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Miltiades

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Ok I decided we should make a seperate Red Alert thread.

Stalin is HoS and HoG(we should use the Red Alert actor as the picture insted of the real Stalin, do you think it is a good idea?)

I think we should't include Kane... Maybe like at the beging possibly have the picture of him whispering to Stalin and you get some secret info about the Allies or something?

Maybe we create events leading up to the Soviet invasion? Maybe have the same situation with the Allies had with the Nazis? Soviets start to take over nations and the Allies basicly appease them for a period?

Maybe a possibility of adding a K9 birgade?

Maybe the Allies start to lift restrictions from Germany once they see the Soviets are a threat since the whole "balance of power" thing was an issue then.

Germany would be democratic, what should they be? SD SL ML SC? I would think SC but I would like to see what you all think.

Lets say the Allies back the Nationalists in the Spanish Civil War to counter the threat of communism(since Stalin is already expanding and scaring the West?) Better yet have the National Front win and have a communist revolution!

Maybe if you want to stray a way a bit from the time line have Fascism become more popular since it was seen to counter the threat of communism or atleast have those ministers able to be elected(like in the UK have it so you can get the liberals, conservatives, or fascists being elected?)

Will this be the whole map or just a few areas of the world(if we do just basicly Europe we would need to boost the Soviet IC since the majority of thier territory isnt in Europe)
 

CSL_GG

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IMHO.

This should be a very large battlescenario. Map covers the all of Europe and the USSR up to the Urals.

Ministers should be relatively easy to get, and this will require very little map editing except for in Eastern Europe. Assume a continued Weimer Germany and add Kane as the Soviet intillegence minister later in the scenario. Military leaders are almost the same in every respect, but probably upgrade the Soviet statistics for military leaders.

Germany probably shouldn't be allied with GB or France at the beginning, but does so on the eve of Soviet intervention or something.

I'm willing to mod a bit, with the map, event files, etc.
 

Gen.Armando

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Since the commies were very strong in Germany (In the sense before they got sent to concentration camps)

Maybe we should give them a starting event?

A Choose your camp thing...

Option A: Side with the Allies : Become Federal Republic of Germany

Option B: Side with Stalin Become a puppet :p

both having different effects...

Dunno, any ideas?
 

CSL_GG

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Its a good idea, but I think it should be more nuanced. When the Soviets invade then their should maybe be a Communist revolt, maybe even just volunteers for the Soviets.

Also, correct me if im wrong, but weren't the Soviets invading Poland at the start of the Scenario?
 

Miltiades

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Gen.Armando said:
Since the commies were very strong in Germany (In the sense before they got sent to concentration camps)

Maybe we should give them a starting event?

A Choose your camp thing...

Option A: Side with the Allies : Become Federal Republic of Germany

Option B: Side with Stalin Become a puppet :p

both having different effects...

Dunno, any ideas?

I dont think that is a very good idea... The communists werent as powerful as you think, if the pro Nazi people dispersed into other political parties they would probobly end up supporting the moderates or even have some sort of democratic party with nationalist ideals. The Communist party was actually a coalition of Social Democrats and Communists, I dont think lots of those Social Democrats would want to be under foriegn Soviet rule.
 

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a separate thread...hmm...

For the map in RA: it needs to be the whole world, becouse we have lot of missions in US, Europe, Russia, Greenland and such :)
 

Blodwen

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Yes, but it may have meant some form of Soviet army from Ukraine, which is pretty likely seeing as Ukraine starts off communist in the game so probably isn't independent.
 

Hardstuff

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CSL_GG said:
IMHO.

This should be a very large battlescenario. Map covers the all of Europe and the USSR up to the Urals.

Ministers should be relatively easy to get, and this will require very little map editing except for in Eastern Europe. Assume a continued Weimer Germany and add Kane as the Soviet intillegence minister later in the scenario. Military leaders are almost the same in every respect, but probably upgrade the Soviet statistics for military leaders.

Germany probably shouldn't be allied with GB or France at the beginning, but does so on the eve of Soviet intervention or something.

I'm willing to mod a bit, with the map, event files, etc.



To be honest, take a look at the map. There's very little neutral. As far as I can remember.

And trust me, you better have the real music! :p

I believe I've got the higher quality versions somewhere... But the older versions from the game itself won't matter, I suppose.

Now, as I said in the other topic: TIMELINE. Big controversy in the C&C community, personally, using logic & looking into what's plausible for alternate history, early to mid 1940s seems more correct than mid to late 1950s (For one, Stalin would be dead, and Einstein close to death)

And shall we give one or two years build-up time? Chance to side with one, or the other, stay neutral and take your chances?

Now the map: Shall we use the more plausible and realistic map, or use the strangely historically inacurate, but more correct in terms of the game, map?
Personally, I believe the more realistic map should be used (Ie pre-WWII, not the map from 1990)

Now the tech tree will be fairly short, and there were no such things as "artillery brigades" etc... They, themselves, were units. But should we dismiss the use of brigades altogether? And Partisans/garrisons + MPs?

And heroes: Tanya, Volkov and his dog, I cannot remember the name, they would have to be single units, or brigades, only buildable one at a time.


Now, yes, a very large battle scenario is the best. For one, America didn't play a big role. But what about N.Africa, the Middle East & Turkey? They certainly weren't present in the game, but the Middle East & Turkey would be logical to have in the mod, for one, Stalin would've wanted that oil - I mean, what's wrong with extra oil? And Turkey? That's just another route into Europe.

Now it's certainly an everyone v USSR mod, with the exception of a few nations - But this could be a little unfair on the USSR, or, too much in their favour.

Anyway, enough speculation at the moment, I'll look into this in more detail later.
 

Hardstuff

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CCurio said:
Wasn't Ukraine listed as a separate country in Red Alert?


Selectable, in multiplayer & skirmish.

As each side had their own benefits, er, well not exactly, Westwood fucked up and screwed France over, by giving them a rate of fire of 1.1 (110% making them fire slower, instead of faster). It just wouldn't be fair to have one Soviet and about four or five allied sides.




Also: I say this should just be the original C&C RA; not including RA2.
 

unmerged(35402)

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CSL_GG said:
Its a good idea, but I think it should be more nuanced. When the Soviets invade then their should maybe be a Communist revolt, maybe even just volunteers for the Soviets.

Also, correct me if im wrong, but weren't the Soviets invading Poland at the start of the Scenario?

From what I remember, the Poles were revolting in the first mission, with the help of the Western Allies. I don't recall whether Poland was Soviet ruled and struggling to be freed, or if they were a Comintern nation that suddenly decided to switch sides. The game does explain it though. There could be a series of events based off Poland's defection that serve to start the war.
 

unmerged(52425)

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Hardstuff said:
Selectable, in multiplayer & skirmish.

As each side had their own benefits, er, well not exactly, Westwood fucked up and screwed France over, by giving them a rate of fire of 1.1 (110% making them fire slower, instead of faster). It just wouldn't be fair to have one Soviet and about four or five allied sides.
Hmmm, what were the benefits? I only remember that Ukraine *seemed* to build infantry super fast... :p
 

Hardstuff

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CCurio said:
Hmmm, what were the benefits? I only remember that Ukraine *seemed* to build infantry super fast... :p


I believe Russia had a 10% discount... I'd have to check the ruls.ini for the rest, too lazy to do that now. :p

But I do remember some countries had little, none, or a disadvantage.

Wait... I'm not sure if I have it even installed.
I think I may, I remember a few months back playing my brother on Lan, good fun. :p (Took some work to get it working, though, even with that patch! And a friend of mine in the community created a working Lan programme for C&C, though, unfortunately, I cannot get that to work, even after bugging him for help! :p :( )
 

Miltiades

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Well we need to do a pre WW2 map, I believe they only did the 1990 map because Westwood just wasnt thinking. I think we cant start out too early because it will give the west time to build up, I think a good idea would just to have the Soviets start steam roling over some nations, have Germany be like France is in vanilla HOI2, they are supposed to get beaten. Maybe Poland gets invaded right off the bat and the Allies dont do anything, or they do go to war and its like the sitzkrieg situation?
 

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Hmmm, I think that the U.S.S.R should first to a kind of Anschluss with the batlitc states adn then a kind of Munich Agreement on Finland, and they will get the areas they got after the winter war...

Then demand like eastern poland and the allies are like "No way dude" and declare war :p sometihng like that :)