I can see this idea being the basis for the eventual 'Ship Lords' DLC. Refugees start off in civilian ships (an actual fleet on the map), fleeing a war, no weapons, minimal defenses. They enter another empire's territory and that empire is given the choice of accepting the refugees or turning them away. If the refugee fleet is turned away they will have two choices, accept the empire's refusal or deny it and attempt to settle a planet (either adding to the population of an uninhabited world, or colonizing a new world), at this point regardless of their choice any formal empire in whose territory the fleet is in can elect to attack the refugee fleet to attempt to prevent them from settling.
The longer a fleet is without a home the more it will undergo refits, turning civilian ships into military ships (like the Quarians). And eventually they will become a faction/empire of their own. They would gather resources differently than 'established' empires, either stealing/raiding from mining outposts or harvesting resources from 'untapped' worlds and mines. These resources would go towards upgrading the fleet further. As time goes on the population of the fleet will increase and new ships will be built, salvaged, or bought. The fleet might even hold small empires ransom. Given that the number of ships in any civilian refugee fleet would exceed any standard military fleet the potential power of a long lived, a well upgraded Migrant Fleet would be a force to be reckoned with.
If a migrant fleet didn't find a home (either peacefully or through war) within a time frame of a hundred years the ability for the population to adapt to life on a planet decreases, until eventually they are trapped in space.
This would be an amazing addition in my view.
The longer a fleet is without a home the more it will undergo refits, turning civilian ships into military ships (like the Quarians). And eventually they will become a faction/empire of their own. They would gather resources differently than 'established' empires, either stealing/raiding from mining outposts or harvesting resources from 'untapped' worlds and mines. These resources would go towards upgrading the fleet further. As time goes on the population of the fleet will increase and new ships will be built, salvaged, or bought. The fleet might even hold small empires ransom. Given that the number of ships in any civilian refugee fleet would exceed any standard military fleet the potential power of a long lived, a well upgraded Migrant Fleet would be a force to be reckoned with.
If a migrant fleet didn't find a home (either peacefully or through war) within a time frame of a hundred years the ability for the population to adapt to life on a planet decreases, until eventually they are trapped in space.
This would be an amazing addition in my view.
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