So I'm really enjoying cradle of civilizations, already played a successful game as Transoxania and the Mamluks, but I'm feeling like I need a more ambitious goal for my next game, so I've decided as the Timurids or maybe as Transoxania I'm going to conquer China, restore Kublai's empire and bring Islam to the far east. Basically what I'm thinking right now is to make a solid base for my conquests by first putting all the rebellious vassals in check, conquering the disloyal ones and annexing the ones that don't rebel , and then ensuring by the mid 1500s the area from western Iran to the Indus I have a decent empire to start off from. Plus with all the mountains in western Iran and the wastelands along the Indus, with a few strategically placed forts I'll have an excellent defensive position so I can focus on going north to China. From there I'll unite all the Mongol cultures and head into China from Mongolia.
I'd love to hear some advice and thoughts on my plan, in particular I'm considering which ideas would be the most helpful and in which order I should grab idea groups. Specifically I'm torn on administrative ideas, as the -25% core creation cost would be super helpful for taking all that territory, but all the mercenary ideas feel less useful due to the new army professionalism mechanic.
I'd love to hear some advice and thoughts on my plan, in particular I'm considering which ideas would be the most helpful and in which order I should grab idea groups. Specifically I'm torn on administrative ideas, as the -25% core creation cost would be super helpful for taking all that territory, but all the mercenary ideas feel less useful due to the new army professionalism mechanic.