Quick questions, quick answers: Stellaris Edition

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imperium3

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Another quick suggestion: allow Science Ships to "re-survey" systems, or even deep space searching for anomalies. After "bordering-out" and surveying all systems in my own space, there doesn't seem much to do with Science Ships barring some special events.

You can get them to assist a planet with its research, though I'm not sure if it's worth the upkeep of a Science Ship.
 
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Wulfram

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Too many core planets. Create a sector.

I'm within the cap, I don't think its that

I found another person saying it was connected to having sectors with negative energy, I'm experimenting to see if that fixes it

edit: I think it must have been something to do with that, anyway I seem to have fixed it
 
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Turpis Rex

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So I'm playing a game in a 4 Spiral galaxy and I'm about 400 years in and while most of my ships can easily warp from the middle of my spiral to the middle of another spiral, my embarked armies cant even jump from the edge of my spiral to the edge of any other. Is warp FTL just never allowed to invade other spirals? Are there other army specific upgrades I'm missing or something? I'm trying to fight some scourge people right next to my empire in another arm and my navy is ruining them, but with absolutely no ground forces all i do is bomb the planets to 0 then leave them to regen.
 

Incompetent

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Suppose I start researching a tech, but then change my mind some months later and research something else. Does the part-researched tech get shuffled back into the deck? How likely am I to see it again soon? Does the progress on that tech stay indefinitely?
 

indalecio248

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Another quick suggestion: allow Science Ships to "re-survey" systems, or even deep space searching for anomalies. After "bordering-out" and surveying all systems in my own space, there doesn't seem much to do with Science Ships barring some special events.

You can use them to Assist Research, so they still have some use.
 
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Wesen

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So I'm playing a game in a 4 Spiral galaxy and I'm about 400 years in and while most of my ships can easily warp from the middle of my spiral to the middle of another spiral, my embarked armies cant even jump from the edge of my spiral to the edge of any other. Is warp FTL just never allowed to invade other spirals? Are there other army specific upgrades I'm missing or something? I'm trying to fight some scourge people right next to my empire in another arm and my navy is ruining them, but with absolutely no ground forces all i do is bomb the planets to 0 then leave them to regen.
Upgrading transports appears to be bugged at the moment. As a work-around you can enable auto-generate designs in the ship designer, then upgrade your transports (and potentially disable auto-generate again). Your existing ship designs remain intact.
 
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Brownbeard

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How do you rename a species? Right now I have three 'Human' races, each with preferance for different biome. I want Tropicans!
 

Immortal Impi

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I did the Forerruners mission chain where you find artifacts with your science ship and then locate their homeworld, but then it was in the territory of an ally. I went there and surveyed the homeworld, but it told me nothing and didn't close the chain. I'm fairly sure that my ally got there first, but then shouldn't that close the homeworld forerunners mission? As it is, it's been sitting there for about ~40 years.
 

Turpis Rex

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Upgrading transports appears to be bugged at the moment. As a work-around you can enable auto-generate designs in the ship designer, then upgrade your transports (and potentially disable auto-generate again). Your existing ship designs remain intact.
Ahh, turning the auto-design on didn't let me change the transports at all in the ship designer still, but it allowed me to select my army fleet and have it go upgrade which is just as good! Thanks a bunch for that fix! I can finally go do things again.
 

Turpis Rex

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Upgrading transports appears to be bugged at the moment. As a work-around you can enable auto-generate designs in the ship designer, then upgrade your transports (and potentially disable auto-generate again). Your existing ship designs remain intact.
Just to find out I can't land on un-inhabitable planets lol, guess I'll just go about ignoring these scourge kids
 

rb1092

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So nobody has had an answer for the way to get rid of the -20 for different war philosophy modifier yet...the best I have found is that underneath your govt, type there is a descriptor "federation founder"...etc but no way how to set yours to match another civs??? Ideas?