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Molanius

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It would be nice if you add new type of disaster like radiation and nuclear reactor meltdown. The one guy posted very good example of this: "
I heard something about nuclear reactors not being able to melt down yet.
If you include this feature, please, for the love of all that's holy, no mushroom cloud and no random melting down every three minutes, because that would be extremely unrealistic. No nuclear reactor has ever exploded due to a runaway fusion making the reactor a nuclear bomb.
Reactor grade fuel cannot explode as it is not weapons grade, which has to be highly enriched.
To make them realistic, have them require a body of water as water reserve to cool the reactor.
This makes it so you don't just spam them right inside your city.
Then, make them produce small amounts of radioactive waste, which has to be transported to a storing facility.
Also make it so that you can't just shut down and bulldoze a nuclear power plant. Shutting one down should require it to consume water for a prolonged period of time to cool it down, then disassembling it should take quite some time because of the materials involved. This material should also require the same facility which stores radioactive waste.
The waste should slowly decay in the facility, until it becomes safe to handle like regular trash and to be incinerated. (unrealistic but seems good gameplay-wise)
A final point about meltdowns:
They should mainly happen if water runs out. Other than that, the probability of one happening should depend on funding. Low funding means a high risk of accidents, and vice-versa.
Using nuclear power (at least the LWR this game probably has) should not be a get-out-of-jail card for your energy needs, neither should it be a declaration of certain death to your city.
There has to be some challenge at it."
I think this is a very good idea and should be added to the game.
 
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Cityplanner 53

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I would not be adverse to an unnatural disasters pack of some kind, such as meltdowns, riots, perhaps car accidents and terrorism, but I suspect that it would run risk of courting controversy (and let me say when I first played the game that there would be risk causing controversy).
 

Molanius

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I would not be adverse to an unnatural disasters pack of some kind, such as meltdowns, riots, perhaps car accidents and terrorism, but I suspect that it would run risk of courting controversy (and let me say when I first played the game that there would be risk causing controversy).
After thinking, I removed the controversial part of this. Now it's only about nuclear plants. The Sim-City radiation after a disaster was really good. I hope it will be in Cities Skyline
 

DocDesastro

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Let us face it: Either the city is toast due to fallout or nothing happens. I do not think we need a 'meteor falls - everyone dies' - effect in the game. I wonder: this is a city building game - not a city smasher. I always thought it would be about being a mayor. And defending against UFOs, giant death robots, jedi knight of dimension X or nuclear meltdowns does not fall into that category. I'd rather have needs for our CIMs so they have a reason for commuting from A to B and plan our city accordingly.
 

Molanius

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Let us face it: Either the city is toast due to fallout or nothing happens. I do not think we need a 'meteor falls - everyone dies' - effect in the game. I wonder: this is a city building game - not a city smasher. I always thought it would be about being a mayor. And defending against UFOs, giant death robots, jedi knight of dimension X or nuclear meltdowns does not fall into that category. I'd rather have needs for our CIMs so they have a reason for commuting from A to B and plan our city accordingly.
But, it's a great fun.
 

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There have really only been two serious nuclear accidents in history: Chernobyl, which was an ancient, clunky design which melted down due to sheer Soviet incompetence, and Fukushima, where one of the reactors hit by a record tsunami ended up in meltdown (there was a newer reactor at the same site that survived even that tsunami without going into meltdown). Even cooling water failing to reach the reactor won't cause the most modern ones to melt down as the fission itself is dependent on said water and will just fizzle out harmlessly without it.

Nuclear power is by far the safest method of power generation we have, which is why I feel it's so silly to even have nuclear accidents in games at all, and I suppose that in most cases it's included as a kind of gamey balance mechanism, where nuclear power is by far the most powerful power source, but runs the risk of meltdown as a tradeoff. Dam failures, gas explosions, and bridge collapses are far more likely.

I'm not sure if reactors already generate waste, which has to be transported away by trucks, but I'm very fine with them not melting down at all.
 

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You forgot the Three Mile Island incident, but yes, you are correct. It is rather safe. I guess most of that perceptions of nuclear power hail from the fact that the it can be abused and this proves catastrophic. I am talking Little Man and Fat Boy here. The greatest danger of what I know - with scientific background but no nuclear expert - is the useage of water as cooling agent. During the meltdown the reactor water is vaporized and in case of the chernobyl reactor graphite was used in the moderators and we had very hot metal/metal oxide surfaces so it might have been possible that carbon monoxide and hydrogen were created by chemical reaction, ruptured the reactor building either before of after mixing with surrounding air and combustion. What happened seems to be something comparable to a dirty bomb. Some conventional explosion hurls up radioactive isotopes into the atmosphere and the weather will distribute them. I do not believe that nuclear fuel in a reactor is suitable to reach critical mass and explode in a fission explosion. I'd rather expect it to melt and form a superhot blob of liquid metal eating its way into the earth unless the material is smeared enough to cool or vaporizes and by doing so distributes itself in the nearer surrounding. If I remember my physics lessons correctly, the radiation decays with radius to the 4th power so if the fuel is distributed enough the fission reaction will stop and the isotopes will return to their natural radiation they simply have as a result of nucleus size or not-so-optimal neutron to proton ratio. Worst case is we have a molten radioactive blob sizzling in the ground that is to be entombed to contain it.

My conclusion: unless several thing go bad simultaneously they are safe and do not create carbon dioxide. I got word on newer generation 4 reactors being able to use even nuclear waste as fuel to disposal could get better in the future, but alas - this is not my field of expertise. I would have to look that up first myself. Basically: nuclear reactors are rather harmless unless you blow them up while they operate. Frankly, I am more concerned about nuclear arsenals because weapon grade uranium or plutonium...well these can actually explode catastrophically. They are built to do so.
 

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