Having the caledor subculture of the Asur allows you to train a red dragon mount.Is there a way to gain dragon mount as elf in ulthuan and if it is possible what are the requirements for it?
Finally managed to bribe backstab screw and usurp my way to the top doge position of ulthuan so this question might be relevant to my interests.
When playing a vampire ruler, have any Way of Life events been modified to allow for vampire-creation by this mod?
Examples could plausably be seduction and party -events.
Also, when playing as Vlad, having defeated Empress Otto, are there ways to turn her into a vampire while she still have her principally title?
Also, does AI vamprires ever sire new vampires?
Couple questions:
What might be reason for me being unable to raise personal levies from city of Lothern as it seems I can rise levies from other cities just fine? Making it the primary holding doesn't help. I have one fort in the same province under my control too and I can rise levies from it just fine. Also to note is that I can raise fleet levies from it just fine and when I gave it to vassal in test he was able to provide me with liege levy.
Then is the question of everchild not becoming everqueen:
Avelorn was not controlled by her and I had option to put her back in power by pressing button which I promptly did after becoming everking. She had affairs earlier and has been infertile for long having one bastard child. My character was married and I was wondering do I have to divorce my wife and try and marry everchild for some events to pop up?
So I've recently got a new computer, so I transferred over my modified version of this mod to my new comp. However, for some reason there is problems, such as parts of the dejure map belonging to vanilla kingdoms, and the loading screens showing vanilla images. I don't want to re-download it, as I don't feel like going and changing a ton of files to match my old ones. Any Ideas?
Check the .mod file and make sure everything is listed as replace.
Also, maybe you could try downloading a "vanilla" version of the mod, then copy+replacing your modded folder into the default one? It'd only fix the problem if one of the non-edited files is missing, but it's something you could try.
Thanks for the quick reply! That's a pretty clever feature using straits like that.The Under-Empire is a massive cavern system that stretches all across the world with entrances located in various locations on most landmasses (I assume, idk exactly) which, for this mod, are represented by de jure territory of the Under-Empire outside that small area that are linked to a single-province island in the Under-Empire by a "strait" to represent the tunnel. Only the Skaven, Greenskins, and Dwarves can go to war for land in the de jure Under-Empire, so if you're not one of those races you're out of luck.