So, now rebelling planets spawn ships, in addition to really large amounts of soldiers as well. I'm not sure this is a good development, but I'm not sure how rebels can really be made interesting from a gameplay perspective without doing things that make no sense.
Rather than getting magical (and enormous, and maybe even too expensive for the planet to maintain) fleets from nowhere, I believe that there should be an intermediate step between a faction rioting in the streets and a faction rising up and hitting your military with the same equipment that your ground huggers are equipped with. When a faction hits the Rebellion stage, rather than the planet forming its own empire and declaring war on you, it should enter a stage where it's simulating an insurgency rather than large armies openly fighting yours in the field.
Maybe this would go best with a hypothetical espionage DLC. Factions could be able to curry favor from foreign empires, making it so their fleet and their armies' heavy equipment come from somewhere. I'm not sure if rebels should even buy a fleet though, unless they're in a circumstance where you won't be able to concentrate. If they wait until you're at war to rise, a fleet moving in to protect orbit makes sense, since it's harder for you to reinforce their armies and they can get heavy gear to their armies. If you're at peace though? They're trapped in the insurgency phase until you send in assault armies to root them out and crush them.
Rather than getting magical (and enormous, and maybe even too expensive for the planet to maintain) fleets from nowhere, I believe that there should be an intermediate step between a faction rioting in the streets and a faction rising up and hitting your military with the same equipment that your ground huggers are equipped with. When a faction hits the Rebellion stage, rather than the planet forming its own empire and declaring war on you, it should enter a stage where it's simulating an insurgency rather than large armies openly fighting yours in the field.
Maybe this would go best with a hypothetical espionage DLC. Factions could be able to curry favor from foreign empires, making it so their fleet and their armies' heavy equipment come from somewhere. I'm not sure if rebels should even buy a fleet though, unless they're in a circumstance where you won't be able to concentrate. If they wait until you're at war to rise, a fleet moving in to protect orbit makes sense, since it's harder for you to reinforce their armies and they can get heavy gear to their armies. If you're at peace though? They're trapped in the insurgency phase until you send in assault armies to root them out and crush them.
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