Would it be too difficult to add some realism features when it comes to production?
For instance, the location and security of shipyards and manufacturing plants for guns, tanks, trucks, etc.
The idea of simply queueing up serial runs of guns and equipment and sitting back while they complete and then conveniently placing them wherever they are most needed within one's home provinces is so simplistic it is almost childish.
Building secret/hardened locations for R&D and production was an absolute must during WW 2 for most nations.
If you are a dev reading this, could you please consider adding features to the game that would require the identification of manufacturing and R&D centers? Give us something of true strategic value to protect just like in real warfare. Perhaps add new missions like "Installation Defense" where units are dedicated to the protection of high value locations/assets, and new spy/espionage missions like "Preserve Secrecy" or "Target Detection".
Force us to build hardened/secret locations to manufacture the materiel and equipment of war, or risk being strangled out by the enemy. Force us to commit to the location of shipbuilding, tank building, and airplane manufacture, and to protect the precious work in progress from enemy torpedoes and bombs (or even commando raids). Give us the excitement of real wartime perils to maintaining our war machines. Give us strategicly important targets to protect like the ball bearings factory in Schweinfurt, or the rocket research facility at Rostock. Force us to defend these and to seek out more clandestine ways to cripple the enemy's war efforts.
Would it really be that difficult to implement?
For instance, the location and security of shipyards and manufacturing plants for guns, tanks, trucks, etc.
The idea of simply queueing up serial runs of guns and equipment and sitting back while they complete and then conveniently placing them wherever they are most needed within one's home provinces is so simplistic it is almost childish.
Building secret/hardened locations for R&D and production was an absolute must during WW 2 for most nations.
If you are a dev reading this, could you please consider adding features to the game that would require the identification of manufacturing and R&D centers? Give us something of true strategic value to protect just like in real warfare. Perhaps add new missions like "Installation Defense" where units are dedicated to the protection of high value locations/assets, and new spy/espionage missions like "Preserve Secrecy" or "Target Detection".
Force us to build hardened/secret locations to manufacture the materiel and equipment of war, or risk being strangled out by the enemy. Force us to commit to the location of shipbuilding, tank building, and airplane manufacture, and to protect the precious work in progress from enemy torpedoes and bombs (or even commando raids). Give us the excitement of real wartime perils to maintaining our war machines. Give us strategicly important targets to protect like the ball bearings factory in Schweinfurt, or the rocket research facility at Rostock. Force us to defend these and to seek out more clandestine ways to cripple the enemy's war efforts.
Would it really be that difficult to implement?
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