- May 21, 2007
Hello, and Happy New Year everybody! After taking some time off from AAR writing after the successful conclusion of my last AAR project: In Defense of Freedom, I have decided to start up my next project that I had promised to do, an AAR as Japan in the latest installment of the Modern Day Scenario mod for Hearts of Iron 2 Armageddon.
My objective: under the cover of aiding in the fight of the "Global War on Terrorism", to carve out a new Empire of Japan through military conquest, and secure that new empire by creating powerful sea, air, and land forces and defeating any potential rivals to Japanese power in the Pacific ocean and beyond. Doing so will require combating essentially every contemporary military power of the 21st century, including Russia, China, North Korea, India, and most importantly, the United States of America. It will not be easy, and will require facing great challenges, but hopefully, Japan will be able to resurrect its old Greater East Asian Co-Prosperity Sphere and help create a new Japanese hegemony in the 21st century.
So, time for the setup.
Game: HOI2 Armageddon, Modern Day Scenario Mod v 1.6
Difficulty/Aggressiveness: Normal/Furious. Note that I will most likely up the difficulty to hard at some point later in the game.
Country: Japan (obviously)
Full IC takeover: On.
modifications: I have modified events that re militarize Japan to fire much earlier than they originally would, so everybody does not have to wait forever to see some action. I have heavily modified Japan's starting cabinet in line with the story that I will set out at the beginning of the game.
Also, because I will be playing as an aggressive, expansionist militaristic Japan instead of the isolationist and pacifistic Japan of OTL, I have modified some of Japans tech teams to give them so new research fields (for example, in areas like carrier design or amphibious assault tactics, traits that Japans, original tech teams did not have orginally). I hope you do not view this as cheating, since I believe it can be justified in that the setup for this game takes place a few years before the start of the scenario in 2003, allowing for plenty of time for Japan to retool itself more towards military expansion.
As a gameplay balance, I have given Russia about double its original starting IC, to make the Russians a far stronger military threat not only to Japan but to Europe as well. In my past experience, Russia just never seems to be able to stand a chance against the combined forces of NATO and the US, so hopefully in this game the Russians can give the Europeans and myself a much better challenge.
Finally, I have put in a number of modern unit sprites.
I think that is about it for now. I guess its time for the curtain to rise and get this thing started with the prologue.