In Eu4 they decided to take this same type of approach, and they laid out many thing you could do in the game.... Unfortunately, the only thing anyone ever did was prepare for their next war, and once you got to be a certain size, even as a one province minor, there was no point to the game.. It ended in 50 - 100 years tops then boring..... That's the real story of Eu4. Basically it is just a map painting exercise. Hoi3 was not like that, if you wanted to paint a map it took some work, and combat was much more complicated. Now they are digressing the combat and OOB to more close to Eu4 it seems.... No its not an exact clone, but it seems like all titles are trying to appeal to a larger audience, simplified, etc.... that is a good strategy for business.
I don't know... I mean there are more complicated war games out there, ....... but as far as pardox is concerned, I find myself doing more and more map painting then getting bored. Hoi3 held my attention for much longer....