Hello, I have picked up Stellaris again after having not played it since early 2018, and obviously a lot has been changed, reworked and overhauled. First of all, the changes seem to have been significant improvements. Thank you developers for trying to make this game the best it can be! A nice change from some other games I'm familiar with.
Of course, I had to relearn a lot of gameplay aspects. Many of my questions have been answered by googling and the tutorial robot, but there are a few of them remaining to which I could not find conclusive answers. I would appreciate it if some of the forum residents could help with these (I'm mostly looking for strategies and information on how to play "optimally").
- Apart from upkeep buildings to make sure you have the required level of amenities, consumer goods and administrative capacity, research labs and alloy foundries seem to be the most important buildings to maximise and increase the strength of your empire. How do monuments fit into this? Are they worth building, and if so, how high is their priority? Are there any "bad" buildings that I don't know of (aka other than gene labs)?
- What is the effect of the migration controls species right, and what are the benefits and drawbacks of using it?
- Is there a point in the game after which it's no longer beneficial to continue founding new colonies?
- Is one of the ascension paths clearly stronger or weaker than the others, like it was when I last played? Is it a viable strategy to not pick either of them?
- Have there been any recent balance changes that have changed the meta a lot from 2.6 or before? (I couldn't really find much advice from younger versions)
Thanks in advance.
Of course, I had to relearn a lot of gameplay aspects. Many of my questions have been answered by googling and the tutorial robot, but there are a few of them remaining to which I could not find conclusive answers. I would appreciate it if some of the forum residents could help with these (I'm mostly looking for strategies and information on how to play "optimally").
- Apart from upkeep buildings to make sure you have the required level of amenities, consumer goods and administrative capacity, research labs and alloy foundries seem to be the most important buildings to maximise and increase the strength of your empire. How do monuments fit into this? Are they worth building, and if so, how high is their priority? Are there any "bad" buildings that I don't know of (aka other than gene labs)?
- What is the effect of the migration controls species right, and what are the benefits and drawbacks of using it?
- Is there a point in the game after which it's no longer beneficial to continue founding new colonies?
- Is one of the ascension paths clearly stronger or weaker than the others, like it was when I last played? Is it a viable strategy to not pick either of them?
- Have there been any recent balance changes that have changed the meta a lot from 2.6 or before? (I couldn't really find much advice from younger versions)
Thanks in advance.