- Apr 16, 2018
common\scripted_effects\01_start_of_game_effectsI want to mess with the buildings rouge servitors start with. Not sure where that info is stored filewise however. Anyone can point me to the correct file?
Editing that file will cause a lot of compatibility issues though, so if you plan to release the mod, it might be better to write custom events that replaces the buildings they got directly after game start instead.