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Promanco

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WAD it was a recent change so Rebels that spawn on an Island could actually pose a threat.
It is not very realistic but gameplay wise it's a great change.
What proms them to move across the sea is the same AI logic that proms them to move from one occupied province to the next one, they can only cross ONE sea tile so if the spawn on the Azores they won't be able to go anywhere.
I am under the impression that a blockade will stop their movement.
EDIT:Is a free feature so even if you don't have any DLC it will happen if you are up to date on the patches.
 
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TheMeInTeam

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WAD it was a recent change so Rebels that spawn on an Island could actually pose a threat.
It is not very realistic but gameplay wise it's a great change.
What proms them to move across the sea is the same AI logic that proms them to move from one occupied province to the next one, they can only cross ONE sea tile so if the spawn on the Azores they won't be able to go anywhere.
I am under the impression that a blockade will stop their movement.
EDIT:Is a free feature so even if you don't have any DLC it will happen if you are up to date on the patches.

I'm not so sure it's *currently* WAD, as I'm seeing them simply...not cross...in many instances. I know it takes them a long time, but not 3+ years?
 

Promanco

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I'm not so sure it's *currently* WAD, as I'm seeing them simply...not cross...in many instances. I know it takes them a long time, but not 3+ years?
I meant Rebels crossing water is WAD not that it was bug free :p
Plus I think is the AI logic who freezes their armies sometimes that causes this(altho I am not a programmer so its just a theory)
 

Path

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Having had Sunni rebels chill on Borneo for a few years after sieging down the whole island certainly suggests that they're not too keen to cross water these days. Come to think of it I haven't seen rebels teleport at all lately.
 
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IcyBlizzard

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I believe a Blockade or a ship simply going through the dsea province resets their progress lmao
 

Wizzington

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It was set to pretenders only for some reason. 1.14 changes most types to use it.
 
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Peasants usually can't swim or use boats...
 
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migalhone

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It was set to pretenders only for some reason. 1.14 changes most types to use it.

Can you tell exactly what types won't do this?
 

Xinkc

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I also noticed that at times random AI will be able to blockade rebel controlled ports despite lack of access or alliances. My recent 1.12 and 1.13 game saw Catholic rebels in Rhodes frequently blockaded by my enemy Hungary when not at war and completely unaffiliated Cyprus.
 
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grommile

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I also noticed that at times random AI will be able to blockade rebel controlled ports despite lack of access or alliances. My recent 1.12 and 1.13 game saw Catholic rebels in Rhodes frequently blockaded by my enemy Hungary when not at war and completely unaffiliated Cyprus.
Rebels are hostile to everyone (except their sponsor / defection target). Ships blockade hostile ports automatically.