The AI does not "cheat" by genning resources. If you seriously cannot keep up with AI developing all provinces to 20+ and staying on tech, building buildings, then I don't know what to say other than "skill issue," as blunt as that is.Well the AI always cheats. They know where you are in the fog of war for example if you need proof. They have to cheat, it's the way it is, but this is about the degree. I don't know any other way to explain their ability to develop all of their province 20 or more higher than base and keep up on tech, afford large armies and many redundant forts. Maybe all they are doing is investing their mana, but it's too universal across different countries for me to believe the weren't given extra mana or ducats. I'd love to be proven wrong.
The AI is notoriously bad at the game vs any decent human player. AI "cheats" Fog of War? The AI can "remember" where troops are by seeing slightly into FoW after a unit enters it. That's "cheating" as much as it is cheating when the AI sends a successful diplomatic action, or chooses to send an army to a fort. There is no learning AI in this game, its just a set of weighted numbers and a dice roll. And again if you seriously have a problem with AI temporarily seeing into Fog of War to simulate a player having basic object permanence, then that's simply a "skill issue."
Last time I checked, AI isn't willing to (or even capable of building an economy that can) go massively over Force Limit and hard commit to wars, the same way a player can. It can't even differentiate between death wars and when it should lightly help an ally. PDX had to dumb down the entire combat system to aid the AI because it cannot understand reinforcing or building proper army compositions and positioning its armies correctly.
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