It would be nice if you add new type of disaster like radiation and nuclear reactor meltdown. The one guy posted very good example of this: "
I heard something about nuclear reactors not being able to melt down yet.
If you include this feature, please, for the love of all that's holy, no mushroom cloud and no random melting down every three minutes, because that would be extremely unrealistic. No nuclear reactor has ever exploded due to a runaway fusion making the reactor a nuclear bomb.
Reactor grade fuel cannot explode as it is not weapons grade, which has to be highly enriched.
To make them realistic, have them require a body of water as water reserve to cool the reactor.
This makes it so you don't just spam them right inside your city.
Then, make them produce small amounts of radioactive waste, which has to be transported to a storing facility.
Also make it so that you can't just shut down and bulldoze a nuclear power plant. Shutting one down should require it to consume water for a prolonged period of time to cool it down, then disassembling it should take quite some time because of the materials involved. This material should also require the same facility which stores radioactive waste.
The waste should slowly decay in the facility, until it becomes safe to handle like regular trash and to be incinerated. (unrealistic but seems good gameplay-wise)
A final point about meltdowns:
They should mainly happen if water runs out. Other than that, the probability of one happening should depend on funding. Low funding means a high risk of accidents, and vice-versa.
Using nuclear power (at least the LWR this game probably has) should not be a get-out-of-jail card for your energy needs, neither should it be a declaration of certain death to your city.
There has to be some challenge at it." I think this is a very good idea and should be added to the game.
I heard something about nuclear reactors not being able to melt down yet.
If you include this feature, please, for the love of all that's holy, no mushroom cloud and no random melting down every three minutes, because that would be extremely unrealistic. No nuclear reactor has ever exploded due to a runaway fusion making the reactor a nuclear bomb.
Reactor grade fuel cannot explode as it is not weapons grade, which has to be highly enriched.
To make them realistic, have them require a body of water as water reserve to cool the reactor.
This makes it so you don't just spam them right inside your city.
Then, make them produce small amounts of radioactive waste, which has to be transported to a storing facility.
Also make it so that you can't just shut down and bulldoze a nuclear power plant. Shutting one down should require it to consume water for a prolonged period of time to cool it down, then disassembling it should take quite some time because of the materials involved. This material should also require the same facility which stores radioactive waste.
The waste should slowly decay in the facility, until it becomes safe to handle like regular trash and to be incinerated. (unrealistic but seems good gameplay-wise)
A final point about meltdowns:
They should mainly happen if water runs out. Other than that, the probability of one happening should depend on funding. Low funding means a high risk of accidents, and vice-versa.
Using nuclear power (at least the LWR this game probably has) should not be a get-out-of-jail card for your energy needs, neither should it be a declaration of certain death to your city.
There has to be some challenge at it." I think this is a very good idea and should be added to the game.
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