I can't help but feel that the Leader part of the game would be more exciting if they had rare traits.
Some samples.
- Famous Leaders that generate Influence
- Leaders that boost trust with a certain ethos
- Leaders that boost happiness for a certain ethos
- Leaders that come with their own personal strategic resource
- Leaders that come with their own personal Fleet or Army
- Leaders that come with a normal/rare technology or one time boost
- Leaders that cause threat with another ethos/species
- Leaders including Admirals and Generals that modified Ethics Divergence when stationed at a planet
- Rare Leaders that demand full ownership of a tile for the duration of their stay
- Admirals (Captains) that boost dramatically a small squadron of ships (Derrka Derrka's Hellroller Squadron
)
- A leader trait that boosts debris scavenging
Some samples.
- Famous Leaders that generate Influence
- Leaders that boost trust with a certain ethos
- Leaders that boost happiness for a certain ethos
- Leaders that come with their own personal strategic resource
- Leaders that come with their own personal Fleet or Army
- Leaders that come with a normal/rare technology or one time boost
- Leaders that cause threat with another ethos/species
- Leaders including Admirals and Generals that modified Ethics Divergence when stationed at a planet
- Rare Leaders that demand full ownership of a tile for the duration of their stay
- Admirals (Captains) that boost dramatically a small squadron of ships (Derrka Derrka's Hellroller Squadron
- A leader trait that boosts debris scavenging
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