If I remember properly, it hsa been said that in HOI4, building an airforce will have an impact on the manpower since it will take account on representing the auxiliary people needed on an air wing (mechanics, auxiliary stuff, etc).
My question is how will this be reflected on reinforcements. Let me explain.
Before HOI4 we build entire plane divisions, so reinforcements where managed proportionally to the damage that the wing took... but now, we are building individual planes. So, let's say that on average each fighter we build needs 3 people from manpower: 1 pilot and 2 mechanics or whatever you wanna call them (numbers totally invented, I cannot remember if the manpower needed for a plane was shown on any screenshot).
That plane is shot down. I build another one. Now I have 1 pilot, 2 mechanics and the 2 mechanics from the previous plane... It seems wasting manpower.
Will the system be that way? Or auxiliary manpower would be managed other way?
My question is how will this be reflected on reinforcements. Let me explain.
Before HOI4 we build entire plane divisions, so reinforcements where managed proportionally to the damage that the wing took... but now, we are building individual planes. So, let's say that on average each fighter we build needs 3 people from manpower: 1 pilot and 2 mechanics or whatever you wanna call them (numbers totally invented, I cannot remember if the manpower needed for a plane was shown on any screenshot).
That plane is shot down. I build another one. Now I have 1 pilot, 2 mechanics and the 2 mechanics from the previous plane... It seems wasting manpower.
Will the system be that way? Or auxiliary manpower would be managed other way?
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