There is absolutely no real benefit of any kind to slavery in this game, it was designed that way. Abolish and move on.
The trade screen shows the current price of all the goods in the game. But sometimes the price is in different color font. Either black, green or red. Anybody know what the colors represent?
The trade screen shows the current price of all the goods in the game. But sometimes the price is in different color font. Either black, green or red. Anybody know what the colors represent?
I believe it is steady, rising, or falling price (trend-wise) but I could be wrong and it's about the supply levels.
(Hover your mouse over it)
The level of demand.
Also I have seen goods that are in high demand have both red, green and black colors.
How shall a price be in red, green and black at the same time ?
Level of demand.....in comparison to supply.
Look at the numbers in the tooltip.
How can I prevent a GP form sphering me?
How can I prevent a GP form sphering me?
Be a GP is pretty much the only way.
They can't sphere you if they are at war with you.
Not much you can do to be honest. You could try decreasing your relations to slow down their influence. And increase relations with some other GB and hope they start competing for you.
Do you mean switching to another country or just changing the three-letter tag, like making the UK's tag be not ENG but UNK or something?Is there a way to quickly change a country tag?
Change every single reference to it. common/countries.txt, history/countries, all the province ownerships, every decision and event that references, everything. Just have Notepad++ search through your whole installation and replace everything that matches the case. Doublecheck so you don't mess anything up that doesn't happen to contain the tag.Changing the three letter tag
Thank youChange every single reference to it. common/countries.txt, history/countries, all the province ownerships, every decision and event that references, everything. Just have Notepad++ search through your whole installation and replace everything that matches the case. Doublecheck so you don't mess anything up that doesn't happen to contain the tag.
trigger = {
owner = { is_substate = no }
owner = { NOT = { has_country_modifier = preparations_to_kill } NOT = { any_owned_province = { has_province_modifier = genocide } } }
NOT = {
is_core = THIS
has_province_modifier = core_integration
has_province_modifier = integration_refusal
has_province_modifier = nationalist_agitation
}
controlled_by = THIS
owned_by = THIS
is_colonial = no
is_overseas = no
OR = {
is_primary_culture = yes
is_accepted_culture = yes
}
any_neighbor_province = { is_core = THIS }
owner = {
civilized = yes
is_vassal = no
war = no
}
}
1) Yes, all the conditions have to be met. If you are Mexico and take Florida without a land bridge of cored provinces, you won't get any cores there. The provinces also have to be accepted or primary culture to be cored.Code:trigger = { owner = { is_substate = no } owner = { NOT = { has_country_modifier = preparations_to_kill } NOT = { any_owned_province = { has_province_modifier = genocide } } } NOT = { is_core = THIS has_province_modifier = core_integration has_province_modifier = integration_refusal has_province_modifier = nationalist_agitation } controlled_by = THIS owned_by = THIS is_colonial = no is_overseas = no OR = { is_primary_culture = yes is_accepted_culture = yes } any_neighbor_province = { is_core = THIS } owner = { civilized = yes is_vassal = no war = no } }
This is the gain core event for HPM and I have some questions about the modifiers, specifically 'is_overseas = no' and 'any_neighbor_province = { is_core = THIS }'.
1) Are both of these conditions required? Say I'm Mexico and I take Florida, can I still get cores there?
2) If my only cores were on a different continent from my capital, would I never get any cores?