I've got a few suggestions concerning rebels for EU2
a) the number of rebels should depend on province population and revolt risk percentage (NOT the economic strength of the province). Its logical that in a highly populated province there will be more potential rebels, and its also logical that a higher revolt risk = anger will make more people rebel
b) revolt risks should be adjusted downwards, perhaps starting at 2% and declining by 1% every 10-15 years. Perhaps it should be possible to invest resources in minimizing revolt risk in separate provinces (spend an amount of money, get a (small) chance of lowering revolt risk).
c) provinces with revolt risks ought to yield less money than peaceful provinces (the higher revolt risk you have the less money you get, simulation general unrest, riots, etc.). I know this is reflected in the stability of your country, but this is meant to be on a province-level, while you can still have a general lowering of income due to poor overall stability
a) the number of rebels should depend on province population and revolt risk percentage (NOT the economic strength of the province). Its logical that in a highly populated province there will be more potential rebels, and its also logical that a higher revolt risk = anger will make more people rebel
b) revolt risks should be adjusted downwards, perhaps starting at 2% and declining by 1% every 10-15 years. Perhaps it should be possible to invest resources in minimizing revolt risk in separate provinces (spend an amount of money, get a (small) chance of lowering revolt risk).
c) provinces with revolt risks ought to yield less money than peaceful provinces (the higher revolt risk you have the less money you get, simulation general unrest, riots, etc.). I know this is reflected in the stability of your country, but this is meant to be on a province-level, while you can still have a general lowering of income due to poor overall stability