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Khaylon

Second Lieutenant
Nov 15, 2016
173
69
The idea of this build is to reduce your cooldowns as much as possible in order to be able to spam your most powerful spells (distant impact and chaotic descent).

It's possible to achieve 87% CD reduction (or 90% if you push your character to lv22); in act 3 you get the elixir of quickness for another 3% reduction.

You can adapt/combine it to some extent to melee (spam Whirlwind Strike) or ranged (spam Fan of Blades/Darken the Sky) however I think the build is best suited for pure magic because it's easier to play and offers better versatility+survability.

For the quickness you need:
- 18qui (creation)
- 10-11qui from lvl ups
- 2qui from brothel - requires giving Lethian's Crossing to Chorus/Disfavored in conquest mode
- 3qui from reforged Cairn's fragment
- 5qui from Helm of the First Regent - requires destroying Stalwart without warning in conquest mode
- 1qui from Zeal (1h craftable dagger)

Creation: Guild Apprentice, Shock/Frost Spells. 18qui/wits

Conquest: Burn Bastard City (for fire sigil), Give Lethantis to the Chorus (for the brothel), destroy Stalwart without warning (for the Helm of the First Regent)

Equipment: Helm of the First Regent, Hierarch's Robes, Scales of Mercy, Reforged Right Hand of Cairn, Juggler's Gloves, Zeal, Harbinger Wings...

Talents: Magical Prodigy, Expanded Mind, Energy Shield, Expanded Mind II, Escape, Safe Distance, Evasive, Lightfoot, Sneak Attack, Bandolier, Will of Command, Arbiter of Knowledge, Seize the Initiative, ...

Lore is of course the most important stat and should be trained as much as possible

PS. The Helm of the First Regents procs only once per fight and you might need to keep some Marshberry ready for long fights.
 
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tacodiscussions

Second Lieutenant
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Nov 13, 2016
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PS. The Helm of the First Regents procs only once per fight
Whaaat?

Also devs, please kill this build posthaste. This CDR stacking crap made me leave Dungeons and Diablo - sorry - Sword Coast Legends, far behind and I might not even have remembered the game if not for this post :(
 
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dragubaba

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Nov 24, 2016
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I did a build like this and it works. Lots of quickness and an arsenal of distant impact spells which you can cast almost continuously. I called it "elemental artillery".
 
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