Questions for Paradox on surprise in v1.03
Very simple questions:
1) does the surprise feature (in combat) work in v1.03 for air units?
2) land units?
3) naval units?
4) Was it implemented differently than how the manual explains it? In short, it's an opportunity to do more damage during the first round.
5) Many players feel that the surprise feature is "broken", meaning it doesn't really do a difference in the result of the combat and that any research invested to increase those surprise percentages and/or spotting factors are just a waste of IC. Any comments on this perception?
6) Any changes on this feature in the pipeline?
Thanks in advance for any feedback you can provide
Very simple questions:
1) does the surprise feature (in combat) work in v1.03 for air units?
2) land units?
3) naval units?
4) Was it implemented differently than how the manual explains it? In short, it's an opportunity to do more damage during the first round.
5) Many players feel that the surprise feature is "broken", meaning it doesn't really do a difference in the result of the combat and that any research invested to increase those surprise percentages and/or spotting factors are just a waste of IC. Any comments on this perception?
6) Any changes on this feature in the pipeline?
Thanks in advance for any feedback you can provide