't reinforcements be placed in the original home nation territories. Some of a countries territories should also be unavailable for new reinforments. Gibraltar, Guam, Tiawan, Singapore are all examples of places where troops must be shipped in. An exception to this might be placement of militia units and even they should have a limit of how many can be built in a territory. The USA had to ship almost every unit from the continental USA to the front lines. Same should be true for Japan and to a lesser extent UK and France.

There is an easy way around this; initial placement should ONLY be in National Provinces.

- MVSN
 

unmerged(20852)

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Placing the units only in national provinces does not work completely. Wake and Guam are national provinces of the USA. Gibraltar, Malta are examples of UK home provinces. What is need for this to work is to designate some territories as colonies, and some as home nation provinces. This should be easy to implement. New troops except militia( or colonial units) need to be placed in the home nation.
Progessing along these thought lines, events could be placed within the game that allow for turning certain colonies in home nation territories. Hawaii could be a good example of this as it was not a state in USA until after the war.
 

mvsnconsolegene

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Ratrick said:
Placing the units only in national provinces does not work completely. Wake and Guam are national provinces of the USA. Gibraltar, Malta are examples of UK home provinces. What is need for this to work is to designate some territories as colonies, and some as home nation provinces. This should be easy to implement. New troops except militia( or colonial units) need to be placed in the home nation.
Progessing along these thought lines, events could be placed within the game that allow for turning certain colonies in home nation territories. Hawaii could be a good example of this as it was not a state in USA until after the war.

Well, they could introduce a system a la Victoria where you actually build the units in certain provinces. This would be difficult to do without POPs, or perhaps every province should have it's own Manpower pool? That could be an inbetween.

- MVSN
 

unmerged(20852)

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mvsnconsolegene said:
Well, they could introduce a system a la Victoria where you actually build the units in certain provinces. This would be difficult to do without POPs, or perhaps every province should have it's own Manpower pool? That could be an inbetween.

- MVSN

Please... no. There is enough micromanaging already. What I am proposing is a change to the description of the provinces to qualify where new units may be placed.
 
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well ... usually units are 'placed' in the recruitment bases ... soo u could for example say ... every province with victory points AND nacional ... have a recruitment base ... soo u can deploy units there ... simulating theyr coming out of that specifid training base .... since the victory provinces are those important think its safe to assume theyr important enought to build there a recruitment base
 

mvsnconsolegene

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Well, you guys are proposing something that we would all like to see; but I do not see a satisfactory answer despite the case of reverting too the type of micromanagement that we have seen in Victoria (like that or dislike that).

Recruitment base reaks to me of the sort of supply base scenario we have in the latest build of HoI. The engine ASSUMES that certain points of the map become key areas, I think that is even worse than the system as it is now.

The engine has to be as FLUID as possible (a la EU2), or it will once again fall short.

- MVSN
 
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well to make it fluid ... then u would have the chance to build military bases at all controled provinces ... then when u build one division... u would have to decide where they would be trained and therefore where the unit would be deployed after training was complete ... or to make it less realistic/more simplistic ... u could simply build the divisions and place them on any Province wich had the military base build. u could also do the same to Ports and arifields.
 

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Gunnl said:
well to make it fluid ... then u would have the chance to build military bases at all controled provinces ... then when u build one division... u would have to decide where they would be trained and therefore where the unit would be deployed after training was complete ... or to make it less realistic/more simplistic ... u could simply build the divisions and place them on any Province wich had the military base build. u could also do the same to Ports and arifields.

I think the current annexing system more or less does the same thing as this does. Military units, the majority of them, came from the home nation provinces and then were redeployed to the 'forward' bases. I see nothing wrong with have to make use of redeployment to reinforce distant fronts. It makes more sense IMO as it makes more realistic use of sea transport and 'rail' redployment. I have had an experience of Japan sailing halfway around the world to invade Cuba and annex it. Suddenly Japan has mass reinforcement on USA's doorstep including fleet that has been building for 2+ years. Another example with Japan was taking Portugal out. Suddenly Japan could reinforce in Africa or Europe without having to run past the Royal Navy... My hope is that this will be addressed in HOI2.
 
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Ratrick said:
I think the current annexing system more or less does the same thing as this does. Military units, the majority of them, came from the home nation provinces and then were redeployed to the 'forward' bases. I see nothing wrong with have to make use of redeployment to reinforce distant fronts. It makes more sense IMO as it makes more realistic use of sea transport and 'rail' redployment. I have had an experience of Japan sailing halfway around the world to invade Cuba and annex it. Suddenly Japan has mass reinforcement on USA's doorstep including fleet that has been building for 2+ years. Another example with Japan was taking Portugal out. Suddenly Japan could reinforce in Africa or Europe without having to run past the Royal Navy... My hope is that this will be addressed in HOI2.
Like i said ... the system i talked about solve all those problems ... since u for example issue a ship for construction ... u need to say WHERE it will be built ... and when the ship ends construction it will be automaticly deployed to the place where it was being built! ... soo u cant anex a country and instantly deploy ANY unit there since u just annexed it u cant possibly have chosen it to build units.