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Zap Beeblebrox

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What is a good armour and or motorized division composition as Germany from 1936?

Where should you tactically use armoured divisons on the front? What are it's strengths and weaknesses?

Is it a good idea to combine armoured and motorized units? Or should you build them separately?

At the start of the war (let's say in 1939), how high should the percentage of armoured divisions in the complete Wehrmacht be?
 

Opanashc

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1) ARM+MOT+MOT+SPART or ARM+MOT+MOT+AC. If you want firepower, go with first, speed - second. You can replace one MOT with another support brigade, but it will reduce staying power.
2) Exploiting breakthroughs. Infantry creates an opening, armor exploits it, creating encirclements.
3) It is. You need an infantry-based unit (INF, MOT, MTN, PAR, MAR, MEC, GAR) to get combined arms bonus. Armor gives entire division protection of its armor, requiring enemy penetration values to be equal or exceed its armor value. Extra armor in a division does no good, other units can give same attack/defense values, but they cannot give other divisions armor protection.
4) Whatever you feel comfortable with. 10-15 are usually enough.
 

Zap Beeblebrox

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Thanks for your answers.
I have two more questions: Would an infantry division (3xINF+ART) win against an armoured division? Or is it better to always fight same against same (INF vs INF, ARM vs ARM)?
 

Opanashc

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Thanks for your answers.
I have two more questions: Would an infantry division (3xINF+ART) win against an armoured division? Or is it better to always fight same against same (INF vs INF, ARM vs ARM)?
Depends. In mountains/swamps, dug-in - sure. In open terrain, attacking - no. 1948 INF vs 1936 ARM - infantry all the way. Same year of development, in suitable terrain, with same officer ratio - ARM will win. However, ARM costs 10 times as much as INF in IC-days. ARM/MOTx2/SPART division costs 4600 IC-days, while 3xINF/ART division costs 1164 IC-days. Thus, if you can afford the manpower, you will have 1 ARM division vs 4 INF divisions. And in such a case, with equal tech and officers ratios, INF will prevail.
Now, if you have ARM division with 3xINF+AT, then ARM will suffer a much grimmer fate, because if will not get its armor advantage, unless AT is very significantly outdated by ARM.
 
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Me262inWarthunder

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I am playing as Germany. I am doing well, it is November 1936 and I own: France, Czechoslovakia, (I even spelled it right, first go!) and Poland.

But I am concerned about the USSR. (This is my first ever game BTW)
So, I guaranteed to one of their puppets. Does this mean they can't attack me?
 

Lord Finnish

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Is it possible to have Germany beat USSR when I'm playing as an Axis minor?

Tried twice as Finland and it's pretty hopeless.
 

thexmassteam

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So, I guaranteed to one of their puppets. Does this mean they can't attack me?
No, only mean that you have to protect the puppet if he'll be attacked. Afaik the Ribbentrop-molotv pact was the only way to delay a SU attack. But's too late for you. You could try a Non aggression pact, but it's nearly impossible to get some. Now, you had to place a lot of troops along the frontier with SU, or he will feel enough strong to beat you and will attack.

Is it possible to have Germany beat USSR when I'm playing as an Axis minor?
A lot of people believe that a German AI beating a SU AI on his own is an urban legend, and I'm one of them :)
 

Me262inWarthunder

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No, only mean that you have to protect the puppet if he'll be attacked. Afaik the Ribbentrop-molotv pact was the only way to delay a SU attack. But's too late for you. You could try a Non aggression pact, but it's nearly impossible to get some. Now, you had to place a lot of troops along the frontier with SU, or he will feel enough strong to beat you and will attack.
Bummer, well I tried.
"In America, tryers are winners." - Bo Time Gaming
 

Kizarvexis

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You can use their ports for amphibious assaults and their airfields for paradrops, but you can't attack a hostile neighbour directly. For instance, if France gets access to Switzerland, they could send troops in, but those troops couldn't bypass the Siegfriedline. What they could do, is to support an attack made from a French province.

Ok, I'm playing as Germany and asked Beligum for transit rights before seeing this post. I figured why attack Beligum if I can drive through. Luxembourg gave France transit rights as well and now France has troops moving to attack my forces in Cattenom (which is French) from behind. I am not at war with either Belgium or Luxembourg. So as I understand it, I can not attack France from Belgium, but France can attack me from Luxembourg as I am occupying a French province? I asked for transit rights from Luxembourg as well and I am moving the panzers from Belgium to Luxembourg. So will I have a fight in Luxembourg with France?
 

blue emu

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I believe that you and France will fight, yes. I would seriously consider pulling back over your border, cancelling military access, and doing it the usual way by declaring war on them. The problem that I see coming up in the future is: can you supply a whole Army Group by using military access through Belgium?

You'll find that the supply mechanics will often be a much tougher limitation on your actions than concerns like available forces, IC or Leadership.
 

blue emu

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I am playing as Germany. I am doing well, it is November 1936 and I own: France, Czechoslovakia, (I even spelled it right, first go!) and Poland.

But I am concerned about the USSR. (This is my first ever game BTW)
So, I guaranteed to one of their puppets. Does this mean they can't attack me?

No, not at all.

IF you waited for the 'Molotov-Ribbentropp Pact' event to fire before attacking Poland, then you can delay the Russian attack by keeping enough forces on their border to keep them bound by the treaty... but it runs out after 1941 anyway. People usually solve the "Red Menace" problem by building up to preemptively attack them in the good campaigning weather of the Summer of 1940 or 1941.
 

jibby123

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I have attacked allied Greece as axis member Yugoslavia once Germany kicked off the invasion of Poland (allies were at war with us now anyway) but without any sort of navy or transports I am left unable to conquer the last two Greek island provinces (Mytilene and Crete). That leaves Greece occupied rather than conquered. I have no paratroopers or transport aircraft either.

1. Will this cause me a problem when the real war starts in the East with USSR?

2. Does the island province need a harbour and/or airfield to load troops/paratroopers on to ships (or transport planes) back once the island is taken? Can paratroopers be transferred back in to friendly provinces by air once they've done their work?
 

blue emu

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Paratroopers would need an airfield and a transport plane to return home by air. They could get home by sea without any Port... Ports are required to bring in any supply, but not to extract units.

I don't think the occupation rather than annexation of Greece is a major factor. You would need to cover your Mediterranean Ports against the British anyway, so the remaining Greek lodgements in the islands are just a distraction. You can safely ignore them until you have a convenient way of disposing of them.
 

markkur

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After seeing all the recent comments about Germany being easily defeated every game, as I am now playing as an Axis-Turkey against the SU, fighting it out in the Caucasus, would it make any difference if I tagged over to Germany and simply keep an eye on their MP, making sure they could keep going by adding some MP when necessary? Currently I'm playing "as-is" but I'd like to make a save soon and also try an alternate route in the same game later, if the normal-play ends up as I expect it will.:)