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Gustav91

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Hey

I started up an Iron Man with a Random New World to see if it had improved. About 1660 almost all of the new world discovered. (You might think it's late but for a medioker player with Pomerania it takes time. My result was pretty nice shaped but weird. (I'll add screenshot later)
Trade node Australia got provinces is the new world.
Colonial Eastern America not to be found.
Colonial Canada not to be found.
Provinces are really big.
Colonial California got sub-arctic.
River Esturies like everywhere along the coasts.

It seems like it's not WAD. Anyone else with troubled RNW?
 

Hexmage

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I can't tell from the image but how does the province count compare to the normal new world? They might have forgotten to update the random new world generation with the new amount of provinces.
 

Castrolol

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The random new world has always been immensely terrible. It doesn't seem to have changed from release. Just don't use it and try not to think about how you spent money on CoP.
 

Atilla 'The Hun'

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The random new world has always been immensely terrible. It doesn't seem to have changed from release. Just don't use it and try not to think about how you spent money on CoP.

lmao.
+1
 

LiberiusX

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I thought there was a mod that made the Random New World work much better?
 

Oryxslayer

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The Random New world has always been terrible. I also loaded up a game with it this past week, to see if the new world was improved by the number of provinces added. However, it still sucks and the engine still generates one province islands the size of japan.
 

Gustav91

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The Random New world has always been terrible. I also loaded up a game with it this past week, to see if the new world was improved by the number of provinces added. However, it still sucks and the engine still generates one province islands the size of japan.

Did you get the province add because I don't think I got that...
More provinces should give a better world.
I thought the shape if this one wasn't that bad