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austrianemporer

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I believe it will. For the game, it's the same country, just with a different name/tag.
Correct.
Why does my coal get exported when my factories demand it? I checked the production tab and saw 22.94 units of coal were sold as exports, whereas 0 units of coal were sold domestically. However, when I check my factories, it says there's not enough coal on the market to satisfy factory needs.
I think its all lies.
 

grommile

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Why does my coal get exported when my factories demand it? I checked the production tab and saw 22.94 units of coal were sold as exports, whereas 0 units of coal were sold domestically. However, when I check my factories, it says there's not enough coal on the market to satisfy factory needs.
Are you a member of someone else's sphere of influence?

If so, they're allowed to buy all your coal before you even get a sniff of it.
 

EllisDee

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Having trouble actually forming the German Empire now :(

I've become NGF, sphered all the South German states, and taken the cores from Denmark and France. After a lot of looking, i've found a little core in Switzerland (Neuchatel), but i can't declare war to take it. It has an NGF core, and the diplomacy window lets me click "Declare War" on them, but the war window is completely empty (no wargoals to choose). Any idea what's going on there?
 

Savolainen5

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Having trouble actually forming the German Empire now :(

I've become NGF, sphered all the South German states, and taken the cores from Denmark and France. After a lot of looking, i've found a little core in Switzerland (Neuchatel), but i can't declare war to take it. It has an NGF core, and the diplomacy window lets me click "Declare War" on them, but the war window is completely empty (no wargoals to choose). Any idea what's going on there?
It's supposed to have an event with Prussia (I think) that makes it stop being a core. Or something. In any case, I believe it's supposed to resolve by event.
 

DesNibelungen

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I started a game as Panjab and Westernized. Now I would like to pass political and social reforms, but the problem is that my "social" and "liberal" political percentages (the ones you need to raise to pass reforms) just keeping trending downward. Right after westernizing I was able to pick one political reform. After that, the percentages were around 45/45% for the two factions. Ever since then they have drifted downward, now into the low 30s. I'll never be able to pick another reform!

Things I have tried:

1) Use NF to raise "Liberal" support in my states. I raised it from nothing to 3+% in my most populous states, but it seemed to not help at all.
2) Changed the upper house to the liberal party. That wrecked my budget and didn't help.
3) Took every opportunity to raise consciousness. Didn't help, plus my consciousness is really low, around .3-.5.
4) Took every opportunity (that I could see) to choose techs that raise the desire for reforms.

I'm an absolute monarchy (and want to not be). I get independence revolts that are easily crushed. Otherwise, the sheep seem content with their situation. Why can't I get some reforms?

Thanks!
 
Last edited:

EllisDee

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It's supposed to have an event with Prussia (I think) that makes it stop being a core. Or something. In any case, I believe it's supposed to resolve by event.
Ah, i see. Tag switched to them and they still need another tech to activate that decision. Does that mean i have to wait for them to remove that core before i can become the German Empire?
It's a pain trying to influence them since France has them in their sphere, and without a shared border with the Swiss, France has more influence than me.

I started a game as Panjab and Westernized. Now I would like to pass political and social reforms, but the problem is that my "social" and "liberal" political percentages (the ones you need to raise to pass reforms) just keeping trending downward. Right after westernizing I was able to pick one political reform. After that, the percentages were around 45/45% for the two factions. Ever since then they have drifted downward, now into the low 30s. I'll never be able to pick another reform!

Things I have tried:

1) Use NF to raise "Liberal" support in my states. I raised it from nothing to 3+% in my most populous states, but it seemed to not help at all.
2) Changed the upper house to the liberal party. That wrecked my budget and didn't help.
3) Took every opportunity to raise consciousness. Didn't help, plus my consciousness is really low, around .3-.5.
4) Took every opportunity (that I could see) to choose techs that raise the desire for reforms.

I'm an absolute monarchy (and want to not be). I get independence revolts that are easily crushed. Otherwise, the sheep seem content with their situation. Why can't I get some reforms?

Thanks!
The NF just determines voting support. It doesn't affect the Upper House, nor pop ideology.
Changing your UH does seem to help, but not sure on specifics. From experience, it seems like with a reactionary UH in power, there's much less support for reform, even if the UH is composed exclusively of liberals.

The only realistic way of getting reforms in crap countries is by being gamey and getting lots of militancy. Start a war you can easily win, let them occupy some cores to drive war exhaustion (and thus militancy) up, and then don't enforce that wargoal when you win for even more militancy.
Every bit of militancy raises UH support for reform.

The game mechanics don't lend themselves to reform for the non-major countries. CON disappears too easily for monarchies because of all the inventions from the Culture tech tree, and any growth is destroyed by Clergy pops which you inveitably will have in every state. No CON means no reform desire, and no reform desire means you have to piss around with MIL to get anywhere.
 

austrianemporer

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Having trouble actually forming the German Empire now :(

I've become NGF, sphered all the South German states, and taken the cores from Denmark and France. After a lot of looking, i've found a little core in Switzerland (Neuchatel), but i can't declare war to take it. It has an NGF core, and the diplomacy window lets me click "Declare War" on them, but the war window is completely empty (no wargoals to choose). Any idea what's going on there?
Are you sure you got everything? I would double check. Neuchatel shouldn't do that to you, I think its an exception. If its not, then just wait a few years for the Swiss to remove it.
I started a game as Panjab and Westernized. Now I would like to pass political and social reforms, but the problem is that my "social" and "liberal" political percentages (the ones you need to raise to pass reforms) just keeping trending downward. Right after westernizing I was able to pick one political reform. After that, the percentages were around 45/45% for the two factions. Ever since then they have drifted downward, now into the low 30s. I'll never be able to pick another reform!

Things I have tried:

1) Use NF to raise "Liberal" support in my states. I raised it from nothing to 3+% in my most populous states, but it seemed to not help at all.
2) Changed the upper house to the liberal party. That wrecked my budget and didn't help.
3) Took every opportunity to raise consciousness. Didn't help, plus my consciousness is really low, around .3-.5.
4) Took every opportunity (that I could see) to choose techs that raise the desire for reforms.

I'm an absolute monarchy (and want to not be). I get independence revolts that are easily crushed. Otherwise, the sheep seem content with their situation. Why can't I get some reforms?

Thanks!
Raise plurality, conquer a lot of land, raise war exhaustion, raise consciouness, raise literacy by encouraging clergy (yes, short term CON loss but long term CON gain), etc. NF's don't work, upper house has no effect. Either starve your people or be really nice, do not be in between. Starved people are angry, fat people have high consciouness. Early game, I would go for really high taxes.
 

EllisDee

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Are you sure you got everything? I would double check. Neuchatel shouldn't do that to you, I think its an exception. If its not, then just wait a few years for the Swiss to remove it.
It turned out Neuchatel wasn't the issue (i still don't understand why it won't let me declare war for it though).
The reason it wouldn't let me form seemed to be because Luxemburg was a puppet of the Netherlands (even though i had them sphered). As soon as i broke them from vassalage it let me form Germany. Everything i found online just seemed to say you needed them sphered is all.
 

austrianemporer

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It turned out Neuchatel wasn't the issue (i still don't understand why it won't let me declare war for it though).
The reason it wouldn't let me form seemed to be because Luxemburg was a puppet of the Netherlands (even though i had them sphered). As soon as i broke them from vassalage it let me form Germany. Everything i found online just seemed to say you needed them sphered is all.
You can't declare war because of Swiss Neutrality, impossible to declare war to get anything other than cut down to size or humiliate. You can get rid of that in exchange for 25 infamy and everyone gets free CB on you.

Luxembourg!?! You don't need Luxembourg to form Germany!?!
 

grommile

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You can't declare war because of Swiss Neutrality, impossible to declare war to get anything other than cut down to size or humiliate. You can get rid of that in exchange for 25 infamy and everyone gets free CB on you.
... I think you're confusing your favourite mod with the base game again.
 

Nerva

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If another country tries to annex my uncivilized sphereling (using Establish Protectorate or Conquest) and I intervene in the war, if the attacker completely controls the unciv's provinces, can the attacker annex the unciv even though I'm the war leader? In other words... if the unciv is my Satellite, the attacker would need to defeat ME in a war, but if the unciv is just in my sphere and I can't project power as well as the attacker, could the attacker annex my sphereling without actually defeating me in the war?
 

austrianemporer

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... I think you're confusing your favourite mod with the base game again.
Prussia only has core on Neuchatel in mods.
If another country tries to annex my uncivilized sphereling (using Establish Protectorate or Conquest) and I intervene in the war, if the attacker completely controls the unciv's provinces, can the attacker annex the unciv even though I'm the war leader? In other words... if the unciv is my Satellite, the attacker would need to defeat ME in a war, but if the unciv is just in my sphere and I can't project power as well as the attacker, could the attacker annex my sphereling without actually defeating me in the war?
Yep, the attacker can annex your sphereling. Then, you automatically add free people wargoals to free your sphereling.
 

grommile

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Prussia only has core on Neuchatel in mods.
Here's the unmodded game's province file for 608 - Neuchatel.txt:
Code:
owner = SWI
controller = SWI
add_core = SWI
add_core = PRU
trade_goods = coal
life_rating = 35

The reason Prussia can't declare war for Neuchatel in the unmodded game is that Neuchatel is in Switzerland's capital state.
 

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Luxembourg!?! You don't need Luxembourg to form Germany!?!
It really was just Luxemburg that seemed to cause me problems.
I had the 3 South German states sphered, as well as Luxembourg and its puppet-master Netherlands. The only core i didn't have on the map was Neuchatel. The decision to form Germany just wouldn't appear.
Then suddenly Netherlands tried to break from the sphere, so i attacked, and saw i could add a free wargoal to "liberate cultural kin" (or something) for Luxembourg. As soon as they were liberated it let me form Germany.

The reason Prussia can't declare war for Neuchatel in the unmodded game is that Neuchatel is in Switzerland's capital state.
Ahhh, that explains it.
 

Nerva

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Yep, the attacker can annex your sphereling. Then, you automatically add free people wargoals to free your sphereling.

Wow, the game actually makes sense. So if I end up winning the war, I can get my sphereling back as if nothing happened.

But, what if they use Establish Protectorate to annex an unciv that has more than one state? The Free People wargoal wouldn't restore the entire country. Would I get a Liberate Country wargoal instead?
 

austrianemporer

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Here's the unmodded game's province file for 608 - Neuchatel.txt:
Code:
owner = SWI
controller = SWI
add_core = SWI
add_core = PRU
trade_goods = coal
life_rating = 35

The reason Prussia can't declare war for Neuchatel in the unmodded game is that Neuchatel is in Switzerland's capital state.
Ah, thank you.
It really was just Luxemburg that seemed to cause me problems.
I had the 3 South German states sphered, as well as Luxembourg and its puppet-master Netherlands. The only core i didn't have on the map was Neuchatel. The decision to form Germany just wouldn't appear.
Then suddenly Netherlands tried to break from the sphere, so i attacked, and saw i could add a free wargoal to "liberate cultural kin" (or something) for Luxembourg. As soon as they were liberated it let me form Germany.


Ahhh, that explains it.
I've never had that problem, base or modded game.
Wow, the game actually makes sense. So if I end up winning the war, I can get my sphereling back as if nothing happened.

But, what if they use Establish Protectorate to annex an unciv that has more than one state? The Free People wargoal wouldn't restore the entire country. Would I get a Liberate Country wargoal instead?
Then multiple Free People wargoals would be added.
 

Nerva

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I'm playing POPs of Darkness mod, so this may not apply for vanilla, but I am curious why the UK starts with cores on certain parts of Canada and South Africa, but not on many other future dominions like Australia and New Zealand?
 

austrianemporer

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I'm playing POPs of Darkness mod, so this may not apply for vanilla, but I am curious why the UK starts with cores on certain parts of Canada and South Africa, but not on many other future dominions like Australia and New Zealand?
So Britain can declare wars against people who took those lands from them.

No one is going to take Australia/ new Zealand.
 

DesNibelungen

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I wanted to form Italy starting as the Papal States. I conquered the Two Sicilies and Tuscany and was well on my way. I was the 9th power in the world and just needed to mop up the northern Italian cores. Then, out of nowhere, I get an "Italian Winds" event announcing the formation of Italy. My only choice was to agree to be annexed (game over) or continue as the Papal States. Now I have obviously lost the opportunity to form Italy, as there is an "Italy" composed of the former Piedmont-Sardinia and a couple other northern states.

The question is, how on earth was one of those nations able to form Italy? I tried re-loading as Piedmont-Sardinia to see what the decision said. You are supposed to either own or have sphered all of the Italian cores, plus be a Great Power with a prestige of 45. Definitely none of those things are true for any of the Italian states. The decision also says that Rome will become the new capital, but obviously that doesn't happen either, since Rome is the capital of the Papal States (me) and refuses to be annexed. The Papal States is France's sphere along with Piedmont. None of the conditions are even remotely met. Is this a bug? It kind of ruined my game, because despite all my success as the Papal States, I can never make Italy. :(