I'm sure there is a variant of this event somewhere in C.O.R.E., but I assumed this would be pretty easy to make this mod, as well as give me some experience at writing my own mod.
This event should fire when the Great Britain & Northern Ireland are completely overtaken by the Axis. If Japan is not at war with the British, the Indians will declare independence.
This is in the events/uk.txt file:
#########################################################################
# British Occupation - Premature Rebellion of India
#########################################################################
event = {
id = 52112
random = no
country = ENG
trigger = {
war = { country = ENG country = GER }
control = { province = 1446 data = ENG } # Delhi
NOT = {
war = { country = ENG country = JAP }
war = ( country = ENG country = SOV }
exists = IND
control = { province = 488 data = -1 } #Newcastle not controlled by UK
control = { province = 489 data = -1 } #Manchester not controlled by UK
control = { province = 490 data = -1 } #Sheffield not controlled by UK
control = { province = 497 data = -1 } #Birmingham not controlled by UK
control = { province = 498 data = -1 } #Coventry not controlled by UK
control = { province = 499 data = -1 } #London not controlled by UK
control = { province = 500 data = -1 } #Bristol not controlled by UK
control = { province = 501 data = -1 } #Plymouth not controlled by UK
control = { province = 502 data = -1 } #Southampton not controlled by UK
control = { province = 503 data = -1 } #Portsmouth not controlled by UK
control = { province = 491 data = -1 } #Cardiff not controlled by UK
control = { province = 493 data = -1 } #Belfast not controlled by UK
control = { province = 482 data = -1 } #Scapa Flow not controlled by UK
control = { province = 483 data = -1 } #Inverness not controlled by UK
control = { province = 484 data = -1 } #Aberdeen not controlled by UK
control = { province = 485 data = -1 } #Perth not controlled by UK
control = { province = 486 data = -1 } #Glasgow not controlled by UK
control = { province = 487 data = -1 } #Edinburgh not controlled by UK
}
}
name = "Revolt in India"
desc = "With the British Isles under Axis control and the the British Home Office in disarray, the Quit India Movement formally declares the Indian Subcontinent a self-governing nation."
style = 0
action_a = {
name = "OK" # Indian Independence
command = { type = independence which = IND value = 1 }
command = { type = dissent value = -10 }
}
}
The scenario starts up correctly, but the event won't fire in my current game. Is there something in here that is incorrect? I would greatly appreciate some feedback.
This event should fire when the Great Britain & Northern Ireland are completely overtaken by the Axis. If Japan is not at war with the British, the Indians will declare independence.
This is in the events/uk.txt file:
#########################################################################
# British Occupation - Premature Rebellion of India
#########################################################################
event = {
id = 52112
random = no
country = ENG
trigger = {
war = { country = ENG country = GER }
control = { province = 1446 data = ENG } # Delhi
NOT = {
war = { country = ENG country = JAP }
war = ( country = ENG country = SOV }
exists = IND
control = { province = 488 data = -1 } #Newcastle not controlled by UK
control = { province = 489 data = -1 } #Manchester not controlled by UK
control = { province = 490 data = -1 } #Sheffield not controlled by UK
control = { province = 497 data = -1 } #Birmingham not controlled by UK
control = { province = 498 data = -1 } #Coventry not controlled by UK
control = { province = 499 data = -1 } #London not controlled by UK
control = { province = 500 data = -1 } #Bristol not controlled by UK
control = { province = 501 data = -1 } #Plymouth not controlled by UK
control = { province = 502 data = -1 } #Southampton not controlled by UK
control = { province = 503 data = -1 } #Portsmouth not controlled by UK
control = { province = 491 data = -1 } #Cardiff not controlled by UK
control = { province = 493 data = -1 } #Belfast not controlled by UK
control = { province = 482 data = -1 } #Scapa Flow not controlled by UK
control = { province = 483 data = -1 } #Inverness not controlled by UK
control = { province = 484 data = -1 } #Aberdeen not controlled by UK
control = { province = 485 data = -1 } #Perth not controlled by UK
control = { province = 486 data = -1 } #Glasgow not controlled by UK
control = { province = 487 data = -1 } #Edinburgh not controlled by UK
}
}
name = "Revolt in India"
desc = "With the British Isles under Axis control and the the British Home Office in disarray, the Quit India Movement formally declares the Indian Subcontinent a self-governing nation."
style = 0
action_a = {
name = "OK" # Indian Independence
command = { type = independence which = IND value = 1 }
command = { type = dissent value = -10 }
}
}
The scenario starts up correctly, but the event won't fire in my current game. Is there something in here that is incorrect? I would greatly appreciate some feedback.