Just something I stumbled upon. If sending privateers gives PP, then raiding the coasts of your rival should, as well.
Only if there's added a way to deal with them. Currently getting raided is just part of life in the Mediterranean until someone sucks up the maluses and eats the Berbers (and Knights to a lesser degree).
Which frankly makes life around them rather unpleasant even without them gaining PP to salt the wound.
I thought that the mission that mitigated the raids was having a ship 'Hunt Pirates' in the node? I'm using that... Mind you I also have a single Heavy mixed in with my Genoa trading fleet doing escort duty. That fleet is set to 'Protect Trade', so I may have inadvertently hit on same method as you.Cool idea.
Can't you simply prevent raids by assigning a single galley to "Protect Trade"? That's what I do and it seems to work.
I thought that the mission that mitigated the raids was having a ship 'Hunt Pirates' in the node? I'm using that... Mind you I also have a single Heavy mixed in with my Genoa trading fleet doing escort duty. That fleet is set to 'Protect Trade', so I may have inadvertently hit on same method as you.
Can anyone else confirm which, if either, of these missions is actually mitigating the Med. raids, or have I simply been very lucky the past 50 game years?
yes, I don't want constant coasts 10 percent devastated when in the meditterainian.Only if there's added a way to deal with them. Currently getting raided is just part of life in the Mediterranean until someone sucks up the maluses and eats the Berbers (and Knights to a lesser degree).
Which frankly makes life around them rather unpleasant even without them gaining PP to salt the wound.