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Aquilegia

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Aug 23, 2008
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Hi,

I have been wondering about the commercial techs for a while.. In most of my games i have had a few random economical events happen (from db\events\economic_events ) which have as prerequisites the inventions from the 'Economic Thought and Critique' techs (Karl Marx, John Elliot Cairnes and others)

These random events have often associated events with the opposite effects (not always exactly opposite, but often with good/bad effects), like the 'Labor competition'.

Now I am wondering if these events are really random and not affected by other in-game triggers.. (such as a big craftsmen population with high consciousness increasing the chance for 'Urban Worker Organization' to happen). Does anyone know how the likelihood for one of these events to trigger is calculated? And may one of these events trigger multiple times or may they only trigger if the 'opposite' event has triggered first?

Thanks : )
 

unmerged(88948)

Private
Dec 14, 2007
22
0
As far as I understand it it's only the triggers listed in the events files.
On to your other question I think in VIP mod they changed some of the events to have like opposite events (like stock market crash - stock market hausse etc), but it shows up in the triggers 'couse they use flags to specify that an event has triggered and that event can no longer trigger before the 'opposite' event has triggered.

edit. so in vanilla vicky (and ricky IIRC) the random events can trigger multiple times.