[Quick Question] How to handle unemployed / no-housing pops in a fully developed planet?

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AlexanderSirius

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no more new district can build, no building can upgrade.
how to handle them? must resettle them manually? but what if all country fulled?
 

AmpsterMan

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You can't really do much. This is by design. Eventually, after a bit of unemployment/overcrowding, your population growth will stabilize. If you don't want to deal with the slightly negative side-effects that come from this, I recommend you look into colonizing other planets; violently or by terra-forming :p. Otherwise, habitats work as a nice "pressure release valve" for overpopulation problems.

EDIT: So I looked into the defines file:

~/.../Stellaris/common/defines/00_defines.txt

on line 1206, you'll see all the information regarding population mechanics. Specifically, it says that at the point of 1.5 overcrowding, population growth stops. I'm guessing that means that the moment your reach 1.5 times more pops than you have housing for, your growth stops. That can end up being A LOT of people. They would be causing a lot of emigration push, so I recommend you use that to your advantage. Colonize planets, form habitats, make ringworlds, etc.
 
Last edited:

Borgratz

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There is a planetary decision to stop growth that works.
You can also change living standards to make unemployment create unity instead of crime if you play nice guys
 

Sigma 582

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if you run out of living space but still have (or can create) new jobs, you can replace resource districts with cities. this will reduce your income of raw resources (which you should get elsewhere - e.g. newer colonies, matter decompressor ore simply trade), but will increase production of more advanced stuff.
 

Matoro_TBS

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Social welfare, luxury ans shared burden living standards stop them generating unhappiness and crime. They are even useful with those living standards.
Other than that, they do create immigration push, which creates immigration pull on your other colonies, thus boosting your pop growth elsewhere. You could also just keep resettling. I often resettle like all worker class dudes from my capital to colonies, so I don't have to do that continuously.
 

Pizzarugi

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If you're unwilling or unable to expand so you can shift the excess elsewhere, your best option is to discourage population growth on the affected planet(s).