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Tom013

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Elsethread I saw "no further expansions" quoted, just now. No idea as to accuracy.

Thanks. With that encouragement, I looked again for an answer and ran across this quote on the recent(ish) reddit AMA:

Question:
Some Guy said:
And yesterday, you said that multiple DLC's were coming. Being Sons of Arbraham and another for CKII, and one for EU4, will we see A Place in the Sun for Vicky 2? And if so, can you add a converter for EU4 to Vicky 2?

Answer:
Johan Andersson said:
We have no plans for a new expansion for Victoria 2.
 

unmerged(151545)

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I got a question about how revolts work. So i'm playing as Japan and I've taken over parts of China and so has the russians. The russians though have no boats and no way by land to their territories (no military access through China I guess). Their territories have been occupied by rebels for many many years. Russians don't seem like they care and the rebels haven't decided to much besides walk around their already occupied territory. Shouldn't they at least become a new country or something???
 

El Jojo

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As long as they're not nationalists, rebels can occupy provinces for decades without changes, so no they won't become a country. If they're nationalists or liberation movements it happens quickly.

There's no way to force a nation to give up its cores in a peacedeal. They will only declare war every five years if they think they can win so the solution is to become sufficiently stronger to deter them. Or to cancel the cores in the savegames.
 
V

Velg

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Why is 'Proceed" button on adding wargoal greyed out in my Brazil vs Bolivia war? I already selected which wargoal I want to add, and I if didn't have enough jingoism, it'd imho make "Add Wargal button unpressable in the first place.
 

Orko80

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Why is 'Proceed" button on adding wargoal greyed out in my Brazil vs Bolivia war? I already selected which wargoal I want to add, and I if didn't have enough jingoism, it'd imho make "Add Wargal button unpressable in the first place.

You answered your question yourself if i read your text right.

You need enough jingoism to add additional wargoals.
 

Avindian

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Do you get militancy when an event causes a ruling-party change?

I don't think so, but I haven't seen any event that actually does that.

When rebels takeover, do you lose puppets like you lose spherelings?

Again, I don't think so, but there's nothing stopping your puppets from going "hmm... maybe now is a good time for independence?"
 

shierholzer

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I already selected which wargoal I want to add, and I if didn't have enough jingoism, it'd imho make "Add Wargal button unpressable in the first place.
Justified wargoals are addable anytime. If you've got a justified wargoal against your opponent, but not enough jingoism to add unjustified ones, 'Proceed' is greyed out for any and all unjustified wargoals.

When rebels takeover, do you lose puppets like you lose spherelings?
Political Rebels, yes. Liberation Rebels, no (spherelings remain too).

Do you get militancy when an event causes a ruling-party change?
Not directly. However pop's who not agree with the ruling party get a daily militancy for that fact.

How do I get Austria to join my German Empire? Year is 1880, I have austria sphered, and hungary exists like it says in the wiki. HOD.
Waiting. The mechanism is event driven, so it can happen tomorrow or - extremly rare, though - never.

Anyway to force nations to giveup their cores in a peacedeal?
Nope. Liberate Country kills cores, though.

Or if you take a core from another nation you will have that nation declare war on you like a clockwerk every 5 years?
Usually yes. Uncivs almost never dow civs, regardless of what reason they might have. Civs will dow you every ~5 years, unless you're multiple times stronger (alliances are considered to some extent).

I don't think so, but I haven't seen any event that actually does that.
There some (rare) event's in vanilla, while mods like APD build parts of their political model on that mechanism.

Again, I don't think so, but there's nothing stopping your puppets from going "hmm... maybe now is a good time for independence?"
Puppets get killed by political rebels. The two most frequent examples are Luxembourg (not to confuse with the salic law event for Queen Wilhelmina 1890) and China.
 

El Jojo

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Is there some kind of action you can take to decrease your infamy at a faster rate?

The geneva convention signing gives you a small bonus to infamy reduction.
If your national value is liberty you may get an event which reduces your infamy (but not the rate of decrease)
I'm not sure if releasing nations decrease your infamy in a significant manner.
 

Rodenbach

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And are there other reasons besides war for a country to get infamy. I am currently playing as China and have only attacked 2 countries (Burma and Siam) still I am having a ridiculous amount of infamy (60)
 

Orko80

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The geneva convention signing gives you a small bonus to infamy reduction.
If your national value is liberty you may get an event which reduces your infamy (but not the rate of decrease)
I'm not sure if releasing nations decrease your infamy in a significant manner.

It states on the page where you release the nation how much it will reduce infamy.
 

th3freakie

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The geneva convention signing gives you a small bonus to infamy reduction.
If your national value is liberty you may get an event which reduces your infamy (but not the rate of decrease)
I'm not sure if releasing nations decrease your infamy in a significant manner.

5 points reduction per nation. You can use Panama as a infamy heatsink, since it's rather painless to release.
 

El Jojo

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I guess I was just too lazy to start the game to check... (and that I never release countries, they're all mine)

So 5 infamy, and there's no difference between releasing Panama and releasing Egypt ? That's a disappointment. But logical since there's no difference in cost between annexing Ethiopia and Hawaï.
 

shierholzer

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And are there other reasons besides war for a country to get infamy. I am currently playing as China and have only attacked 2 countries (Burma and Siam) still I am having a ridiculous amount of infamy (60)
There are some. However none of them applies to uncivs, nor do they produce that much infamy. 60 infamy seem like you ate Burma and Siam with multiple unjustified wargoals.