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themunck

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Not sure if Bug or not. I am a nord playing as the King of Daggerfall and Evermore, and have just also aquired the kingdom of Wayrest (a slow process, whittling them away province by province, city by city). However, for some reason I cannot create High Rock. It claims my 3 kingdoms (Daggerfall, Wayrest, Evermore) aren't connected. Could be because some of the dejure counties are under other's control, even if I hold the kingdom titles myself?

On an unrelated note, is it intended that the great houses have no say in Morrowind's election process, or is it just a limitation of the game engine? :/
 

Teep

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Should I still be getting events about how the Interregnum was a chaotic time, etc if the Tamriellic empire has been formed and the 3rd Era begun or do the events only stop upon ascension to divinity (which is impossible for about half the characters who are either not human or pretty much unable to turn to the Eight)?
 

WildPeacock

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Not sure if Bug or not. I am a nord playing as the King of Daggerfall and Evermore, and have just also aquired the kingdom of Wayrest (a slow process, whittling them away province by province, city by city). However, for some reason I cannot create High Rock. It claims my 3 kingdoms (Daggerfall, Wayrest, Evermore) aren't connected. Could be because some of the dejure counties are under other's control, even if I hold the kingdom titles myself?

On an unrelated note, is it intended that the great houses have no say in Morrowind's election process, or is it just a limitation of the game engine? :/

I did exactly the same thing in the DEV-version! For some reason, the Daggerfall + Wayrest + Evermore combination was missing, so I added it. If you must, you can replace your k_kingdom_creation (in the Decisions folder) with this:

Code:
decisions = {
		###High Kingdom Formation###
		create_k_argonia = {
			is_high_prio = yes
			potential = {
				k_argonia = { has_holder = no }
				num_of_king_titles = 2
				OR = {
					has_landed_title = k_lilmoth
					has_landed_title = k_stormhold
					has_landed_title = k_thorn
					has_landed_title = k_soulrest
				}
				NOT = { has_character_flag = employment_open }
			NOT = { has_character_flag = edicts_open }
				NOT = { has_character_flag = spellbook_open }
				NOT = { has_character_flag = minor_title_open }
			NOT = { has_character_flag = prisoners_open }
			NOT = { has_character_flag = vampire_decisions_open }
			}
			allow = {
				age = 21
				war = no
				ruled_years = 5
				OR = {
					AND = {
						ai = no
						wealth = 350
					}
					AND = {
						ai = yes
					}
				}
				prestige = 250
				custom_tooltip = {
					text = contiguousborders
					hidden_tooltip = {
						OR = {
							AND = {
								has_landed_title = k_lilmoth
								has_landed_title = k_soulrest
								has_landed_title = k_thorn
							}
							AND = {
								has_landed_title = k_lilmoth
								has_landed_title = k_soulrest
								has_landed_title = k_stormhold
							}
							AND = {
								has_landed_title = k_lilmoth
								has_landed_title = k_thorn
								has_landed_title = k_stormhold
							}
							AND = {
								has_landed_title = k_thorn
								has_landed_title = k_soulrest
								has_landed_title = k_stormhold
							}
						}
					}
				}
			}
			effect = {
				primary_title = {
					k_argonia = {
						grant_title = ROOT
						copy_title_laws = PREV
					}
				}
				prestige = 200
				wealth = -350
				piety = -200
				if = {
					limit = { ROOT = { has_landed_title = k_lilmoth } }
					d_lilmoth = { de_jure_liege = k_argonia }
					d_archon = { de_jure_liege = k_argonia }
					d_blackrose = { de_jure_liege = k_argonia }
					d_murkwood = { de_jure_liege = k_argonia }
					k_lilmoth = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_stormhold } }
					d_gideon = { de_jure_liege = k_argonia }
					d_helstrom = { de_jure_liege = k_argonia }
					d_stormhold = { de_jure_liege = k_argonia }
					k_stormhold = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_thorn } }
					d_thorn = { de_jure_liege = k_argonia }
					d_markmont = { de_jure_liege = k_argonia }
					d_branchmont = { de_jure_liege = k_argonia }
					k_thorn = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_soulrest } }
					d_soulrest = { de_jure_liege = k_argonia }
					d_stonewastes = { de_jure_liege = k_argonia }
					d_greenspring = { de_jure_liege = k_argonia }
					k_soulrest = { destroy_landed_title = yes }
				}
				narrative_event = { id = khksystem.1 }
			}
			revoke_allowed = {
				always = no
			}
			ai_will_do = {
				factor = 100
			}
		}
		
		create_k_cyrodiil = {
			is_high_prio = yes
			potential = {
				k_cyrodiil = { has_holder = no }
				num_of_king_titles = 2
				OR = {
					has_landed_title = k_anvil
					has_landed_title = k_cheydinhal
					has_landed_title = k_colovia
					has_landed_title = k_heartlands
					has_landed_title = k_kvatch
					has_landed_title = k_nibenay
					has_landed_title = k_skingrad
				}
				NOT = { has_character_flag = employment_open }
			NOT = { has_character_flag = edicts_open }
				NOT = { has_character_flag = spellbook_open }
				NOT = { has_character_flag = minor_title_open }
			NOT = { has_character_flag = prisoners_open }
			NOT = { has_character_flag = vampire_decisions_open }
			}
			allow = {
				age = 21
				war = no
				ruled_years = 5
				OR = {
					AND = {
						ai = no
						wealth = 350
					}
					AND = {
						ai = yes
					}
				}
				prestige = 250
				custom_tooltip = {
					text = contiguousborders
					hidden_tooltip = {
						OR = {
							AND = {
								has_landed_title = k_colovia
								has_landed_title = k_kvatch
								has_landed_title = k_skingrad
							}
							AND = {
								has_landed_title = k_colovia
								has_landed_title = k_kvatch
								has_landed_title = k_heartlands
							}
							AND = {
								has_landed_title = k_colovia
								has_landed_title = k_kvatch
								has_landed_title = k_anvil
							}
							AND = {
								has_landed_title = k_colovia
								has_landed_title = k_cheydinhal
								has_landed_title = k_heartlands
							}
							AND = {
								has_landed_title = k_colovia
								has_landed_title = k_cheydinhal
								has_landed_title = k_kvatch
							}
							AND = {
								has_landed_title = k_colovia
								has_landed_title = k_cheydinhal
								has_landed_title = k_skingrad
							}
							AND = {
								has_landed_title = k_colovia
								has_landed_title = k_heartlands
								has_landed_title = k_skingrad
							}
							AND = {
								has_landed_title = k_colovia
								has_landed_title = k_heartlands
								has_landed_title = k_nibenay
							}
							AND = {
								has_landed_title = k_colovia
								has_landed_title = k_cheydinhal
								has_landed_title = k_nibenay
							}
							AND = {
								has_landed_title = k_colovia
								has_landed_title = k_skingrad
								has_landed_title = k_nibenay
							}
							AND = {
								has_landed_title = k_kvatch
								has_landed_title = k_skingrad
								has_landed_title = k_nibenay
							}
							AND = {
								has_landed_title = k_cheydinhal
								has_landed_title = k_heartlands
								has_landed_title = k_skingrad
							}
							AND = {
								has_landed_title = k_kvatch
								has_landed_title = k_heartlands
								has_landed_title = k_skingrad
							}
							AND = {
								has_landed_title = k_kvatch
								has_landed_title = k_anvil
								has_landed_title = k_skingrad
							}
							AND = {
								has_landed_title = k_heartlands
								has_landed_title = k_nibenay
								has_landed_title = k_skingrad
							}
							AND = {
								has_landed_title = k_heartlands
								has_landed_title = k_nibenay
								has_landed_title = k_cheydinhal
							}
							AND = {
								has_landed_title = k_skingrad
								has_landed_title = k_nibenay
								has_landed_title = k_cheydinhal
							}
						}
					}
				}
			}
			effect = {
				primary_title = {
					k_cyrodiil = {
						grant_title = ROOT
						copy_title_laws = PREV
					}
				}
				prestige = 200
				wealth = -350
				piety = -200
				if = {
					limit = { ROOT = { has_landed_title = k_anvil } }
					d_anvil = { de_jure_liege = k_cyrodiil }
					d_crowhaven = { de_jure_liege = k_cyrodiil }
					d_sutch = { de_jure_liege = k_cyrodiil }
					k_anvil = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_cheydinhal } }
					d_cheydinhal = { de_jure_liege = k_cyrodiil }
					d_kingscrest = { de_jure_liege = k_cyrodiil }
					d_scinia = { de_jure_liege = k_cyrodiil }
					d_farragut = { de_jure_liege = k_cyrodiil }
					k_cheydinhal = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_colovia } }
					d_sancretor = { de_jure_liege = k_cyrodiil }
					d_chorrol = { de_jure_liege = k_cyrodiil }
					d_bruma = { de_jure_liege = k_cyrodiil }
					d_frostfire = { de_jure_liege = k_cyrodiil }
					d_frostcrag = { de_jure_liege = k_cyrodiil }
					d_ash = { de_jure_liege = k_cyrodiil }
					k_colovia = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_heartlands } }
					d_imperialisle = { de_jure_liege = k_cyrodiil }
					d_heartlands = { de_jure_liege = k_cyrodiil }
					d_rumare = { de_jure_liege = k_cyrodiil }
					d_pellsgate = { de_jure_liege = k_cyrodiil }
					d_urasek = { de_jure_liege = k_cyrodiil }
					k_heartlands = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_kvatch } }
					d_kvatch = { de_jure_liege = k_cyrodiil }
					d_dirich = { de_jure_liege = k_cyrodiil }
					d_linchal = { de_jure_liege = k_cyrodiil }
					k_kvatch = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_nibenay } }
					d_redman = { de_jure_liege = k_cyrodiil }
					d_bravil = { de_jure_liege = k_cyrodiil }
					d_blackwood = { de_jure_liege = k_cyrodiil }
					d_teleman = { de_jure_liege = k_cyrodiil }
					d_aurus = { de_jure_liege = k_cyrodiil }
					d_canulus = { de_jure_liege = k_cyrodiil }
					d_sundercliff = { de_jure_liege = k_cyrodiil }
					d_facian = { de_jure_liege = k_cyrodiil }
					if = { 
						limit = { has_global_flag = leyawiin_purchase }
						d_leyawiin = { de_jure_liege = k_cyrodiil }
					}
					k_nibenay = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_skingrad } }
					d_skingrad = { de_jure_liege = k_cyrodiil }
					d_roebeck = { de_jure_liege = k_cyrodiil }
					d_virtue = { de_jure_liege = k_cyrodiil }
					k_skingrad = { destroy_landed_title = yes }
				}
				narrative_event = { id = khksystem.100 }
			}
			revoke_allowed = {
				always = no
			}
			ai_will_do = {
				factor = 100
			}
		}
		
		create_k_elsweyr = {
			is_high_prio = yes
			potential = {
				k_elsweyr = { has_holder = no }
				num_of_king_titles = 2
				OR = {
					has_landed_title = k_anequina
					has_landed_title = k_pellitine
					has_landed_title = k_rimmen
					has_landed_title = k_riverhold
					has_landed_title = k_senchal
				}
				NOT = { has_character_flag = employment_open }
			NOT = { has_character_flag = edicts_open }
				NOT = { has_character_flag = spellbook_open }
				NOT = { has_character_flag = minor_title_open }
			NOT = { has_character_flag = prisoners_open }
			NOT = { has_character_flag = vampire_decisions_open }
			}
			allow = {
				age = 21
				war = no
				ruled_years = 5
				OR = {
					AND = {
						ai = no
						wealth = 350
					}
					AND = {
						ai = yes
					}
				}
				prestige = 250
				custom_tooltip = {
					text = contiguousborders
					hidden_tooltip = {
						OR = {
							AND = {
								has_landed_title = k_senchal
								has_landed_title = k_pellitine
								has_landed_title = k_rimmen
							}
							AND = {
								has_landed_title = k_senchal
								has_landed_title = k_riverhold
								has_landed_title = k_rimmen
							}
							AND = {
								has_landed_title = k_riverhold
								has_landed_title = k_pellitine
								has_landed_title = k_rimmen
							}
							AND = {
								has_landed_title = k_riverhold
								has_landed_title = k_anequina
								has_landed_title = k_rimmen
							}
							AND = {
								has_landed_title = k_senchal
								has_landed_title = k_anequina
								has_landed_title = k_rimmen
							}
							AND = {
								has_landed_title = k_pellitine
								has_landed_title = k_anequina
								has_landed_title = k_senchal
							}
							AND = {
								has_landed_title = k_pellitine
								has_landed_title = k_anequina
								has_landed_title = k_rimmen
							}
							AND = {
								has_landed_title = k_pellitine
								has_landed_title = k_anequina
								has_landed_title = k_riverhold
							}
							AND = {
								OR = {
									culture = pellitinian
									culture = anequinan
								}
								has_landed_title = k_anequina
								has_landed_title = k_pellitine
							}
						}
					}
				}
			}
			effect = {
				primary_title = {
					k_elsweyr = {
						grant_title = ROOT
						copy_title_laws = PREV
					}
				}
				prestige = 200
				wealth = -350
				piety = -200
				if = {
					limit = { ROOT = { has_landed_title = k_anequina } }
					d_corinth = { de_jure_liege = k_elsweyr }
					d_orcrest = { de_jure_liege = k_elsweyr }
					d_verkarth = { de_jure_liege = k_elsweyr }
					d_khajay = { de_jure_liege = k_elsweyr }
					k_anequina = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_pellitine } }
					d_torval = { de_jure_liege = k_elsweyr }
					d_tenmar = { de_jure_liege = k_elsweyr }
					d_eshita = { de_jure_liege = k_elsweyr }
					d_duncori = { de_jure_liege = k_elsweyr }
					k_pellitine = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_rimmen } }
					d_rimmen = { de_jure_liege = k_elsweyr }
					d_sil = { de_jure_liege = k_elsweyr }
					d_alabaster = { de_jure_liege = k_elsweyr }
					if = { 
						limit = { NOT = { has_global_flag = leyawiin_purchase } }
						d_leyawiin = { de_jure_liege = k_elsweyr }
					}
					k_rimmen = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_riverhold } }
					d_riverhold = { de_jure_liege = k_elsweyr }
					d_margen = { de_jure_liege = k_elsweyr }
					d_dune = { de_jure_liege = k_elsweyr }
					k_riverhold = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_senchal } }
					d_senchal = { de_jure_liege = k_elsweyr }
					d_helkune = { de_jure_liege = k_elsweyr }
					k_senchal = { destroy_landed_title = yes }
				}
				narrative_event = { id = khksystem.200 }
			}
			revoke_allowed = {
				always = no
			}
			ai_will_do = {
				factor = 100
			}
		}

		create_k_hammerfell = {
			is_high_prio = yes
			potential = {
				k_hammerfell = { has_holder = no }
				num_of_king_titles = 2
				OR = {
					has_landed_title = k_dragontail
					has_landed_title = k_gilane
					has_landed_title = k_hegathe
					has_landed_title = k_skaven
					has_landed_title = k_rihad
					has_landed_title = k_sentinel
					has_landed_title = k_taneth
				}
				NOT = { has_character_flag = employment_open }
			NOT = { has_character_flag = edicts_open }
				NOT = { has_character_flag = spellbook_open }
				NOT = { has_character_flag = minor_title_open }
			NOT = { has_character_flag = prisoners_open }
			NOT = { has_character_flag = vampire_decisions_open }
			}
			allow = {
				age = 21
				war = no
				ruled_years = 5
				OR = {
					AND = {
						ai = no
						wealth = 350
					}
					AND = {
						ai = yes
					}
				}
				prestige = 250
				custom_tooltip = {
					text = contiguousborders
					hidden_tooltip = {
						OR = {
							AND = {
								has_landed_title = k_hegathe
								has_landed_title = k_gilane
								has_landed_title = k_sentinel
							}
							AND = {
								has_landed_title = k_hegathe
								has_landed_title = k_skaven
								has_landed_title = k_sentinel
							}
							AND = {
								has_landed_title = k_hegathe
								has_landed_title = k_taneth
								has_landed_title = k_sentinel
							}
							AND = {
								has_landed_title = k_skaven
								has_landed_title = k_gilane
								has_landed_title = k_sentinel
							}
							AND = {
								has_landed_title = k_skaven
								has_landed_title = k_taneth
								has_landed_title = k_sentinel
							}
							AND = {
								has_landed_title = k_skaven
								has_landed_title = k_dragontail
								has_landed_title = k_elinhir
							}
							AND = {
								has_landed_title = k_skaven
								has_landed_title = k_dragontail
								has_landed_title = k_sentinel
							}
							AND = {
								has_landed_title = k_rihad
								has_landed_title = k_taneth
								has_landed_title = k_sentinel
							}
							AND = {
								has_landed_title = k_taneth
								has_landed_title = k_gilane
								has_landed_title = k_sentinel
							}
							AND = {
								has_landed_title = k_taneth
								has_landed_title = k_dragontail
								has_landed_title = k_sentinel
							}
							AND = {
								has_landed_title = k_taneth
								has_landed_title = k_skaven
								has_landed_title = k_rihad
							}
							AND = {
								has_landed_title = k_taneth
								has_landed_title = k_skaven
								has_landed_title = k_dragontail
							}
							AND = {
								has_landed_title = k_taneth
								has_landed_title = k_skaven
								has_landed_title = k_elinhir
							}
							AND = {
								has_landed_title = k_taneth
								has_landed_title = k_dragontail
								has_landed_title = k_elinhir
							}
							AND = {
								has_landed_title = k_taneth
								has_landed_title = k_dragontail
								has_landed_title = k_rihad
							}
							AND = {
								has_landed_title = k_taneth
								has_landed_title = k_elinhir
								has_landed_title = k_rihad
							}
							AND = {
								has_landed_title = k_elinhir
								has_landed_title = k_dragontail
								has_landed_title = k_rihad
							}
							AND = {
								has_landed_title = k_gilane
								has_landed_title = k_taneth
								has_landed_title = k_rihad
							}
						}
					}
				}
			}
			effect = {
				primary_title = {
					k_hammerfell = {
						grant_title = ROOT
						copy_title_laws = PREV
					}
				}
				prestige = 200
				wealth = -350
				piety = -200
				if = {
					limit = { ROOT = { has_landed_title = k_dragontail } }
					d_dragonstar = { de_jure_liege = k_hammerfell }
					d_vulkneu = { de_jure_liege = k_hammerfell }
					d_lankara = { de_jure_liege = k_hammerfell }
					k_dragontail = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_elinhir } }
					d_elinhir = { de_jure_liege = k_hammerfell }
					d_stonedale = { de_jure_liege = k_hammerfell }
					d_nimbel = { de_jure_liege = k_hammerfell }
					k_elinhir = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_gilane } }
					d_gilane = { de_jure_liege = k_hammerfell }
					d_hnas = { de_jure_liege = k_hammerfell }
					k_gilane = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_hegathe } }
					d_thechain = { de_jure_liege = k_hammerfell }
					d_hegathe = { de_jure_liege = k_hammerfell }
					d_sunkeep = { de_jure_liege = k_hammerfell }
					k_hegathe = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_skaven } }
					d_soma = { de_jure_liege = k_hammerfell }
					d_skaven = { de_jure_liege = k_hammerfell }
					k_skaven = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_rihad } }
					d_rihad = { de_jure_liege = k_hammerfell }
					d_stonemoor = { de_jure_liege = k_hammerfell }
					k_rihad = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_sentinel } }
					d_sentinel = { de_jure_liege = k_hammerfell }
					d_lainlyn = { de_jure_liege = k_hammerfell }
					d_totambu = { de_jure_liege = k_hammerfell }
					d_vulnim = { de_jure_liege = k_hammerfell }
					k_sentinel = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_taneth } }
					d_taneth = { de_jure_liege = k_hammerfell }
					d_northall = { de_jure_liege = k_hammerfell }
					k_taneth = { destroy_landed_title = yes }
				}
				narrative_event = { id = khksystem.300 }
			}
			revoke_allowed = {
				always = no
			}
			ai_will_do = {
				factor = 100
			}
		}
		
		create_k_highrock = {
			is_high_prio = yes
			potential = {
				k_highrock = { has_holder = no }
				num_of_king_titles = 2
				OR = {
					has_landed_title = k_camlorn
					has_landed_title = k_daggerfall
					has_landed_title = k_evermore
					has_landed_title = k_jehenna
					has_landed_title = k_northpoint
					has_landed_title = k_wayrest
					has_landed_title = k_orsinium
				}
				NOT = { has_character_flag = employment_open }
			NOT = { has_character_flag = edicts_open }
				NOT = { has_character_flag = spellbook_open }
				NOT = { has_character_flag = minor_title_open }
			NOT = { has_character_flag = prisoners_open }
			NOT = { has_character_flag = vampire_decisions_open }
			}
			allow = {
				age = 21
				war = no
				ruled_years = 5
				OR = {
					AND = {
						ai = no
						wealth = 350
					}
					AND = {
						ai = yes
					}
				}
				prestige = 250
				custom_tooltip = {
					text = contiguousborders
					hidden_tooltip = {
						OR = {
							AND = {
								has_landed_title = k_daggerfall
								has_landed_title = k_camlorn
								has_landed_title = k_orsinium
							}
							AND = {
								has_landed_title = k_daggerfall
								has_landed_title = k_camlorn
								has_landed_title = k_northpoint
							}
							AND = {
								has_landed_title = k_daggerfall
								has_landed_title = k_camlorn
								has_landed_title = k_wayrest
							}
							AND = {
								has_landed_title = k_evermore
								has_landed_title = k_daggerfall
								has_landed_title = k_wayrest
							}
							AND = {
								has_landed_title = k_daggerfall
								has_landed_title = k_orsinium
								has_landed_title = k_wayrest
							}
							AND = {
								has_landed_title = k_camlorn
								has_landed_title = k_orsinium
								has_landed_title = k_wayrest
							}
							AND = {
								has_landed_title = k_camlorn
								has_landed_title = k_orsinium
								has_landed_title = k_northpoint
							}
							AND = {
								has_landed_title = k_camlorn
								has_landed_title = k_orsinium
								has_landed_title = k_evermore
							}
							AND = {
								has_landed_title = k_camlorn
								has_landed_title = k_northpoint
								has_landed_title = k_evermore
							}
							AND = {
								has_landed_title = k_orsinium
								has_landed_title = k_northpoint
								has_landed_title = k_wayrest
							}
							AND = {
								has_landed_title = k_orsinium
								has_landed_title = k_northpoint
								has_landed_title = k_evermore
							}
							AND = {
								has_landed_title = k_orsinium
								has_landed_title = k_wayrest
								has_landed_title = k_evermore
							}
							AND = {
								has_landed_title = k_orsinium
								has_landed_title = k_jehenna
								has_landed_title = k_evermore
							}
							AND = {
								has_landed_title = k_northpoint
								has_landed_title = k_jehenna
								has_landed_title = k_evermore
							}
							AND = {
								has_landed_title = k_jehenna
								has_landed_title = k_evermore
								has_landed_title = k_wayrest
							}
						}
					}
				}
			}
			effect = {
				primary_title = {
					k_highrock = {
						grant_title = ROOT
						copy_title_laws = PREV
					}
				}
				prestige = 200
				wealth = -350
				piety = -200
				if = {
					limit = { ROOT = { has_landed_title = k_camlorn } }
					d_camlorn = { de_jure_liege = k_highrock }
					d_dwynnen = { de_jure_liege = k_highrock }
					k_camlorn = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_daggerfall } }
					d_daggerfall = { de_jure_liege = k_highrock }
					d_anticlere = { de_jure_liege = k_highrock }
					d_daenia = { de_jure_liege = k_highrock }
					d_glenpoint = { de_jure_liege = k_highrock }
					k_daggerfall = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_evermore } }
					d_evermore = { de_jure_liege = k_highrock }
					d_gauvadon = { de_jure_liege = k_highrock }
					d_dorven = { de_jure_liege = k_highrock }
					k_evermore = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_jehenna } }
					d_farrun = { de_jure_liege = k_highrock }
					d_dunkarn = { de_jure_liege = k_highrock }
					d_jehenna = { de_jure_liege = k_highrock }
					k_jehenna = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_northpoint } }
					d_northpoint = { de_jure_liege = k_highrock }
					d_sharnhelm = { de_jure_liege = k_highrock }
					d_whitehaven = { de_jure_liege = k_highrock }
					k_northpoint = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_wayrest } }
					d_wayrest = { de_jure_liege = k_highrock }
					d_bhoriane = { de_jure_liege = k_highrock }
					d_balfiera = { de_jure_liege = k_highrock }
					k_wayrest = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_orsinium } }
					d_orsinium = { de_jure_liege = k_highrock }
					d_wrothgarian = { de_jure_liege = k_highrock }
					k_orsinium = { destroy_landed_title = yes }
				}
				narrative_event = { id = khksystem.400 }
			}
			revoke_allowed = {
				always = no
			}
			ai_will_do = {
				factor = 100
			}
		}
		
		create_k_morrowind = {
			is_high_prio = yes
			potential = {
				k_morrowind = { has_holder = no }
				num_of_king_titles = 2
				OR = {
					has_landed_title = k_blacklight
					has_landed_title = k_deshaan
					has_landed_title = k_ebonheart
					has_landed_title = k_mournhold
					has_landed_title = k_narsis
				}
				NOT = { has_character_flag = employment_open }
			NOT = { has_character_flag = edicts_open }
				NOT = { has_character_flag = spellbook_open }
				NOT = { has_character_flag = minor_title_open }
			NOT = { has_character_flag = prisoners_open }
			NOT = { has_character_flag = vampire_decisions_open }
			}
			allow = {
				age = 21
				war = no
				ruled_years = 5
				OR = {
					AND = {
						ai = no
						wealth = 350
					}
					AND = {
						ai = yes
					}
				}
				prestige = 250
				custom_tooltip = {
					text = contiguousborders
					hidden_tooltip = {
						OR = {
							AND = {
								has_landed_title = k_ebonheart
								has_landed_title = k_deshaan
								has_landed_title = k_narsis
							}
							AND = {
								has_landed_title = k_ebonheart
								has_landed_title = k_deshaan
								has_landed_title = k_mournhold
							}
							AND = {
								has_landed_title = k_ebonheart
								has_landed_title = k_mournhold
								has_landed_title = k_narsis
							}
							AND = {
								has_landed_title = k_ebonheart
								has_landed_title = k_mournhold
								has_landed_title = k_blacklight
							}
							AND = {
								has_landed_title = k_ebonheart
								has_landed_title = k_narsis
								has_landed_title = k_blacklight
							}
							AND = {
								has_landed_title = k_ebonheart
								has_landed_title = k_deshaan
								has_landed_title = k_blacklight
							}
						}
					}
				}
			}
			effect = {
				primary_title = {
					k_morrowind = {
						grant_title = ROOT
						copy_title_laws = PREV
					}
				}
				prestige = 200
				wealth = -350
				piety = -200
				if = {
					limit = { ROOT = { has_landed_title = k_blacklight } }
					d_silgrad = { de_jure_liege = k_morrowind }
					d_belemis = { de_jure_liege = k_morrowind }
					d_blacklight = { de_jure_liege = k_morrowind }
					k_blacklight = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_deshaan } }
					d_deshaan = { de_jure_liege = k_morrowind }
					d_aldsotha = { de_jure_liege = k_morrowind }
					d_tear = { de_jure_liege = k_morrowind }
					k_deshaan = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_ebonheart } }
					d_thir = { de_jure_liege = k_morrowind }
					d_velothis = { de_jure_liege = k_morrowind }
					d_ebonheart = { de_jure_liege = k_morrowind }
					k_ebonheart = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_mournhold } }
					d_almalexia = { de_jure_liege = k_morrowind }
					d_bosmora = { de_jure_liege = k_morrowind }
					d_necrom = { de_jure_liege = k_morrowind }
					d_narusa = { de_jure_liege = k_morrowind }
					d_lolthanis = { de_jure_liege = k_morrowind }
					d_firewatch = { de_jure_liege = k_morrowind }
					d_telvannis = { de_jure_liege = k_morrowind }
					k_mournhold = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_narsis } }
					d_narsis = { de_jure_liege = k_morrowind }
					d_andrethis = { de_jure_liege = k_morrowind }
					d_valus = { de_jure_liege = k_morrowind }
					k_narsis = { destroy_landed_title = yes }
				}
				narrative_event = { id = khksystem.500 }
			}
			revoke_allowed = {
				always = no
			}
			ai_will_do = {
				factor = 100
			}
		}

		create_k_pyandonea = {
			is_high_prio = yes
			potential = {
				k_pyandonea = { has_holder = no }
				num_of_king_titles = 2
				OR = {
					has_landed_title = k_pyrrahn
					has_landed_title = k_pontu
					has_landed_title = k_abbarbas
				}
				NOT = { has_character_flag = employment_open }
			NOT = { has_character_flag = edicts_open }
				NOT = { has_character_flag = spellbook_open }
				NOT = { has_character_flag = minor_title_open }
				NOT = { has_character_flag = prisoners_open }
				NOT = { has_character_flag = vampire_decisions_open }
			}
			allow = {
				OR = {
					AND = {
						age = 21
						war = no
						ruled_years = 5
				OR = {
					AND = {
						ai = no
						wealth = 350
					}
					AND = {
						ai = yes
					}
				}
						prestige = 250
						custom_tooltip = {
							text = contiguousborders
							hidden_tooltip = {
								AND = {
									has_landed_title = k_pyrrahn
									has_landed_title = k_abbarbas
									has_landed_title = k_pontu
								}
							}
						}
					}
					AND = {
						character = 39000 #Orgnum got it easy
						has_landed_title = k_pyrrahn
						has_landed_title = k_abbarbas
						has_landed_title = k_pontu
						religion = pyandoneaic
						wealth = 500
						prestige = 250
					}
				}
			}
			effect = {
				primary_title = {
					k_pyandonea = {
						grant_title = ROOT
						copy_title_laws = PREV
					}
				}
				prestige = 200
				wealth = -350
				piety = -200
				if = {
					limit = { ROOT = { has_landed_title = k_abbarbas } }
					d_banta = { de_jure_liege = k_pyandonea }
					d_secula = { de_jure_liege = k_pyandonea }
					d_abbarbas = { de_jure_liege = k_pyandonea }
					k_abbarbas = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_pontu } }
					d_akuna = { de_jure_liege = k_pyandonea }
					d_pontu = { de_jure_liege = k_pyandonea }
					k_pontu = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_pyrrahn } }
					d_vallas = { de_jure_liege = k_pyandonea }
					d_arcantys = { de_jure_liege = k_pyandonea }
					d_pyrrahn = { de_jure_liege = k_pyandonea }
					k_pyrrahn = { destroy_landed_title = yes }
				}
				narrative_event = { id = khksystem.600 }
			}
			revoke_allowed = {
				always = no
			}
			ai_will_do = {
				factor = 100
			}
		}
		
		create_k_skyrim = {
			is_high_prio = yes
			potential = {
				k_skyrim = { has_holder = no }
				num_of_king_titles = 2
				OR = {
					has_landed_title = k_solitude
					has_landed_title = k_falkreath
					has_landed_title = k_whiterun
					has_landed_title = k_thereach
					has_landed_title = k_therift
					has_landed_title = k_winterhold
				}
				NOT = { has_character_flag = employment_open }
			NOT = { has_character_flag = edicts_open }
				NOT = { has_character_flag = spellbook_open }
				NOT = { has_character_flag = minor_title_open }
			NOT = { has_character_flag = prisoners_open }
			NOT = { has_character_flag = vampire_decisions_open }
			}
			allow = {
				age = 21
				war = no
				ruled_years = 5
				OR = {
					AND = {
						ai = no
						wealth = 350
					}
					AND = {
						ai = yes
					}
				}
				prestige = 250
				custom_tooltip = {
					text = contiguousborders
					hidden_tooltip = {
						OR = {
							AND = {
								has_landed_title = k_solitude
								has_landed_title = k_thereach
								has_landed_title = k_whiterun
							}
							AND = {
								has_landed_title = k_solitude
								has_landed_title = k_thereach
								has_landed_title = k_falkreath
							}
							AND = {
								has_landed_title = k_solitude
								has_landed_title = k_thereach
								has_landed_title = k_winterhold
							}
							AND = {
								has_landed_title = k_solitude
								has_landed_title = k_winterhold
								has_landed_title = k_whiterun
							}
							AND = {
								has_landed_title = k_falkreath
								has_landed_title = k_winterhold
								has_landed_title = k_whiterun
							}
							AND = {
								has_landed_title = k_thereach
								has_landed_title = k_winterhold
								has_landed_title = k_whiterun
							}
							AND = {
								has_landed_title = k_thereach
								has_landed_title = k_falkreath
								has_landed_title = k_whiterun
							}
							AND = {
								has_landed_title = k_thereach
								has_landed_title = k_falkreath
								has_landed_title = k_therift
							}
							AND = {
								has_landed_title = k_thereach
								has_landed_title = k_whiterun
								has_landed_title = k_therift
							}
							AND = {
								has_landed_title = k_thereach
								has_landed_title = k_whiterun
								has_landed_title = k_eastmarch
							}
							AND = {
								has_landed_title = k_whiterun
								has_landed_title = k_falkreath
								has_landed_title = k_therift
							}
							AND = {
								has_landed_title = k_whiterun
								has_landed_title = k_falkreath
								has_landed_title = k_eastmarch
								
							}
							AND = {
								has_landed_title = k_therift
								has_landed_title = k_falkreath
								has_landed_title = k_eastmarch
								
							}
							AND = {
								has_landed_title = k_whiterun
								has_landed_title = k_eastmarch
								has_landed_title = k_therift
							}
							AND = {
								has_landed_title = k_whiterun
								has_landed_title = k_eastmarch
								has_landed_title = k_winterhold
							}
							AND = {
								has_landed_title = k_solitude
								has_landed_title = k_eastmarch
								has_landed_title = k_winterhold
							}
							AND = {
								has_landed_title = k_solitude
								has_landed_title = k_whiterun
								has_landed_title = k_eastmarch
							}
							AND = {
								has_landed_title = k_solitude
								has_landed_title = k_whiterun
								has_landed_title = k_therift
							}
							AND = {
								has_landed_title = k_winterhold
								has_landed_title = k_eastmarch
								has_landed_title = k_therift
							}
							AND = {
								has_landed_title = k_therift
								has_landed_title = k_whiterun
								has_landed_title = k_winterhold
							}
						}
					}
				}
			}
			effect = {
				primary_title = {
					k_skyrim = {
						grant_title = ROOT
						copy_title_laws = PREV
						if = {
							limit = {
								ROOT = {
									culture = nord
								}
							}
							add_law = cognatic_succession
							add_law = succ_feudal_elective
						}
					}
				}
				prestige = 200
				wealth = -350
				piety = -200
				if = {
					limit = { ROOT = { has_landed_title = k_eastmarch } }
					d_eastmarch = { de_jure_liege = k_skyrim }
					d_morvunskar = { de_jure_liege = k_skyrim }
					d_ansilvund = { de_jure_liege = k_skyrim }
					k_eastmarch = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_falkreath } }
					d_falkreath = { de_jure_liege = k_skyrim }
					d_brittleshin = { de_jure_liege = k_skyrim }
					d_sunderstone = { de_jure_liege = k_skyrim }
					k_falkreath = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_thereach } }
					d_reach = { de_jure_liege = k_skyrim }
					d_scarhammer = { de_jure_liege = k_skyrim }
					d_bleakwind = { de_jure_liege = k_skyrim }
					k_thereach = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_therift } }
					d_therift = { de_jure_liege = k_skyrim }
					d_nilheim = { de_jure_liege = k_skyrim }
					d_valtgard = { de_jure_liege = k_skyrim }
					k_therift = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_solitude } }
					d_hjaalmarch = { de_jure_liege = k_skyrim }
					d_haafingar = { de_jure_liege = k_skyrim }
					d_volskygge = { de_jure_liege = k_skyrim }
					k_solitude = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_whiterun } }
					d_whiterun = { de_jure_liege = k_skyrim }
					d_greymarch = { de_jure_liege = k_skyrim }
					d_coldrock = { de_jure_liege = k_skyrim }
					k_whiterun = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_winterhold } }
					d_winterhold = { de_jure_liege = k_skyrim }
					d_ironbind = { de_jure_liege = k_skyrim }
					d_thepale = { de_jure_liege = k_skyrim }
					d_korvanjund = { de_jure_liege = k_skyrim }
					k_winterhold = { destroy_landed_title = yes }
				}
				narrative_event = { id = khksystem.700 }
			}
			revoke_allowed = {
				always = no
			}
			ai_will_do = {
				factor = 100
			}
		}
		
		create_k_summerset = {
			is_high_prio = yes
			potential = {
				k_summerset = { has_holder = no }
				num_of_king_titles = 2
				OR = {
					has_landed_title = k_alinor
					has_landed_title = k_auridon
					has_landed_title = k_lillandril
					has_landed_title = k_shimmerene
				}
				NOT = { has_character_flag = employment_open }
			NOT = { has_character_flag = edicts_open }
				NOT = { has_character_flag = spellbook_open }
				NOT = { has_character_flag = minor_title_open }
			NOT = { has_character_flag = prisoners_open }
			NOT = { has_character_flag = vampire_decisions_open }
			}
			allow = {
				age = 21
				war = no
				ruled_years = 5
				OR = {
					AND = {
						ai = no
						wealth = 350
					}
					AND = {
						ai = yes
					}
				}
				prestige = 250
				custom_tooltip = {
					text = contiguousborders
					hidden_tooltip = {
						OR = {
							AND = {
								has_landed_title = k_alinor
								has_landed_title = k_shimmerene
								has_landed_title = k_lillandril
							}
							AND = {
								has_landed_title = k_alinor
								has_landed_title = k_auridon
								has_landed_title = k_lillandril
							}
							AND = {
								has_landed_title = k_alinor
								has_landed_title = k_shimmerene
								has_landed_title = k_auridon
							}
							AND = {
								has_landed_title = k_auridon
								has_landed_title = k_shimmerene
								has_landed_title = k_lillandril
							}
						}
					}
				}
			}
			effect = {
				primary_title = {
					k_summerset = {
						grant_title = ROOT
						copy_title_laws = PREV
					}
				}
				prestige = 200
				wealth = -350
				piety = -200
				if = {
					limit = { ROOT = { has_landed_title = k_alinor } }
					d_sunhold = { de_jure_liege = k_summerset }
					d_alinor = { de_jure_liege = k_summerset }
					d_marnor = { de_jure_liege = k_summerset }
					d_rosefield = { de_jure_liege = k_summerset }
					k_alinor = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_auridon } }
					d_firsthold = { de_jure_liege = k_summerset }
					d_skywatch = { de_jure_liege = k_summerset }
					d_kingshaven = { de_jure_liege = k_summerset }
					k_auridon = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_lillandril } }
					d_lillandril = { de_jure_liege = k_summerset }
					d_corgrad = { de_jure_liege = k_summerset }
					d_ebonglen = { de_jure_liege = k_summerset }
					k_lillandril = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_shimmerene } }
					d_cloudrest = { de_jure_liege = k_summerset }
					d_shimmerene = { de_jure_liege = k_summerset }
					d_dusk = { de_jure_liege = k_summerset }
					k_shimmerene = { destroy_landed_title = yes }
				}
				narrative_event = { id = khksystem.800 }
			}
			revoke_allowed = {
				always = no
			}
			ai_will_do = {
				factor = 100
			}
		}
		
		create_k_valenwood = {
			is_high_prio = yes
			potential = {
				k_valenwood = { has_holder = no }
				num_of_king_titles = 2
				OR = {
					has_landed_title = k_arenthia
					has_landed_title = k_eldenroot
					has_landed_title = k_falinesti
					has_landed_title = k_haven
					has_landed_title = k_southpoint
				}
				NOT = { has_character_flag = employment_open }
			NOT = { has_character_flag = edicts_open }
				NOT = { has_character_flag = spellbook_open }
				NOT = { has_character_flag = minor_title_open }
			NOT = { has_character_flag = prisoners_open }
			NOT = { has_character_flag = vampire_decisions_open }
			}
			allow = {
				age = 21
				war = no
				ruled_years = 5
				OR = {
					AND = {
						ai = no
						wealth = 350
					}
					AND = {
						ai = yes
					}
				}
				prestige = 250
				custom_tooltip = {
					text = contiguousborders
					hidden_tooltip = {
						OR = {
							AND = {
								has_landed_title = k_falinesti
								has_landed_title = k_eldenroot
								has_landed_title = k_southpoint
							}
							AND = {
								has_landed_title = k_falinesti
								has_landed_title = k_eldenroot
								has_landed_title = k_haven
							}
							AND = {
								has_landed_title = k_falinesti
								has_landed_title = k_eldenroot
								has_landed_title = k_arenthia
							}
							AND = {
								has_landed_title = k_falinesti
								has_landed_title = k_haven
								has_landed_title = k_arenthia
							}
							AND = {
								has_landed_title = k_eldenroot
								has_landed_title = k_haven
								has_landed_title = k_arenthia
							}
							AND = {
								has_landed_title = k_eldenroot
								has_landed_title = k_haven
								has_landed_title = k_southpoint
							}
							AND = {
								has_landed_title = k_arenthia
								has_landed_title = k_haven
								has_landed_title = k_southpoint
							}
						}
					}
				}
			}
			effect = {
				primary_title = {
					k_valenwood = {
						grant_title = ROOT
						copy_title_laws = PREV
					}
				}
				prestige = 200
				wealth = -350
				piety = -200
				if = {
					limit = { ROOT = { has_landed_title = k_arenthia } }
					d_arenthia = { de_jure_liege = k_valenwood }
					d_silvenar = { de_jure_liege = k_valenwood }
					d_skyshroud = { de_jure_liege = k_valenwood }
					d_snapvine = { de_jure_liege = k_valenwood }
					k_arenthia = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_eldenroot } }
					d_eldenroot = { de_jure_liege = k_valenwood }
					d_greenheart = { de_jure_liege = k_valenwood }
					d_timberwatch = { de_jure_liege = k_valenwood }
					d_briarpatch = { de_jure_liege = k_valenwood }
					k_eldenroot = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_falinesti } }
					d_thormar = { de_jure_liege = k_valenwood }
					d_diss = { de_jure_liege = k_valenwood }
					d_eldengrove = { de_jure_liege = k_valenwood }
					d_falinesti = { de_jure_liege = k_valenwood }
					k_falinesti = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_haven } }
					d_gilverdale = { de_jure_liege = k_valenwood }
					d_eastwood = { de_jure_liege = k_valenwood }
					d_haven = { de_jure_liege = k_valenwood }
					d_wildheart = { de_jure_liege = k_valenwood }
					k_haven = { destroy_landed_title = yes }
				}
				if = {
					limit = { ROOT = { has_landed_title = k_southpoint } }
					d_southpoint = { de_jure_liege = k_valenwood }
					d_hearthgrove = { de_jure_liege = k_valenwood }
					k_southpoint = { destroy_landed_title = yes }
				}
				narrative_event = { id = khksystem.900 }
			}
			revoke_allowed = {
				always = no
			}
			ai_will_do = {
				factor = 100
			}
		}
	d_solstheim_dejure = {
		is_high_prio = yes
		potential = {
			ai = yes
			liege = {
				has_landed_title = d_solstheim
				war = no
				OR = {
					independent = yes
					any_liege = {
						NOT = { has_landed_title = k_skyrim }
						NOT = { has_landed_title = k_morrowind }
					}
				}
			}			
		}
		allow = {}
		effect = {
			d_solstheim = { de_jure_liege = k_solstheim }
		}
		revoke_allowed = {
			always = no
		}
		ai_will_do = {
			factor = 100
		}
	}
	
	#Rename High Rock
	rename_highrock = {
		potential = {
			culture_group = aldmeris
			has_landed_title = k_highrock
			NOT = { has_global_flag = direnni_hegemon }
		}
		allow = {
			has_landed_title = k_highrock
			culture_group = aldmeris
			prestige = 500
			OR = {
				has_landed_title = k_direnni
				k_direnni = { has_holder = no }
			}
		}
		effect = {
			k_highrock = {
				set_name = "Direnni Hegemony"
				short_name = yes
			}
			k_direnni = { destroy_landed_title = yes }
			set_global_flag = direnni_hegemon
		}
	}
}

(I warn you trough, this is not supported at all, you really should wait for the next version, as copy-pasting this will almost certainly change your Game Version and make multiplayer impossible)


Should I still be getting events about how the Interregnum was a chaotic time, etc if the Tamriellic empire has been formed and the 3rd Era begun or do the events only stop upon ascension to divinity (which is impossible for about half the characters who are either not human or pretty much unable to turn to the Eight)?

It'll be fixed
 

themunck

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I did exactly the same thing in the DEV-version! For some reason, the Daggerfall + Wayrest + Evermore combination was missing, so I added it. If you must, you can replace your k_kingdom_creation (in the Decisions folder) with this:

Thanks. I ended up getting around it by grabbing Orsinium too.
 

AgamemnonV1

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I'm getting Smuggler's Ring and Highway Robber Bands in my counties when my character has a 16 personal diplomacy (35 state) and an 18 personal stewardship (35 state) and my income is positive and so is my wealth. What gives?
 

Teep

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I'm getting Smuggler's Ring and Highway Robber Bands in my counties when my character has a 16 personal diplomacy (35 state) and an 18 personal stewardship (35 state) and my income is positive and so is my wealth. What gives?
Have you gotten one of the events saying something along the lines of "The Interregnum was a chaotic time with warlords and adventurers fighting many wars" recently? If you have then those usually give a random malus to one of your provinces or a host invasion though the tooltip doesn't tell you this. Otherwise you might be over your demesne limit.
 

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I'm getting Smuggler's Ring and Highway Robber Bands in my counties when my character has a 16 personal diplomacy (35 state) and an 18 personal stewardship (35 state) and my income is positive and so is my wealth. What gives?

Are you over your holding limit? Unlike vanilla, Elder Kings punishes "NK Mode" hard. Go over your limit and it will start triggering those events regardless of whether you're making money or not.
 

Lieutenant Yoda

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Are vampires supposed to be rampant? I haven't played Elder Kings for a long time, and just picked it up again recently, and so far every single independent state in Cyrodil is led by a vampire. Skyrim is half vampire and there are scattered vampire rulers all across Tamriel.
 

Arcvalons

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Are vampires supposed to be rampant? I haven't played Elder Kings for a long time, and just picked it up again recently, and so far every single independent state in Cyrodil is led by a vampire. Skyrim is half vampire and there are scattered vampire rulers all across Tamriel.

This is fixed in the latest available version.
 

Actsub

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What are the conditions for both having the conquest CB and being able to get the Warlord ambition/trait combo? I recently formed Elsweyr, is there some kind of restriction on High Kingdoms being able to conquer willy nilly? If so, that's a shame, I wanted a Kha'jiit Dominion :'(
 

Lucius Drake

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I'm currently playing that though.
He meant 0.1.5.

What are the conditions for both having the conquest CB and being able to get the Warlord ambition/trait combo? I recently formed Elsweyr, is there some kind of restriction on High Kingdoms being able to conquer willy nilly? If so, that's a shame, I wanted a Kha'jiit Dominion :'(
To get the Conquest CB, I believe you need a trait like Proud or Tyrant OR 150 prestige. Hover over the CB to see the tooltip. The Warlord ambition can be gained by having the Experienced combat trait, which can be the achieved by leading troops and being in battle.
 

Actsub

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He meant 0.1.5.


To get the Conquest CB, I believe you need a trait like Proud or Tyrant OR 150 prestige. Hover over the CB to see the tooltip. The Warlord ambition can be gained by having the Experienced combat trait, which can be the achieved by leading troops and being in battle.

I got conquest out of nowhere after ruling for about 35 years without it, but warlord still won't rear its head even though I have experienced.
 

Teep

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I got conquest out of nowhere after ruling for about 35 years without it, but warlord still won't rear its head even though I have experienced.
Here you go:
Code:
obj_warlord = {
	type = character

	can_cancel = no

	potential = {
		is_adult = yes
		is_playable = yes
		is_landed = yes
		independent = yes
		higher_tier_than = COUNT
		lower_tier_than = EMPEROR
		NOT = {
			any_heir_title = {
				higher_tier_than = KING
			}
		}
		NOT = { trait = warlord }
	}
	
	allow = {
		NOT = { trait = infirm }
		NOT = { trait = incapable }
		NOT = { trait = greybeard }
		NOT = { trait = slothful }
		NOT = { trait = content }
		NOT = { trait = humble }
		NOT = { trait = craven }
		prestige = 500
	}
	
	chance = {
		factor = 90
		
		modifier = {
			factor = 5
			has_character_flag = demon_child_non_pagan
		}
		modifier = {
			factor = 3
			trait = ambitious
		}
		modifier = {
			factor = 2
			culture_group = nedic
		}
		modifier = {
			factor = 3
			trait = tyrant
		}
		modifier = {
			factor = 3
			trait = ruthless
		}
		modifier = {
			factor = 1.5
			trait = wroth
		}
		modifier = {
			factor = 2
			trait = envious
		}
		modifier = {
			factor = 1.5
			trait = greedy
		}
		modifier = {
			factor = 2
			trait = brave
		}
		modifier = {
			factor = 0.0
			trait = craven
		}
		modifier = {
			factor = 0.0
			trait = content
		}
		modifier = {
			factor = 0.01
			trait = slothful
		}
		modifier = {
			factor = 0.5
			trait = arbitrary
		}
		modifier = {
			factor = 0.5
			trait = islander
		}
		modifier = {
			factor = 2
			trait = dragonborn
		}
		modifier = {
			factor = 1.5
			trait = dragonborn_descendant
		}
		modifier = {
			factor = 2
			trait = lich
		}
		modifier = {
			factor = 0.0
			trait = thrall
		}
		modifier = {
			factor = 2
			trait = zealous
		}
		modifier = {
			factor = 0.0
			trait = blinded
		}
		modifier = {
			factor = 0.1
			trait = blind
		}
		modifier = {
			factor = 0.1
			trait = mute
		}
		modifier = {
			factor = 0.1
			trait = deaf
		}
		modifier = {
			factor = 0.1
			trait = depressed
		}
		modifier = {
			factor = 0.25
			trait = stressed
		}
		modifier = {
			factor = 0.5
			trait = drunkard
		}
		modifier = {
			factor = 0.85
			trait = maimed_arm
		}
		modifier = {
			factor = 0.35
			trait = maimed_leg
		}
		modifier = {
			factor = 0.5
			trait = honourable
		}
		modifier = {
			factor = 0.5
			trait = patient
		}
		modifier = {
			factor = 0.5
			trait = weak
		}
		modifier = {
			factor = 0.25
			trait = sickly
		}
		modifier = {
			factor = 1.25
			trait = strong
		}
		modifier = {
			factor = 0.5
			trait = imbecile
		}
		modifier = {
			factor = 0.75
			trait = slow
		}
		modifier = {
			factor = 1.25
			trait = powerful_voice
		}
		modifier = {
			factor = 0.8
			trait = clubfooted
		}
		modifier = {
			factor = 0.7
			trait = harelip
		}
		modifier = {
			factor = 0.9
			trait = stutter
		}
		modifier = {
			factor = 0.9
			trait = lisp
		}
		modifier = {
			factor = 0.5
			trait = hunchback
		}
		modifier = {
			factor = 0.5
			trait = dwarf
		}
		modifier = {
			factor = 0.5
			trait = inbred
		}
		modifier = {
			factor = 0.8
			trait = strange
		}
		modifier = {
			factor = 0.75
			trait = cynical
		}
		modifier = {
			factor = 0.75
			trait = charitable
		}
		modifier = {
			factor = 2
			trait = proud
		}
		modifier = {
			factor = 0.8
			trait = just
		}
		modifier = {
			factor = 0.75
			trait = shy
		}
		modifier = {
			factor = 0.8
			trait = temperate
		}
		modifier = {
			factor = 0.8
			trait = chaste
		}
		modifier = {
			factor = 0.75
			trait = kind
		}
		modifier = {
			factor = 0.8
			trait = slob
		}
		modifier = {
			factor = 0.5
			trait = humble
		}
		modifier = {
			factor = 0.75
			trait = maimed_tongue
		}
		modifier = {
			factor = 0.5
			trait = maimed_skull
		}
		modifier = {
			factor = 0.1
			trait = infected_injury
		}
		modifier = {
			factor = 0.5
			trait = wounded
		}
		modifier = {
			factor = 0.1
			trait = absent_minded
		}
		modifier = {
			factor = 0.5
			tier = KING
		}
	}
	
	success = {
		has_character_flag = warlord_flg
	}
	
	abort = {
		OR = {
			trait = incapable
			trait = infirm
			trait = content
			trait = greybeard
			is_playable = no
			independent = no
			higher_tier_than = KING
			any_heir_title = {
				higher_tier_than = KING
			}
		}
	}
	
	abort_effect = {
		prestige = -300
		random_list = {
			15 = {
				add_trait = craven
				add_trait = arbitrary
			}
			25 = { add_trait = craven }
			30 = { add_trait = arbitrary }
			30 = {}
		}
	}
	
	effect = {
		add_trait = warlord
		clr_character_flag = warlord_flg
	}
}
 

MatheosPL

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Can someone supply me with a event id of religious conversion? Im playing as Nerevar Dunmer in Morrowind, House Redoran. I've forced Nerevar conversion of my court (im count of Silgrad) so my priest is Nerevarian. Cmon guys help me, i would love to see Nerevarine Redoran House fighting with Tribunal hand to hand against Almivsi in Morrowind ;P.

Im on 0.1.4b
 

PsysmicSound

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I was wondering; the event shortly after starting a game, something about 'I must love my family', as well as the 'Chaos Interregnum' event, what purpose do these events serve? I saw something mentioned about the latter putting a hidden modifier in a random province, or something like that, but I'm wondering what the specifics are, and why it was decided for these to work the way they do. Presumably this has been discussed somewhere before, but I haven't found out where.
 

Teep

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I was wondering; the event shortly after starting a game, something about 'I must love my family', as well as the 'Chaos Interregnum' event, what purpose do these events serve? I saw something mentioned about the latter putting a hidden modifier in a random province, or something like that, but I'm wondering what the specifics are, and why it was decided for these to work the way they do. Presumably this has been discussed somewhere before, but I haven't found out where.
The interregnum gives a randomised Malus to one of your provinces with a less efficient demesne making the event more common:
Code:
namespace = interregnum

character_event = {
	id = interregnum.1
	title = interregnum1t
	desc = interregnum1d
	picture = GFX_evt_tamriel
	
	only_rulers = yes
	
	trigger = {
		demesne_size = 1
		NOT = { year = 3820 }
	}

	mean_time_to_happen = {
		months = 300
		modifier = {
			factor = 2
			demesne_efficiency = 1.0
		}
		modifier = {
			factor = 0.75
			NOT = { demesne_efficiency = 0.75 }
		}
		modifier = {
			factor = 0.5
			NOT = { demesne_efficiency = 0.5 }
		}
		modifier = {
			factor = 0.25
			NOT = { demesne_efficiency = 0.25 }
		}
	}
	
	option = {
		name = damn
		#Randomised negative province mods to represent the instability of the Interregnum a bit.
		hidden_tooltip = {
			random_list = {
				4 = { random_demesne_province = { add_province_modifier = { name = giants duration = 1095 } } }
				5 = { random_demesne_province = { add_province_modifier = { name = adventurers_province duration = 1095 } } }
				4 = { random_demesne_province = { add_province_modifier = { name = trolls duration = 1095 } } }
				3 = { random_demesne_province = { add_province_modifier = { name = bandits duration = 1095 } } }
				3 = { random_demesne_province = { add_province_modifier = { name = vampire_infestation duration = 1095 } } }
				3 = { random_demesne_province = { add_province_modifier = { name = lycan_infestation duration = 1095 } } }
				3 = { random_demesne_province = { add_province_modifier = { name = undead_infestation duration = 1095 } } }
				5 = { random_demesne_province = { add_province_modifier = { name = skeever_infestation duration = 1095 } } }
				3 = { random_demesne_province = { add_province_modifier = { name = famine duration = 1095 } } }
				4 = { random_demesne_province = { add_province_modifier = { name = barren_soils duration = 1095 } } }
				3 = { random_demesne_province = { add_province_modifier = { name = scant_gameland duration = 1095 } } }
				4 = { random_demesne_province = { add_province_modifier = { name = exhausted_forests duration = 1095 } } }
				4 = { random_demesne_province = { add_province_modifier = { name = depleted_deposits duration = 1095 } } }
				6 = { random_demesne_province = { add_province_modifier = { name = thieves_guild duration = 1095 } } }
				5 = { random_demesne_province = { add_province_modifier = { name = smugglers_ring duration = 1095 } } }
				7 = { random_demesne_province = { add_province_modifier = { name = highway_robber_band duration = 1095 } } }
				34 = {}
			}
		}
	}
}
The I love my family seems to be representative of relations which may not otherwise be covered in the vanilla game for some family members:
Code:
namespace = family_relations

character_event = {
	id = family_relations.0
	desc = "EVTDESCfamily_relations.0"
	
	trigger = {
		NOT = {
			has_character_flag = family_relations_initialised
		}
	}
	
	mean_time_to_happen = {
		days = 1
	}
	
	immediate = {
		set_character_flag = family_relations_initialised
		spouse = {		#spouse
			reverse_remove_opinion = {
				modifier = opinion_husband
				who = ROOT
			}
			reverse_remove_opinion = {
				modifier = opinion_wife
				who = ROOT
			}
			if = {
				limit = {
					is_female = no
				}
				reverse_opinion = {
					modifier = opinion_husband
					who = ROOT
					years = 100
				}
			}
			if = {
				limit = {
					is_female = yes
				}
				reverse_opinion = {
					modifier = opinion_wife
					who = ROOT
					years = 100
				}
			}
			father = {		#father-in-law
				remove_opinion = {
					modifier = opinion_son_in_law
					who = ROOT
				}
				remove_opinion = {
					modifier = opinion_daughter_in_law
					who = ROOT
				}
				reverse_remove_opinion = {
					modifier = opinion_father_in_law
					who = ROOT
				}
				if = {
					limit = {
						ROOT = {
							is_female = no
						}
					}
					opinion = {
						modifier = opinion_son_in_law
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						ROOT = {
							is_female = yes
						}
					}
					opinion = {
						modifier = opinion_daughter_in_law
						who = ROOT
						years = 100
					}
				}
				reverse_opinion = {
					modifier = opinion_father_in_law
					who = ROOT
					years = 100
				}
			}		#END father-in-law
			mother = {		#mother-in-law
				remove_opinion = {
					modifier = opinion_son_in_law
					who = ROOT
				}
				remove_opinion = {
					modifier = opinion_daughter_in_law
					who = ROOT
				}
				reverse_remove_opinion = {
					modifier = opinion_mother_in_law
					who = ROOT
				}
				if = {
					limit = {
						ROOT = {
							is_female = no
						}
					}
					opinion = {
						modifier = opinion_son_in_law
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						ROOT = {
							is_female = yes
						}
					}
					opinion = {
						modifier = opinion_daughter_in_law
						who = ROOT
						years = 100
					}
				}
				reverse_opinion = {
					modifier = opinion_mother_in_law
					who = ROOT
					years = 100
				}
			}		#END mother-in-law
		}		#END spouse
		any_sibling = {		#brothers/sisters
			remove_opinion = {
				modifier = opinion_brother
				who = ROOT
			}
			remove_opinion = {
				modifier = opinion_sister
				who = ROOT
			}
			reverse_remove_opinion = {
				modifier = opinion_brother
				who = ROOT
			}
			reverse_remove_opinion = {
				modifier = opinion_sister
				who = ROOT
			}
			if = {
				limit = {
					ROOT = {
						is_female = no
					}
				}
				opinion = {
					modifier = opinion_brother
					who = ROOT
					years = 100
				}
			}
			if = {
				limit = {
					ROOT = {
						is_female = yes
					}
				}
				opinion = {
					modifier = opinion_sister
					who = ROOT
					years = 100
				}
			}
			if = {
				limit = {
					is_female = no
				}
				reverse_opinion = {
					modifier = opinion_brother
					who = ROOT
					years = 100
				}
			}
			if = {
				limit = {
					is_female = yes
				}
				reverse_opinion = {
					modifier = opinion_sister
					who = ROOT
					years = 100
				}
			}
			any_child = {		#nephews/nieces
				remove_opinion = {
					modifier = opinion_uncle
					who = ROOT
				}
				remove_opinion = {
					modifier = opinion_aunt
					who = ROOT
				}
				reverse_remove_opinion = {
					modifier = opinion_nephew
					who = ROOT
				}
				reverse_remove_opinion = {
					modifier = opinion_niece
					who = ROOT
				}
				if = {
					limit = {
						ROOT = {
							is_female = no
						}
					}
					opinion = {
						modifier = opinion_uncle
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						ROOT = {
							is_female = yes
						}
					}
					opinion = {
						modifier = opinion_aunt
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						is_female = no
					}
					reverse_opinion = {
						modifier = opinion_nephew
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						is_female = yes
					}
					reverse_opinion = {
						modifier = opinion_niece
						who = ROOT
						years = 100
					}
				}
			}		#END nephews/nieces
			spouse = {		#brothers/sisters-in-law
				remove_opinion = {
					modifier = opinion_brother_in_law
					who = ROOT
				}
				remove_opinion = {
					modifier = opinion_sister_in_law
					who = ROOT
				}
				reverse_remove_opinion = {
					modifier = opinion_brother_in_law
					who = ROOT
				}
				reverse_remove_opinion = {
					modifier = opinion_sister_in_law
					who = ROOT
				}
				if = {
					limit = {
						ROOT = {
							is_female = no
						}
					}
					opinion = {
						modifier = opinion_brother_in_law
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						ROOT = {
							is_female = yes
						}
					}
					opinion = {
						modifier = opinion_sister_in_law
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						is_female = no
					}
					reverse_opinion = {
						modifier = opinion_brother_in_law
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						is_female = yes
					}
					reverse_opinion = {
						modifier = opinion_sister_in_law
						who = ROOT
						years = 100
					}
				}
			}		#END brothers/sisters-in-law
		}		#END brothers/sisters
		father_even_if_dead = {		#father
			#opinion = {				#vanilla modifier used here
			#	modifier = opinion_child
			#	who = ROOT
			#	years = 100
			#}
			reverse_opinion = {
				modifier = opinion_father
				who = ROOT
				years = 100
			}
			father = {		#grandfather
				opinion = {
					modifier = opinion_grandchild
					who = ROOT
					years = 100
				}
				reverse_opinion = {
					modifier = opinion_grandfather
					who = ROOT
					years = 100
				}
			}		#END grandfather
			mother = {		#grandmother
				opinion = {
					modifier = opinion_grandchild
					who = ROOT
					years = 100
				}
				reverse_opinion = {
					modifier = opinion_grandmother
					who = ROOT
					years = 100
				}
			}		#END grandmother
			any_sibling = {		#uncles/aunts
				remove_opinion = {
					modifier = opinion_nephew
					who = ROOT
				}
				remove_opinion = {
					modifier = opinion_niece
					who = ROOT
				}
				reverse_remove_opinion = {
					modifier = opinion_uncle
					who = ROOT
				}
				reverse_remove_opinion = {
					modifier = opinion_aunt
					who = ROOT
				}
				if = {
					limit = {
						ROOT = {
							is_female = no
						}
					}
					opinion = {
						modifier = opinion_nephew
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						ROOT = {
							is_female = yes
						}
					}
					opinion = {
						modifier = opinion_niece
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						is_female = no
					}
					reverse_opinion = {
						modifier = opinion_uncle
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						is_female = yes
					}
					reverse_opinion = {
						modifier = opinion_aunt
						who = ROOT
						years = 100
					}
				}
				any_child = {		#cousins
					remove_opinion = {
						modifier = opinion_cousin
						who = ROOT
					}
					reverse_remove_opinion = {
						modifier = opinion_cousin
						who = ROOT
					}
					opinion = {
						modifier = opinion_cousin
						who = ROOT
						years = 100
					}
					reverse_opinion = {
						modifier = opinion_cousin
						who = ROOT
						years = 100
					}
				}		#END cousins
			}		#END uncles/aunts
		}		#END father
		
		mother = {		#mother
			opinion = {
				modifier = opinion_child
				who = ROOT
				years = 100
			}
			reverse_opinion = {
				modifier = opinion_mother
				who = ROOT
				years = 100
			}
			father = {		#grandfather
				opinion = {
					modifier = opinion_grandchild
					who = ROOT
					years = 100
				}
				reverse_opinion = {
					modifier = opinion_grandfather
					who = ROOT
					years = 100
				}
			}		#END grandfather
			mother = {		#grandmother
				opinion = {
					modifier = opinion_grandchild
					who = ROOT
					years = 100
				}
				reverse_opinion = {
					modifier = opinion_grandmother
					who = ROOT
					years = 100
				}
			}		#END grandmother
			any_sibling = {		#uncles/aunts
				remove_opinion = {
					modifier = opinion_nephew
					who = ROOT
				}
				remove_opinion = {
					modifier = opinion_niece
					who = ROOT
				}
				reverse_remove_opinion = {
					modifier = opinion_uncle
					who = ROOT
				}
				reverse_remove_opinion = {
					modifier = opinion_aunt
					who = ROOT
				}
				if = {
					limit = {
						ROOT = {
							is_female = no
						}
					}
					opinion = {
						modifier = opinion_nephew
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						ROOT = {
							is_female = yes
						}
					}
					opinion = {
						modifier = opinion_niece
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						is_female = no
					}
					reverse_opinion = {
						modifier = opinion_uncle
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						is_female = yes
					}
					reverse_opinion = {
						modifier = opinion_aunt
						who = ROOT
						years = 100
					}
				}
				any_child = {		#cousins
					remove_opinion = {
						modifier = opinion_cousin
						who = ROOT
					}
					reverse_remove_opinion = {
						modifier = opinion_cousin
						who = ROOT
					}
					opinion = {
						modifier = opinion_cousin
						who = ROOT
						years = 100
					}
					reverse_opinion = {
						modifier = opinion_cousin
						who = ROOT
						years = 100
					}
				}		#END cousins
			}		#END uncles/aunts
		}		#END mother
	}
	
	option = {
		name = "EVTOPTAfamily_relations.0"	
	}
}

character_event = {
	id = 1000026000		#family_relations.1
	desc = EVTDESCfamily_relations.1
	picture = GFX_evt_marriage
	
	is_triggered_only = yes # event fired on marriage
	
	trigger = {
		NOT = {
			has_character_flag = no_wedding_event
			FROM = { character = ROOT }
		}
	}
	
	immediate = {
		FROM = {
			if = {
				limit = {
					is_ruler = no
				}
				character_event = {
					id = family_relations.3
				}
			}
			spouse = {
				if = {
					limit = {
						is_ruler = no
					}
					character_event = {
						id = family_relations.3
					}
				}
			}
		}
	}
	
	option = {
		name = EVTOPTAfamily_relations.1
	}
}

character_event = {
	id = 1000026001		#family_relations.2
	desc = EVTDESCfamily_relations.2
	picture = GFX_evt_marriage
	
	is_triggered_only = yes # event fired on marriage
	
	trigger = {
		NOT = { has_character_flag = no_wedding_event }
		FROM = { character = ROOT }
	}
	
	immediate = {
		spouse = {		#spouse
			if = {
				limit = {
					is_ruler = no
				}
				character_event = {
					id = family_relations.3
				}
			}
			
			reverse_remove_opinion = {
				modifier = opinion_husband
				who = ROOT
			}
			reverse_remove_opinion = {
				modifier = opinion_wife
				who = ROOT
			}
			if = {
				limit = {
					is_female = no
				}
				reverse_opinion = {
					modifier = opinion_husband
					who = ROOT
					years = 100
				}
			}
			if = {
				limit = {
					is_female = yes
				}
				reverse_opinion = {
					modifier = opinion_wife
					who = ROOT
					years = 100
				}
			}
			father = {		#father-in-law
				remove_opinion = {
					modifier = opinion_son_in_law
					who = ROOT
				}
				remove_opinion = {
					modifier = opinion_daughter_in_law
					who = ROOT
				}
				reverse_remove_opinion = {
					modifier = opinion_father_in_law
					who = ROOT
				}
				if = {
					limit = {
						ROOT = {
							is_female = no
						}
					}
					opinion = {
						modifier = opinion_son_in_law
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						ROOT = {
							is_female = yes
						}
					}
					opinion = {
						modifier = opinion_daughter_in_law
						who = ROOT
						years = 100
					}
				}
				reverse_opinion = {
					modifier = opinion_father_in_law
					who = ROOT
					years = 100
				}
			}		#END father-in-law
			mother = {		#mother-in-law
				remove_opinion = {
					modifier = opinion_son_in_law
					who = ROOT
				}
				remove_opinion = {
					modifier = opinion_daughter_in_law
					who = ROOT
				}
				reverse_remove_opinion = {
					modifier = opinion_mother_in_law
					who = ROOT
				}
				if = {
					limit = {
						ROOT = {
							is_female = no
						}
					}
					opinion = {
						modifier = opinion_son_in_law
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						ROOT = {
							is_female = yes
						}
					}
					opinion = {
						modifier = opinion_daughter_in_law
						who = ROOT
						years = 100
					}
				}
				reverse_opinion = {
					modifier = opinion_mother_in_law
					who = ROOT
					years = 100
				}
			}		#END mother-in-law
			any_sibling = {		#brothers/sisters-in-law
				remove_opinion = {
					modifier = opinion_brother_in_law
					who = ROOT
				}
				remove_opinion = {
					modifier = opinion_sister_in_law
					who = ROOT
				}
				reverse_remove_opinion = {
					modifier = opinion_brother_in_law
					who = ROOT
				}
				reverse_remove_opinion = {
					modifier = opinion_sister_in_law
					who = ROOT
				}
				if = {
					limit = {
						ROOT = {
							is_female = no
						}
					}
					opinion = {
						modifier = opinion_brother_in_law
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						ROOT = {
							is_female = yes
						}
					}
					opinion = {
						modifier = opinion_sister_in_law
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						is_female = no
					}
					reverse_opinion = {
						modifier = opinion_brother_in_law
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						is_female = yes
					}
					reverse_opinion = {
						modifier = opinion_sister_in_law
						who = ROOT
						years = 100
					}
				}
			}		#END brothers/sisters-in-law
		}		#END spouse
	}
	
	option = {
		name = EVTOPTAfamily_relations.2
		
		trigger = {
			is_female = no
		}
	}
	
	option = {
		name = EVTOPTBfamily_relations.2
		
		trigger = {
			is_female = yes
		}
	}
}

# Same as previous except event call for spouse
character_event = {
	id = family_relations.3
	desc = "EVTDESCfamily_relations.3"
	picture = GFX_evt_marriage
	
	is_triggered_only = yes
	
	immediate = {
		spouse = {		#spouse
			reverse_remove_opinion = {
				modifier = opinion_husband
				who = ROOT
			}
			reverse_remove_opinion = {
				modifier = opinion_wife
				who = ROOT
			}
			if = {
				limit = {
					is_female = no
				}
				reverse_opinion = {
					modifier = opinion_husband
					who = ROOT
					years = 100
				}
			}
			if = {
				limit = {
					is_female = yes
				}
				reverse_opinion = {
					modifier = opinion_wife
					who = ROOT
					years = 100
				}
			}
			father = {		#father-in-law
				remove_opinion = {
					modifier = opinion_son_in_law
					who = ROOT
				}
				remove_opinion = {
					modifier = opinion_daughter_in_law
					who = ROOT
				}
				reverse_remove_opinion = {
					modifier = opinion_father_in_law
					who = ROOT
				}
				if = {
					limit = {
						ROOT = {
							is_female = no
						}
					}
					opinion = {
						modifier = opinion_son_in_law
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						ROOT = {
							is_female = yes
						}
					}
					opinion = {
						modifier = opinion_daughter_in_law
						who = ROOT
						years = 100
					}
				}
				reverse_opinion = {
					modifier = opinion_father_in_law
					who = ROOT
					years = 100
				}
			}		#END father-in-law
			mother = {		#mother-in-law
				remove_opinion = {
					modifier = opinion_son_in_law
					who = ROOT
				}
				remove_opinion = {
					modifier = opinion_daughter_in_law
					who = ROOT
				}
				reverse_remove_opinion = {
					modifier = opinion_mother_in_law
					who = ROOT
				}
				if = {
					limit = {
						ROOT = {
							is_female = no
						}
					}
					opinion = {
						modifier = opinion_son_in_law
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						ROOT = {
							is_female = yes
						}
					}
					opinion = {
						modifier = opinion_daughter_in_law
						who = ROOT
						years = 100
					}
				}
				reverse_opinion = {
					modifier = opinion_mother_in_law
					who = ROOT
					years = 100
				}
			}		#END mother-in-law
			any_sibling = {		#brothers/sisters-in-law
				remove_opinion = {
					modifier = opinion_brother_in_law
					who = ROOT
				}
				remove_opinion = {
					modifier = opinion_sister_in_law
					who = ROOT
				}
				reverse_remove_opinion = {
					modifier = opinion_brother_in_law
					who = ROOT
				}
				reverse_remove_opinion = {
					modifier = opinion_sister_in_law
					who = ROOT
				}
				if = {
					limit = {
						ROOT = {
							is_female = no
						}
					}
					opinion = {
						modifier = opinion_brother_in_law
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						ROOT = {
							is_female = yes
						}
					}
					opinion = {
						modifier = opinion_sister_in_law
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						is_female = no
					}
					reverse_opinion = {
						modifier = opinion_brother_in_law
						who = ROOT
						years = 100
					}
				}
				if = {
					limit = {
						is_female = yes
					}
					reverse_opinion = {
						modifier = opinion_sister_in_law
						who = ROOT
						years = 100
					}
				}
			}		#END brothers/sisters-in-law
		}		#END spouse
	}
	
	option = {
		name = "EVTOPTAfamily_relations.3"
		
		trigger = {
			is_female = no
		}
	}
	
	option = {
		name = "EVTOPTBfamily_relations.3"
		
		trigger = {
			is_female = yes
		}
	}
}