Something that I feel to be quite annoying in the present game is the way that units can only ever be (eg) Infantry Divisions OR Mech Divisions OR Escort Fighter wings etc.
In reality, a division could be re-equipped so that it could change from (eg) a cavalry division to an Armoured Division. Similarly (as another poster mentioned on an earlier thread), a Leg Infantry Division should be able to be re-equipped as Mechanised Infantry.
The same holds true of Air Force Assets. An Interceptor Fighter wing should be able to be re-equipped to a Fighter or Escort Fighter role.
Fair enough, a ship can only either be upgraded or scraped (though I suppose the odd cruiser was converted into an aircraft carrier...) but I think the game should permit greater flexibility to 're-brand' air and land formations.
This would be simple enough - when building a 'new' formation, the system would simply ask if you want to build a new formation from scratch, or re-equip an existing division. Choosing the latter would be cheaper and faster, but would require the player to select the division in question, thus essentially taking it out of action for the duration of the process.
In reality, a division could be re-equipped so that it could change from (eg) a cavalry division to an Armoured Division. Similarly (as another poster mentioned on an earlier thread), a Leg Infantry Division should be able to be re-equipped as Mechanised Infantry.
The same holds true of Air Force Assets. An Interceptor Fighter wing should be able to be re-equipped to a Fighter or Escort Fighter role.
Fair enough, a ship can only either be upgraded or scraped (though I suppose the odd cruiser was converted into an aircraft carrier...) but I think the game should permit greater flexibility to 're-brand' air and land formations.
This would be simple enough - when building a 'new' formation, the system would simply ask if you want to build a new formation from scratch, or re-equip an existing division. Choosing the latter would be cheaper and faster, but would require the player to select the division in question, thus essentially taking it out of action for the duration of the process.
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