Ever since his father died valiantly in battle my young (14 years old) king of Wessex was ruling with help of regent. The regent didnt like him too much (-9 opinion) however. Soon the events where he tried to kill him started to trigger (where you have 80% chance to survive and 20% chance to die). Now I dont have problem in general with this (regent was ambitious and wanted to become king of England). However, those events triggered in very short succesion, couple of days after each other. More or less this turned into "how will I try to kill you today". There was absolutely no chance to survive and in matter of weeks my character died. Honestly, I dont find this very realistic. I can imagine in this case that the regent might want to orchestrate your murder but he would certainly not do it almost on daily basis. And from game perspective this is pretty unbalanced - you have absolutely no chance to survive. My longest streak was 7 survived accidents but still it doesnt matter, the events will keep triggering and sooner or later your death is guaranteed. Maybe it would be better to add longer cooldown between each "accidents"?
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