Greetings,
this feature of Ricky has always been my biggest concern about the game. So far it seemed to me that POP-splitting means a tedious micromanaging to gain an enormous increase of production and therefore income. Such thing is really bad for a strategy game, since there is no strategical question if there is a way that is clearly superior to the other(s) (to split or not to split). It means actually that you increase the production just by clicking on that button without any reasoning, any reference to reality/history.
So I must ask, whats the deal? Is it really a cheap way to cheat in income? If so why not make pop-splitting automatic, that would save a lot of micromanagement. And I've heard that this feature is there to make smaller nations able to achieve higher output, but thats nonsense for me in a game that is about to simulate reality.
Is there anything I miss?
Thanks
this feature of Ricky has always been my biggest concern about the game. So far it seemed to me that POP-splitting means a tedious micromanaging to gain an enormous increase of production and therefore income. Such thing is really bad for a strategy game, since there is no strategical question if there is a way that is clearly superior to the other(s) (to split or not to split). It means actually that you increase the production just by clicking on that button without any reasoning, any reference to reality/history.
So I must ask, whats the deal? Is it really a cheap way to cheat in income? If so why not make pop-splitting automatic, that would save a lot of micromanagement. And I've heard that this feature is there to make smaller nations able to achieve higher output, but thats nonsense for me in a game that is about to simulate reality.
Is there anything I miss?
Thanks