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Medicine Man

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Hola. I just have a quick question regarding the new revolt risk and provincial income rules introduced in the April 3rd beta. The patch message states that provincial (tax/production) income is reduced by 5% per 1% of RR present in the province.

My question: Do only war exhaustion and event-based RR reduce tax revenue (at 5% per rr) or are all forms of revolt risk included into this calculation? If all forms of revolt risk contribute to lower income then tax collectors reduce taxes and production by 15% and cultural differences impact income by an additional 5-10% (on top of the previous 30%).

I imagine that the developers have already thought of all this, but the patch message does not make it clear one way or the other.

Cheers.
 

JohnMK

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All forms of revolt risk. And indeed you are right, tax collectors can in certain cases be counter-productive.
 

Medicine Man

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You still need tax collectors in order to collect your census tax but building them reduces monthly taxes/production by 15%, in addition to increasing your RR by 3%? I suppose this is still considered a wonderful improvement to tax collectors? :/
 

Johan

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Originally posted by Medicine Man
You still need tax collectors in order to collect your census tax but building them reduces monthly taxes/production by 15%, in addition to increasing your RR by 3%? I suppose this is still considered a wonderful improvement to tax collectors? :/

Not true.

The 15% penalty is ONLY when you go above a total of 0 in revoltrisk.
 

artemis667

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Originally posted by Johan
Not true.

The 15% penalty is ONLY when you go above a total of 0 in revoltrisk.

Damn! So I can't get that handy little 45% bonus to income with a -4 bonus from religion and a -5 from stability.
Guess you can't have everything :D
 

Medicine Man

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Originally posted by Johan
Not true.

The 15% penalty is ONLY when you go above a total of 0 in revoltrisk.

Ahh. Thank you for the clarification Johan. We should probably post something to make it perfectly clear how this rule works. I know that I just about had a prolapse when I thought it was gross RR rather than net RR that produced the income hit.

Cheers.

Edit: This may be a good time to revisit a few of the massive-RR events that plague certain nations (eg. China, Timurid Empire). I can think of a few events that are now far more nasty than they need to be.
 
Last edited:

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Edit: This may be a good time to revisit a few of the massive-RR events that plague certain nations (eg. China, Timurid Empire). I can think of a few events that are now far more nasty than they need to be.

It might be better to review the impacts this change have on the game and adjust it. Changing all the events could be a bit time consuming.
 

artemis667

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Originally posted by Ironfoundersson
It might be better to review the impacts this change have on the game and adjust it. Changing all the events could be a bit time consuming.

Definitely too time consuming... you don't want to go significantly adjusting the numbers in events after a patch, after all... that's a slippery slope. I'm sure this will be tweaked, the classic example of course being China... having it torn apart by revolts (those cultists that can do no harm :D ) is one thing, but you do not want to totally remove it's income at the same time.
A simple solution would to fix it so that the province's tax and production income cannot be reduced by more than half no matter what the revoltrisk, or some other arbitrary figure.