tl;dr
The time from symptoms to death in rabies is wrong, the outcome should always be death, occuring within 2-10 days after symptom onset.
long version:
As a medical professional I appreciate the attention that is given to disease in the latest expansion. For us today, it is difficult to imagine HOW MUCH MORE disease affected the lives of people in those times and how arbitrary illness chose its victims from all social backgrounds (although of course the ordinary poor peasants were still more affected than kings&queens).
I think in general the game depicts the burden of disease to a certain level of realism, which is sometimes an annoying lot for gameplay.
But for one disease the effects are extremely far from reality. I have had relatives with rabies live for years ingame. Rabies is - even today - a 100% deadly disease once symptoms appear, usually within 10 days. (There are exactly five documented cases of survival with high tech medical support worldwide, see "Milwaukee protocol")
There might have been confusion between incubation time (can be several years in rare cases, but the infection cannot be detected even with modern methods, disease can only be avoided with vaccination not available until modern times) and time from symptom onset to death (2-10 days, treatment in ancient times impossible).
Therefore, I would suggest to change the responsible values in the game.
//edit: for sources refer to http://en.wikipedia.org/wiki/Rabies and links on that page
The time from symptoms to death in rabies is wrong, the outcome should always be death, occuring within 2-10 days after symptom onset.
long version:
As a medical professional I appreciate the attention that is given to disease in the latest expansion. For us today, it is difficult to imagine HOW MUCH MORE disease affected the lives of people in those times and how arbitrary illness chose its victims from all social backgrounds (although of course the ordinary poor peasants were still more affected than kings&queens).
I think in general the game depicts the burden of disease to a certain level of realism, which is sometimes an annoying lot for gameplay.
But for one disease the effects are extremely far from reality. I have had relatives with rabies live for years ingame. Rabies is - even today - a 100% deadly disease once symptoms appear, usually within 10 days. (There are exactly five documented cases of survival with high tech medical support worldwide, see "Milwaukee protocol")
There might have been confusion between incubation time (can be several years in rare cases, but the infection cannot be detected even with modern methods, disease can only be avoided with vaccination not available until modern times) and time from symptom onset to death (2-10 days, treatment in ancient times impossible).
Therefore, I would suggest to change the responsible values in the game.
//edit: for sources refer to http://en.wikipedia.org/wiki/Rabies and links on that page
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