After playing a lot of games now, there’s one thing I don’t like and would like to see improved:
Production
At the moment, if you have 100 IC for example, you can build what you want, let’s say 10 carriers and if they’re ready, only tanks for example.
I would like to see a slider, where Air, Naval and Army is divided like the policy slider.
F.e. , depending on nation, 40% Army, 30% Airforce and 30% Navy of total IC
So if you now want to build more aircrafts, use the slider and fix it there, where you don’t want changes.
But…….such a change (f.e in 5 or 10% steps) should last like the policy slider a fixed time, maybe 3months
That could represent the naval dockyards and different specialised factories. You can’t build airplanes shortly on a dockyard and tanks on an aircraft factory within weeks.
So in this case, more strategic skill and planning is needed, also mistakes will be more severe.
...just a (not too complex) example to improve the game
Production
At the moment, if you have 100 IC for example, you can build what you want, let’s say 10 carriers and if they’re ready, only tanks for example.
I would like to see a slider, where Air, Naval and Army is divided like the policy slider.
F.e. , depending on nation, 40% Army, 30% Airforce and 30% Navy of total IC
So if you now want to build more aircrafts, use the slider and fix it there, where you don’t want changes.
But…….such a change (f.e in 5 or 10% steps) should last like the policy slider a fixed time, maybe 3months
That could represent the naval dockyards and different specialised factories. You can’t build airplanes shortly on a dockyard and tanks on an aircraft factory within weeks.
So in this case, more strategic skill and planning is needed, also mistakes will be more severe.
...just a (not too complex) example to improve the game
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