It will fire by event, unless Austria makes an ahistorical choice IIRC, but that's very unlikely.
It's the Royal Navy. They usually have a ridiculous amount of ships, which requires less maintenance and no manpower while still adding significantly to the military score.HoIWarrior14 said:Seems odd that Germany can't sustain this kind of force though, given the UK has less industry and yet has a bigger military score.
Polar Mongoose said:That is a huge amount to be spending defence. What proportion of your army is artillery?
Polar Mongoose said:112 divisions isn't that unreasonable (though WWI doesn't really make for a good example of what a country can maintain given it was a total disaster for all involved), it is 112 divisions only of artillery that is the problem. Artillery has some 5-10 times as much maintenance cost as a division with a guards brigade, and while artillery are good I don't think they are that good. Adding one artillery division to a group gives some nice firepower and a nice bonus, but making entire armies from them is too much.
With regards to mobilisation, a larger pool is indeed better. It gives you a boost in military score and costs you nothing other than the initial canned food and small arms. However I wouldn't actually mobilise accept in a desperate situation, especially not when playing a highly industrialised country (mobilising farmers being less damaging than mobilising factory workers)