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pontifex_medius

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I feel like a big noob for asking but... what's the best way to embark troops to cross seas or any type of water?
Move your transport ships (they're the ones listed at the bottom of the recruitment list and military tab, i.e. cog/flyte/merchantman etc.) into a water tile adjacent to the land province in which the troops are. Then simply move your troops to the transporters by normal right click, but make sure there is enough room for them. There's room for one regiment per transporter, and you can see how much room you have in the fleet tab. For disembarkation into provinces you or another country you have military access to own, you can move the ships directly into their port. Otherwise you have to click on the small regiment icon to the right on the fleet tab and disembark from the water tile.
 

yequr

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Also, never ever trust the game's naval pathfinding. Use shift+right click to plan your route yourself (rather than just right clicking on the target sea province) and to ocean provinces, which you would otherwise pointlessly cross and take damage.
 

unmerged(463648)

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Is there a way to increase the scroll speed with the keyboard?

I prefer using the keyboard to scroll the map rather than the mouse, but it is so slow that I can't do it. Is there an option in the menu that I'm missing somewhere?
 

unmerged(463662)

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RMiE2eu.jpg


Why are pirates so rich? All that from blockading ports???
 

Aquilegia

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Hi, Thank you for the previous answers! I've got some new questions, 2 small and one bigger:

-Is it better to build buildings in your core land or spread around in all your territories?
-Should you build anything else apart from fortresses in your colonies?

I'm playing as Castille in the latest version (~1470 now) and have annexed Portugal, Sicily, Northern Italy (all universities), PU'ed Aragon and destroyed England into vassals and going to do the same to France, but I've recently conquered the Maya, Aztecs and Inca's and colonized the tip of Brazil. However that American adventure seemed a bad idea now:
-My techcosts have maybe doubled/tripled
-A third of my army has to be stationed there
-Monthly income is about 120, and tariffs/trade only give 10 each (I've got enough ships)... So the added income is not really worth it
Is that going to change or is conquering the natives/colonizing a bad idea?
 

Icendoan

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Basically, forts and marketplaces are good, production in centres of trade, and then build if you've got spare magistrates, I guess.

It gets better. Colonies are very expensive early on, but as their goods demand goes up, and production gets better through tech, what's causing you an economic liability now will be a great boon later. Your income will skyrocket.
 

ThatStrategyGuy

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What nation should I start as to form Prussia? I tried Brandenburg but the TO formed Prussia first and when I tried the TO there was no option to form Prussia
 

Icendoan

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TO is probably easier to form Prussia, as you don't have to expand at all. You just have to wait for the Reformation to fire and away you go. Brandenburg is probably the more rewarding, and nets you several bonuses in the HRE, as you're an elector.
 

unmerged(463662)

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Is their any way to lower the rate that Manufactories (Universities, Refinery, etc.) increase in price?

In 5.1 build as many high level army buildings as possible, and become emperor, as it's linked to manpower.

In 5.2, conquer more provinces.
 

SandlerErec

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I've conquered Mecklenburg and it resulted in holding unlawful imperial territory. But the modificator expired as soon as I gained a core in that province. Now I've also occupied Holstein and Hamburg for over 50 years but it's still unlawful territory. How can I change this?
 

Icendoan

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There's an event that fires when you have a province with the Unlawful Territory modifier, and a core in that province, that removes the modifier. However, like all events, it's not completely deterministic. It has a MTTH of 24 months, so it probably will happen in a couple of years, but could take a lot longer.
 

Kimberly

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I've conquered Mecklenburg and it resulted in holding unlawful imperial territory. But the modificator expired as soon as I gained a core in that province. Now I've also occupied Holstein and Hamburg for over 50 years but it's still unlawful territory. How can I change this?

The modifier is removed by the following event:
Code:
province_event = {

	id = 6008

	trigger = {
		has_province_modifier = unlawful_territory
		is_core = THIS
	}

	mean_time_to_happen = {
		months = 24 # Random Province Event
		
		modifier = {
			factor = 2.0
			owner = { badboy = 0.25 }
		}
		modifier = {
			factor = 2.0
			owner = { badboy = 0.5 }
		}
		modifier = {
			factor = 0.75
			owner = { NOT = { badboy = 0.1 } }
		}		
		modifier = {
			factor = 0.75
			owner = { NOT = { badboy = 0.05 } }
		}
		modifier = {
			factor = 0.5
			owner = { luck = yes }
		}
	}

	title = "EVTNAME6008"
	desc = "EVTDESC6008"

	option = {
		name = "EVTOPTA6008"		# Great News!
		ai_chance = { factor = 100 }
		remove_province_modifier = unlawful_territory
		clr_province_flag = emperor_nagged_for_it
	}
}

It can't fire until you have a core on the territory. After that, keeping your infamy down will make a big difference in how long it takes to fire.
 

Aquilegia

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Why do my vassals feel threatened by me (and can I change this)? I have no badboy, I try to keep relations up, but they keep going down (I think because of this, can't find another reason). I do have a massive empire with lots of troops, colonies, sphered countries and overextension.
 

unmerged(425201)

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When can I not change governments?
 

yequr

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I picked up my Hausa game from a week or two ago, it's 1503 now and still 20 more years until I get sufficient centralisation and innovation (didn't get a single helpful event...). I have 9 provinces (original Hausa 7 + Benin and Ashanti) and the rest of West Africa are my vassals, I have forts everywhere and they have mostly been built in their territories (my biggest vassal Songhai is lagging, but since they have Timbuktu and another bunch of cored rich provinces, it shouldn't take them long to fortify the rest of their lands). Question is: When to cross my tribal province limit and start absorbing those vassals? Bite the bullet now? Wait for my first NI (1507, almost there) and take Colonial Ventures? When my current Chief who's been in office for over 40 years dies? Maybe even wait until the 1520s/30s (if my ADM 5 50-year-old heir's heir happens to be good, that is...) when I get muslim tech?

Edit: So, I went with the variant of waiting for my king to die. Bad idea, the next guy lasted like 3 years and I am really struggling with that TSC (new chief is young and amazing with 8 ADM and DIP... and 3 MIL, ugh). Bad luck spawned the double size pretender stack in an inconvenient location and with a strong general. I haven't been able to take them on and barely managed to get them off my capital to protect Mr.ADM 8 with my entire combined forces (after the battle, I had 2k left, they were almost intact...). my manpower is in the trash, a three province Sokoto has revolted in my north, I at least seem to be winning that fight though since they are both far, far over their forcelimit and, unlike rebels, actually starve in my deserts. Inflation is quickly rising, manpower not really recovering...
 
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