Quick questions, quick answers: Stellaris Edition

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Defiler99

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Sooo, Grid Amalgamation. Does it yield anything? Beacuse unrest is kiiling it.

Yeah, you just need to use one or more of:
Resettling
Martial Law / Drone Patrols
Fortresses
 

misterbean

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What does federation association status offer for the federation and for the prospective associate?
 

James Fire

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What does federation association status offer for the federation and for the prospective associate?
Trust.

Which will make it easier to convince them to join the federation.
 

misterbean

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ecrurudesby

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Had to go all the way back to page 12 to find this thread...

I'm an inexperienced player (36 hours in June 2017 but many more hours since, reading the Wiki and watching gameplays) and I'm continually theorycrafting my future games. I want to increase my mineral production where I can but I've come to somewhat of a dilemma. I planned to make my species Industrious, because on the face of it it seems very attractive; but today I realised I will probably want to use robots on mineral tiles with their inherent mineral bonus. Am I right in thinking traits such as Industrious, Intelligent, and Traditional only apply on a tile by tile basis? If so is it worth taking Industrious if I plan to make robots my mineral specialists? In which case I can pick a different trait that will benefit my species and empire in another way.

Also a related question (that I could probably easily answer myself by booting up the game), does a percentage boost such as Industrious or Beacon of Liberty provide a tangible increase if its effect would be less than 1? For example in the early game when Unity production is low, is Beacon of Liberty useless until Unity generation reaches 10? Or are percentage points taken into account for the many currencies of the game?
 

James Fire

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Am I right in thinking traits such as Industrious, Intelligent, and Traditional only apply on a tile by tile basis?
Yes.

If so is it worth taking Industrious if I plan to make robots my mineral specialists?
No.
Beacon of Liberty provide a tangible increase if its effect would be less than 1?
Sort of. You do get partial resource numbers. You can generate 1.67 minerals, and they will all be added to your stockpile.

Whether it is effective or not is up to you.
 

Grubnessul

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So. I just got psi jump drives for the first time. How do I use them? All my ships have them but I don't see any button and when I order them around, they just use normal hyper lanes?
 

James Fire

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So. I just got psi jump drives for the first time. How do I use them? All my ships have them but I don't see any button and when I order them around, they just use normal hyper lanes?
There is a circular arrow at the top left of the fleet window. Use that to jump, then you have a cooldown until the next jump.
 

Grubnessul

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There is a circular arrow at the top left of the fleet window. Use that to jump, then you have a cooldown until the next jump.
Now that was a quick answer :) Thanks!
 

James Fire

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Jorrhast

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Question about rogue servitors. If I put fully built, fully populated planet with both bots and biotrophies in a sector, will governing AI start shuffling them around like the idiot it usually is? Or will it at least recognize that doing so will demolish existing buildings? Let's assume I unchecked all sector checkboxes.
 

Aotrs Commander

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Okay. So I had a machine uprising, which I crushed.

There is one planet in a system left, which is occupied by my troops. Unlike every previous occupation (including the one in the same system), control did not immediatly flip to me. There appears to be no way to take it from them, and I can only status quo (which means they keep it) or surrender.

Do I have to wait until the attiritional war exhaustion hits 100% (It's at about 38% at the moment)? Or is there something else I have to do? Doesn't look like it's going to let me put any cliams on it...
 

Oscot

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Anyone else noticing more Terraforming Candidate anomalies?
I'm noticing less.
There appears to be no way to take it from them, and I can only status quo (which means they keep it) or surrender.
Now, the last time I had a Machine Uprising was in 1.9, so don't quote me on this, but I believe that if you Status Quo on the Machine Uprising it does actually destroy it and you get your planets back.