• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

russthapuss

Sergeant
32 Badges
Jun 11, 2012
87
20
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Victoria 2
  • Magicka
  • Leviathan: Warships
  • Europa Universalis IV
  • Europa Universalis III
  • Dungeonland
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Warlock: Master of the Arcane
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Europa Universalis IV: Pre-order
  • 500k Club
  • War of the Roses
  • The Showdown Effect
  • Crusader Kings II: Charlemagne
I wonder, if there is any way to increase chance of success when going on Pilgrimage to Hrothgar as a Nord. I managed to get all the way up to the Greybeards, but they always refused me, and I lost 100 piety everytime.
 
Last edited:

Teep

Warden of the Cinque Ports
110 Badges
Oct 19, 2008
1.173
39
  • Hearts of Iron Anthology
  • Victoria: Revolutions
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Divine Wind
  • Victoria 2
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis: Rome
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: No Step Back
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Reapers Due
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Monks and Mystics
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV
  • Tyranny: Archon Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Dharma
  • BATTLETECH
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
I wonder, if there is any way to increase chance of success when going on Pilgrimage to Hrothgar as a Nord. I managed to get all the way up to the Greybeards, but they always refused me, and I lost 100 piety.
No, it is random; from a_pilgrimage.txt:
Code:
#Tenth Emblem!
character_event = {
	id = apilgrimage.28
	desc = "pilgrimage_emblem_10"
	picture = GFX_evt_mountains_0
	border = GFX_event_normal_frame_religion
	
	prisoner = no
	
	is_triggered_only = yes

	trigger = {
		trait = on_pilgrimage
		is_ruler = yes
	}
	
	option = {
		name = "Let's knock on the Temple's door!"
		hidden_tooltip = {	
			random_list = {
				70 = {  character_event = { id = apilgrimage.29 days = 5 random = 2 } }
				15 = {  character_event = { id = apilgrimage.30 days = 5 random = 2 } }
				15 = {  character_event = { id = apilgrimage.31 days = 5 random = 2 } }
You have a 70% chance of being turned away (apilgrimage.29), 15% of them being open (apilgrimage.30) and a 15% chance for a dissident Greybeard to teach you the Thu'um (apilgrimage.31).
 

Apollo1784

Megas Basileus
71 Badges
Dec 23, 2010
549
678
  • Sword of the Stars II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Arsenal of Democracy
  • Semper Fi
  • Victoria: Revolutions
  • Supreme Ruler 2020
  • Victoria 2: A House Divided
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Crusader Kings II: Charlemagne
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Stellaris: Nemesis
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Wow... What happens if they open the door?
 

Arakhor

Dremora Astronomer
102 Badges
Mar 20, 2010
3.185
951
  • Europa Universalis IV
  • Heir to the Throne
  • Cities: Skylines - Campus
  • Crusader Kings III: Royal Edition
  • Stellaris: Federations
  • Europa Universalis IV: Golden Century
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Cities: Skylines Industries
  • Surviving Mars: Digital Deluxe Edition
  • Surviving Mars
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Humble Paradox Bundle
  • Tyranny: Archon Edition
  • Cities: Skylines - Natural Disasters
  • Stellaris: Lithoids
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Conclave
  • Prison Architect
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Monks and Mystics
  • Imperator: Rome Sign Up
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall Sign Up
  • Crusader Kings III Referal
  • Cities: Skylines - Green Cities
  • Age of Wonders
  • Europa Universalis IV: Mandate of Heaven
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Horse Lords
  • Victoria 2
You get favour, prestige and the Pilgrim trait.
 

Duke of Awesome

Field Marshal
15 Badges
Jul 1, 2009
2.517
469
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Darkest Hour
  • Europa Universalis III: Chronicles
  • Hearts of Iron III
  • Heir to the Throne
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Conclave
  • Stellaris Sign-up
  • Hearts of Iron IV: Together for Victory
I feel like it should be easier to reach High Hrothgar, since General Tullius, Ulfric, the Thalmor, and Esbern, who is really old, were able to reach it without trouble in Skyrim.
 

Cidellus

First Lieutenant
93 Badges
Feb 17, 2011
201
79
  • Pillars of Eternity
  • Warlock: Master of the Arcane
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • 500k Club
  • Stellaris - Path to Destruction bundle
  • Europa Universalis III Complete
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis 4: Emperor
  • Sengoku
  • Victoria 2
  • War of the Roses
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Age of Wonders: Planetfall
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Golden Century
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Crusader Kings Complete
  • Stellaris: Synthetic Dawn
  • Stellaris: Ancient Relics
  • Tyranny - Bastards Wound
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun: Dragonfall
  • Prison Architect
  • BATTLETECH
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Imperator: Rome
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis III Complete
Perhaps there should be a cost involved, as I think the arbitrary frozen mountain path thing is rather irritating. As is random Greybeard refusal.

"SORRY BRO! YOU FAILED A DICE ROLL! NO GREYBEARD HOT CHOCOLATE FOR YOU! :D"

Perhaps instead, most of the dangers will be from frost trolls, ice wraiths, and the like. You could pay at the beginning of the trip to hire guards (increasing your chances of survival), or if your character has a rather badass profession (like master battlemage, master warrior, master barbarian, etc) and badass traits (brave, zealous, diligent, patient), they can tough it out themselves. Or you could do both and be pretty much guaranteed to get up there, though having a crap-ton of guards could reduce the piety reward. Whether or not the Greybeards refuse you should also depend on traits. Virtues like Temperate, Patient, Humble, Diligent, and what-not could increase your chances.

If you're the Dovahkiin, it should be possible to make the pilgrimage no matter what culture you are, because Dovahkiin. And because you're the goddamn Dragonborn, the Greybeards shouldn't refuse you. >_>

Just a few ideas. vOv
 

Jakalak

Lt. General
89 Badges
Jul 3, 2010
1.442
379
  • Semper Fi
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Magicka
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Crusader Kings II
  • Sengoku
  • Supreme Ruler: Cold War
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Stellaris - Path to Destruction bundle
  • Pillars of Eternity
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron II: Armageddon
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Darkest Hour
  • East India Company Collection
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • For The Glory
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Europa Universalis IV
  • Victoria 2
The only thing I really dislike re: the pilgrimage is that you ALWAYS turn back at the threat you meet, you have no chance of facing it with martial/etc (unless I'm mistaken, but I thought this was the case).
 

Teep

Warden of the Cinque Ports
110 Badges
Oct 19, 2008
1.173
39
  • Hearts of Iron Anthology
  • Victoria: Revolutions
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Divine Wind
  • Victoria 2
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis: Rome
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: No Step Back
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Reapers Due
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Monks and Mystics
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV
  • Tyranny: Archon Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Dharma
  • BATTLETECH
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
Perhaps there should be a cost involved, as I think the arbitrary frozen mountain path thing is rather irritating. As is random Greybeard refusal.

"SORRY BRO! YOU FAILED A DICE ROLL! NO GREYBEARD HOT CHOCOLATE FOR YOU! :D"

Perhaps instead, most of the dangers will be from frost trolls, ice wraiths, and the like. You could pay at the beginning of the trip to hire guards (increasing your chances of survival), or if your character has a rather badass profession (like master battlemage, master warrior, master barbarian, etc) and badass traits (brave, zealous, diligent, patient), they can tough it out themselves. Or you could do both and be pretty much guaranteed to get up there, though having a crap-ton of guards could reduce the piety reward. Whether or not the Greybeards refuse you should also depend on traits. Virtues like Temperate, Patient, Humble, Diligent, and what-not could increase your chances.

If you're the Dovahkiin, it should be possible to make the pilgrimage no matter what culture you are, because Dovahkiin. And because you're the goddamn Dragonborn, the Greybeards shouldn't refuse you. >_>

Just a few ideas. vOv

The only thing I really dislike re: the pilgrimage is that you ALWAYS turn back at the threat you meet, you have no chance of facing it with martial/etc (unless I'm mistaken, but I thought this was the case).
Would it be better to code for stats or for traits though? One would think that the former would be easier and not requiring updates as new traits are added while the latter would be more flexible and more easily relatable to individual characters.
 

Lucius Drake

Major
69 Badges
Oct 19, 2012
544
24
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Apocalypse
  • Stellaris: Nemesis
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Distant Stars
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
The only thing I really dislike re: the pilgrimage is that you ALWAYS turn back at the threat you meet, you have no chance of facing it with martial/etc (unless I'm mistaken, but I thought this was the case).
I don't think it matters, unfortunately. In Arumba's current Let's Play, he's playing a Master Barbarian Nord, and was still turned back.
 

MPixels

Second Lieutenant
44 Badges
May 31, 2013
190
0
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Pillars of Eternity
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Magicka
  • Cities in Motion 2
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Imperator: Rome Sign Up
  • Crusader Kings Complete
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Pre-order
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis IV
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
Are there any new bookmarks being worked on right now? If so, what are they and how complete are they?
 

Konnigratz

Thoroughly Useless
102 Badges
Dec 29, 2009
435
9
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron III
  • Heir to the Throne
  • Lead and Gold
  • Magicka
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Cities in Motion 2
  • Victoria 2: A House Divided
  • Crusader Kings II: Reapers Due
  • Warlock: Master of the Arcane
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
  • Pillars of Eternity
  • Stellaris: Galaxy Edition
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Darkest Hour
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Cities in Motion
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Holy Knight (pre-order)
  • Hearts of Iron IV: No Step Back
  • Rome: Vae Victis
  • Europa Universalis IV
Are there any tweaks planned for factions for 0.1.5? The Elective Succession ones seems far too common. Currently, in my game as the Direnni, every single Kingdom in the game (except for two in Black Marsh) are elective, due to factions. Also, if I have a faction form for me, it'll be for Elective Succession, nine times out of ten.
 

Baalshazar

Colonel
121 Badges
Aug 8, 2012
875
236
  • Europa Universalis IV: Cradle of Civilization
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Age of Wonders III
  • Crusader Kings II: Reapers Due
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Cities: Skylines - Natural Disasters
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • War of the Roses
  • Victoria 2
  • Europa Universalis III Complete
Can Bosmer, if they conquer Elswyr and Cyrodiil get an empire? I find it rather sad that the only empire they can form is Aldmeri Dominion, which is centered on High Elves. Can they form the Aylied Empire as well on their own, I had to console change my culture to Aylied to form an empire. Because I didn't want to be known as the Aldmeri Dominion.
 

newtlord

Colonel
39 Badges
Dec 28, 2011
907
2.021
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Golden Century
  • Crusader Kings III
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV
Because I didn't want to be known as the Aldmeri Dominion.

That's easily solved. The name changes based on the culture of the ruler- if you're a bosmer, you can rule over the "Bosmeri Dominion". The real difficulty I've run into is that the Kingdom of Alinor, which is always needed to form it, already exists and can never be usurped.
 

Baalshazar

Colonel
121 Badges
Aug 8, 2012
875
236
  • Europa Universalis IV: Cradle of Civilization
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Age of Wonders III
  • Crusader Kings II: Reapers Due
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Cities: Skylines - Natural Disasters
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • War of the Roses
  • Victoria 2
  • Europa Universalis III Complete
That's easily solved. The name changes based on the culture of the ruler- if you're a bosmer, you can rule over the "Bosmeri Dominion". The real difficulty I've run into is that the Kingdom of Alinor, which is always needed to form it, already exists and can never be usurped.

Cool, it changes in the game correct? Not with the customizer?
 

Teep

Warden of the Cinque Ports
110 Badges
Oct 19, 2008
1.173
39
  • Hearts of Iron Anthology
  • Victoria: Revolutions
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Divine Wind
  • Victoria 2
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis: Rome
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: No Step Back
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Reapers Due
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Monks and Mystics
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV
  • Tyranny: Archon Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Dharma
  • BATTLETECH
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
Why can't a High Kingdom be usurped? I swear I've done it before...
In any case, just get yourself a Warlord and take it all in one fell swoop.
It can if the holder has no vassals/no land, though I usually prefer to take the land assasinate the holder and then make all of the titular kingdoms, finally using the decision to recreate the title for the greatest prestige boost.
 

Mummolus

Captain
78 Badges
Nov 21, 2013
319
389
  • Crusader Kings II: Charlemagne
  • Tyranny - Tales from the Tiers
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Humanoids Species Pack
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Distant Stars
  • Surviving Mars
  • Tyranny - Bastards Wound
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife
  • Stellaris: Apocalypse
  • Tyranny: Gold Edition
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Conclave
  • Stellaris: Nemesis
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
Given the changes being made in Rajas of India, is it likely that Daedric religion will be handled akin to the way they're representing Hinduism there, as one faith with patron gods etc rather than as a variety of totally different faiths, or is the current system set in stone?
 

Arakhor

Dremora Astronomer
102 Badges
Mar 20, 2010
3.185
951
  • Europa Universalis IV
  • Heir to the Throne
  • Cities: Skylines - Campus
  • Crusader Kings III: Royal Edition
  • Stellaris: Federations
  • Europa Universalis IV: Golden Century
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Cities: Skylines Industries
  • Surviving Mars: Digital Deluxe Edition
  • Surviving Mars
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Humble Paradox Bundle
  • Tyranny: Archon Edition
  • Cities: Skylines - Natural Disasters
  • Stellaris: Lithoids
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Conclave
  • Prison Architect
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Monks and Mystics
  • Imperator: Rome Sign Up
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall Sign Up
  • Crusader Kings III Referal
  • Cities: Skylines - Green Cities
  • Age of Wonders
  • Europa Universalis IV: Mandate of Heaven
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Horse Lords
  • Victoria 2
That's an excellent question.
 

Korbah

Ratel
136 Badges
Mar 3, 2011
4.758
1.272
  • Europa Universalis IV
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Campus
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
Given the changes being made in Rajas of India, is it likely that Daedric religion will be handled akin to the way they're representing Hinduism there, as one faith with patron gods etc rather than as a variety of totally different faiths, or is the current system set in stone?

Well the Eight Divines/Nine Divines Patron God system predates the RoI implementation by a couple of months, but there are no plans to roll it out to the Daedra.

For one thing you'd be looking at marriages going on between say Meridia and Molag Bal worshippers.