Let me start off by saying that I love the game as advertised and plan on purchasing it as soon as it's available. However...
I'm still concerned over the amount of on-map clutter. The max level of zoom in its current incarnation is very...busy. And sadly, my years of table-top gaming and PC grand-strategy games from The Art of War to all 3 prior Hearts of Iron have left me with a firm understanding of how to manipulate armies when represented by only unit-cards. The many representations of forces by animated-characters continues to cause me to grimace when in the middle of a campaign.
I hate to say it, but I probably won't zoom in very often. Especially since I did that to get more information in past games. Now it's too messy. Perhaps after a few dozen rounds I'll begrudgingly adapt. It's still ugly to me.
I'd rather be pushing wooden blocks around a 10'x20' table-map, personally.
I know that the game is set. This design is chosen. There won't be any changes.
As such. I turn the responsibility of restoring coherent and immersing unit-cards to the competent modders amongst us. Though I suspect this will be infinitely harder as the core-design has forced the former-sprites as an integral part. I have faith. Help us who want organisation without eye-candy!
I'm still concerned over the amount of on-map clutter. The max level of zoom in its current incarnation is very...busy. And sadly, my years of table-top gaming and PC grand-strategy games from The Art of War to all 3 prior Hearts of Iron have left me with a firm understanding of how to manipulate armies when represented by only unit-cards. The many representations of forces by animated-characters continues to cause me to grimace when in the middle of a campaign.
I hate to say it, but I probably won't zoom in very often. Especially since I did that to get more information in past games. Now it's too messy. Perhaps after a few dozen rounds I'll begrudgingly adapt. It's still ugly to me.
I'd rather be pushing wooden blocks around a 10'x20' table-map, personally.
I know that the game is set. This design is chosen. There won't be any changes.
As such. I turn the responsibility of restoring coherent and immersing unit-cards to the competent modders amongst us. Though I suspect this will be infinitely harder as the core-design has forced the former-sprites as an integral part. I have faith. Help us who want organisation without eye-candy!
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