Monarchy is already too OP compared with republics. Regency is a small pay for many other benefits.
This.
Monarchy is already too OP compared with republics. Regency is a small pay for many other benefits.
Three regencies in a game is either very bad luck or irresponsibility on your part.I hate regencies. No, I despise regencies. If I saw a regency on fire, I wouldn't urinate on it to put it out. That's how deep my hatred goes. Did I mention I don't like them?
The mechanic is pure tedium, and is truely out of the players control. It has to be changed. Three times in my current game I have had them, all for 12 years each weirdly. That's 36 years of no decs of war. Sitting around. Bored. So, so so bored.
Now I'm well aware you can gaurentee and warn and ally to try and get to war your target country, bit that doesn't work when your larger, as no one dares do anything to give you cause to attack!
Simply put, the mechanic has to be changed. I believe its one of the remaining mechanics from games gone past, where Pdox were striving for realism. Well realism blows. It serves no practical purpose other than to stall the player for x years.
TLDR: Regency mechanic is balls. Please change the way it works so the player can Dec war.
Are regencies really encountered that frequently? I find that they tend to befairly few and between if you avoid making your heir or monarch into military leaders.
Three regencies in a game is either very bad luck or irresponsibility on your part.
Did your make your monarch a military leader while your heir was under 15 years old? If that's the case, then you deserve a regency (no offense).
hummm... is it really that problematic being unable to declare wars for a short time? i mean, once you're pretty big, it takes you like 10-15 years to core a single province anyway, and when you're small, i doubt you really want to go crazy on wars all time.
To me it represent the fact, that many factions are in place at the court, so no one really has enough power to DoW (hence also why many regencies are so low - 1 1 1 or so)
I'm personally ok with the regencies, even when they hit (i remind a game in EU3 where i was on regency for more than 70 years in a century... *sigh*)... that's just fair to me. you can still do many other stuff: fabricating claims, diplo-vassalization, annexing, colonizing, make alliances (that can help you go to war), etc...
so yeah, regencies are pretty ok, as long as you're not trying to conquer one province per year
Yeah this event can even kill your dynasty if you're bad lucky.2 x "your heir is sick events" and onr random young king death. Nothing to avoid it could have been done.....mores the pity.
hummm... is it really that problematic being unable to declare wars for a short time?
Regencies are why I used to switch over to republic as soon as I could in EU3. They have made that almost impossible in EU4, so you just have to tough them out now.
Woah, I hate them to but there has to be some luck in the game
It's nice to just say things, but this one is tiresome. You haven't presented a reason that luck is mandatory to accomplish something that could not otherwise be accomplished via competent design choices, and I strongly suspect you won't be able to do it outside of POSSIBLY design/cost constraints.
But cost/design constraints as a defense would ring hollow in the case of the most important resource in a strategy game being viably handled with skill rather than "your progress depends heavily on luck".
Okay, how about it is historical
it doesn't actually stop you from going to war
the countries I play, regencies have better stats than my Kings
Also, like others have said, monarchies are pretty powerful, a speed bump in the interest of balance is not a bad thing.