Suggestion for new random event:
There are two events in the random event files about the collection of the head tax in muslim countries for non-muslims (96009093 and 96008093), but only for asia and owning indian provinces, so for e.g. the Mughals ruling hindu population. That gave me the idea that muslims in other continents could need some extra money too for protecting their non-muslim population, as the standard penalty of -30% tax for ruling non-state religion provinces practically turns the historical reality on it´s head where the christian provinces had to contribute more to the treasurey than the muslim provinces.
My first idea to check if a muslim country owns some random non-muslim province does not work with the triggers available (unless I would want to write 1 event for each province existing...) so it is commented out with # and so I came up with a more general event.
Code:
#(1419-1820) Jizya
event = {
id = 960000128
trigger = {
missionaries = 9 #waste prevention 159b5
countrysize = 2 #assuming that at least the capital of any muslim country is muslim and it has to own more
OR = {
AND = { religion = sunni
#NOT = provincereligion = { province = -1 data = sunni }
#control = { province = -1 data = -1 }
#owned = { province = -1 data = -1 }
}
AND = { religion = shiite
#NOT = provincereligion = { province = -1 data = shiite }
#control = { province = -3 data = -1 }
#owned = { province = -3 data = -1 }
}
}
}
random = yes
name = "EVENTNAME_RANDOM093" #Enforcement of Jizya
desc = "EVENTHIST_RANDOM093"
#-#Islamic law emphasized issuing a tax on dhimmis, non-believers who are protected by the state. Muslim jurists required adult, free, sane males among the dhimma community to pay the jizya, while exempting women, children, elders, handicapped, the ill, the insane, monks, hermits, slaves, and musta'mins—non-Muslim foreigners who only temporarily reside in Muslim lands.Dhimmis who chose to join military service were also exempted from payment, as were those who could not afford to pay. Those who chose to convert to islam were obviously exempt, too.
action = {
name = "VERY_WELL"
trigger = { NOT = { countrysize = 4 } }
command = { type = treasury value = 50 } #same as Gift to the State
command = { type = missionaries value = -1 }
}
action = {
name = "VERY_WELL"
trigger = { countrysize = 4
NOT = { countrysize = 9 } }
command = { type = treasury value = 100 }
command = { type = missionaries value = -2 }
}
action = {
name = "VERY_WELL"
trigger = { countrysize = 9
NOT = { countrysize = 30 } }
command = { type = treasury value = 200 }
command = { type = missionaries value = -3 }
}
action = {
name = "VERY_WELL"
trigger = { countrysize = 30
NOT = { countrysize = 80 } }
command = { type = treasury value = 300 }
command = { type = missionaries value = -4 }
}
action = {
name = "VERY_WELL"
trigger = { countrysize = 80
NOT = { countrysize = 200 } }
command = { type = treasury value = 500 }
command = { type = missionaries value = -5 }
}
action = {
name = "VERY_WELL"
trigger = { countrysize = 200 }
command = { type = treasury value = 1000 }
command = { type = missionaries value = -6 }
}
action = {
name = "WELCOME"
command = { type = conversion which = -5 } #random non-capital province
command = { type = missionaries value = -3 } #more valuable, more effort
}
action = {
name = "HURRAH"
command = { type = population which = -3 value = -500 } #population is more like hearths or households, not individuals
command = { type = INF which = -3 value = 2000 }
command = { type = missionaries value = -2 }
}
action = {
name = "PEACE"
trigger = { NOT = { stability = 3 } }
command = { type = stability value = 1 }
command = { type = missionaries value = -2 }
}
}
The first 6 actions mirror the "Gift for the State" random events that gift to the state an amount depending on the number of provinces ruled.
I used triggers in the actions so that, depending on country size, only 1 of them is actually shown on the screen.
Next action is a random conversion to the state religion,
next population volunteering as soldiers, both in lieu of the tax.
Last is +1 stability, due to trigger only shown if stability is not already +3.
All actions cost missionaries to put those to use that are left unused, when the new maximum in 1.59b5 of 9 missionaries is already collected and the next would be wasted.
I would say that the actions are balanced as it does not give more money than the Gift of the State, the additional actions allow some alternatives in case money is not the most pressing matter and it adds some flavour to muslim countries compared to the more generic Gift of the State.
Any comments or suggestions about balance or possible improvements?