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Kaigon

Cake or Death?
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Mar 15, 2002
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kaigon.ripperdoc.net
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Random events are different in many ways from normal time based events. There are also several conditions and triggers that don't work with random events. IRC, you can't trigger other events with a random events.

What I really would like to know is: if it's possible to make a random event happen once (only). I can't use normal events since the offset value can't be large enough (at least not more than 50 years).
I've tried this, but I'm not sure if it's working:
Code:
[COLOR=silver]
event = {
	id = 26000
	trigger = { 
		NOT = {
			event = 26000
		}
	}
}
[/COLOR]
or this:
Code:
[COLOR=silver]
event = {
	id = 26000
	action_a = {
		name = "The dutch are with us"
		command = { type = add_countryculture which = dutch }
		command = { type = sleepevent which = 26000	}
	}

}
[/COLOR]

Any comments?

P.S I hope I haven't missed any guide concerning this D.S
 

Havard

Dark Power
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Jun 28, 2001
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You can't use random events in 'event = ' triggers. That trigger looks in the 'history = {}' object on your game file which contains a list of the events that has happened. Random events are not written to thsi list when they happend.

Also, I don't think you can use sleepevent on random events. You can test it easily though. Run a game and make sure the event fires. Then check your savegame. If the event is listed in the 'sleepevent = {}' object it's ok :)