Thank you very much!I believe the ambition is player only, and as for how it will work, it'll trigger some events (three small event-chains done, one very special) that may or may not (most likely) give you the Amulet
Thank you very much!I believe the ambition is player only, and as for how it will work, it'll trigger some events (three small event-chains done, one very special) that may or may not (most likely) give you the Amulet
Not sure if Bug or not. I am a nord playing as the King of Daggerfall and Evermore, and have just also aquired the kingdom of Wayrest (a slow process, whittling them away province by province, city by city). However, for some reason I cannot create High Rock. It claims my 3 kingdoms (Daggerfall, Wayrest, Evermore) aren't connected. Could be because some of the dejure counties are under other's control, even if I hold the kingdom titles myself?
On an unrelated note, is it intended that the great houses have no say in Morrowind's election process, or is it just a limitation of the game engine? :/
decisions = {
###High Kingdom Formation###
create_k_argonia = {
is_high_prio = yes
potential = {
k_argonia = { has_holder = no }
num_of_king_titles = 2
OR = {
has_landed_title = k_lilmoth
has_landed_title = k_stormhold
has_landed_title = k_thorn
has_landed_title = k_soulrest
}
NOT = { has_character_flag = employment_open }
NOT = { has_character_flag = edicts_open }
NOT = { has_character_flag = spellbook_open }
NOT = { has_character_flag = minor_title_open }
NOT = { has_character_flag = prisoners_open }
NOT = { has_character_flag = vampire_decisions_open }
}
allow = {
age = 21
war = no
ruled_years = 5
OR = {
AND = {
ai = no
wealth = 350
}
AND = {
ai = yes
}
}
prestige = 250
custom_tooltip = {
text = contiguousborders
hidden_tooltip = {
OR = {
AND = {
has_landed_title = k_lilmoth
has_landed_title = k_soulrest
has_landed_title = k_thorn
}
AND = {
has_landed_title = k_lilmoth
has_landed_title = k_soulrest
has_landed_title = k_stormhold
}
AND = {
has_landed_title = k_lilmoth
has_landed_title = k_thorn
has_landed_title = k_stormhold
}
AND = {
has_landed_title = k_thorn
has_landed_title = k_soulrest
has_landed_title = k_stormhold
}
}
}
}
}
effect = {
primary_title = {
k_argonia = {
grant_title = ROOT
copy_title_laws = PREV
}
}
prestige = 200
wealth = -350
piety = -200
if = {
limit = { ROOT = { has_landed_title = k_lilmoth } }
d_lilmoth = { de_jure_liege = k_argonia }
d_archon = { de_jure_liege = k_argonia }
d_blackrose = { de_jure_liege = k_argonia }
d_murkwood = { de_jure_liege = k_argonia }
k_lilmoth = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_stormhold } }
d_gideon = { de_jure_liege = k_argonia }
d_helstrom = { de_jure_liege = k_argonia }
d_stormhold = { de_jure_liege = k_argonia }
k_stormhold = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_thorn } }
d_thorn = { de_jure_liege = k_argonia }
d_markmont = { de_jure_liege = k_argonia }
d_branchmont = { de_jure_liege = k_argonia }
k_thorn = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_soulrest } }
d_soulrest = { de_jure_liege = k_argonia }
d_stonewastes = { de_jure_liege = k_argonia }
d_greenspring = { de_jure_liege = k_argonia }
k_soulrest = { destroy_landed_title = yes }
}
narrative_event = { id = khksystem.1 }
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 100
}
}
create_k_cyrodiil = {
is_high_prio = yes
potential = {
k_cyrodiil = { has_holder = no }
num_of_king_titles = 2
OR = {
has_landed_title = k_anvil
has_landed_title = k_cheydinhal
has_landed_title = k_colovia
has_landed_title = k_heartlands
has_landed_title = k_kvatch
has_landed_title = k_nibenay
has_landed_title = k_skingrad
}
NOT = { has_character_flag = employment_open }
NOT = { has_character_flag = edicts_open }
NOT = { has_character_flag = spellbook_open }
NOT = { has_character_flag = minor_title_open }
NOT = { has_character_flag = prisoners_open }
NOT = { has_character_flag = vampire_decisions_open }
}
allow = {
age = 21
war = no
ruled_years = 5
OR = {
AND = {
ai = no
wealth = 350
}
AND = {
ai = yes
}
}
prestige = 250
custom_tooltip = {
text = contiguousborders
hidden_tooltip = {
OR = {
AND = {
has_landed_title = k_colovia
has_landed_title = k_kvatch
has_landed_title = k_skingrad
}
AND = {
has_landed_title = k_colovia
has_landed_title = k_kvatch
has_landed_title = k_heartlands
}
AND = {
has_landed_title = k_colovia
has_landed_title = k_kvatch
has_landed_title = k_anvil
}
AND = {
has_landed_title = k_colovia
has_landed_title = k_cheydinhal
has_landed_title = k_heartlands
}
AND = {
has_landed_title = k_colovia
has_landed_title = k_cheydinhal
has_landed_title = k_kvatch
}
AND = {
has_landed_title = k_colovia
has_landed_title = k_cheydinhal
has_landed_title = k_skingrad
}
AND = {
has_landed_title = k_colovia
has_landed_title = k_heartlands
has_landed_title = k_skingrad
}
AND = {
has_landed_title = k_colovia
has_landed_title = k_heartlands
has_landed_title = k_nibenay
}
AND = {
has_landed_title = k_colovia
has_landed_title = k_cheydinhal
has_landed_title = k_nibenay
}
AND = {
has_landed_title = k_colovia
has_landed_title = k_skingrad
has_landed_title = k_nibenay
}
AND = {
has_landed_title = k_kvatch
has_landed_title = k_skingrad
has_landed_title = k_nibenay
}
AND = {
has_landed_title = k_cheydinhal
has_landed_title = k_heartlands
has_landed_title = k_skingrad
}
AND = {
has_landed_title = k_kvatch
has_landed_title = k_heartlands
has_landed_title = k_skingrad
}
AND = {
has_landed_title = k_kvatch
has_landed_title = k_anvil
has_landed_title = k_skingrad
}
AND = {
has_landed_title = k_heartlands
has_landed_title = k_nibenay
has_landed_title = k_skingrad
}
AND = {
has_landed_title = k_heartlands
has_landed_title = k_nibenay
has_landed_title = k_cheydinhal
}
AND = {
has_landed_title = k_skingrad
has_landed_title = k_nibenay
has_landed_title = k_cheydinhal
}
}
}
}
}
effect = {
primary_title = {
k_cyrodiil = {
grant_title = ROOT
copy_title_laws = PREV
}
}
prestige = 200
wealth = -350
piety = -200
if = {
limit = { ROOT = { has_landed_title = k_anvil } }
d_anvil = { de_jure_liege = k_cyrodiil }
d_crowhaven = { de_jure_liege = k_cyrodiil }
d_sutch = { de_jure_liege = k_cyrodiil }
k_anvil = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_cheydinhal } }
d_cheydinhal = { de_jure_liege = k_cyrodiil }
d_kingscrest = { de_jure_liege = k_cyrodiil }
d_scinia = { de_jure_liege = k_cyrodiil }
d_farragut = { de_jure_liege = k_cyrodiil }
k_cheydinhal = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_colovia } }
d_sancretor = { de_jure_liege = k_cyrodiil }
d_chorrol = { de_jure_liege = k_cyrodiil }
d_bruma = { de_jure_liege = k_cyrodiil }
d_frostfire = { de_jure_liege = k_cyrodiil }
d_frostcrag = { de_jure_liege = k_cyrodiil }
d_ash = { de_jure_liege = k_cyrodiil }
k_colovia = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_heartlands } }
d_imperialisle = { de_jure_liege = k_cyrodiil }
d_heartlands = { de_jure_liege = k_cyrodiil }
d_rumare = { de_jure_liege = k_cyrodiil }
d_pellsgate = { de_jure_liege = k_cyrodiil }
d_urasek = { de_jure_liege = k_cyrodiil }
k_heartlands = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_kvatch } }
d_kvatch = { de_jure_liege = k_cyrodiil }
d_dirich = { de_jure_liege = k_cyrodiil }
d_linchal = { de_jure_liege = k_cyrodiil }
k_kvatch = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_nibenay } }
d_redman = { de_jure_liege = k_cyrodiil }
d_bravil = { de_jure_liege = k_cyrodiil }
d_blackwood = { de_jure_liege = k_cyrodiil }
d_teleman = { de_jure_liege = k_cyrodiil }
d_aurus = { de_jure_liege = k_cyrodiil }
d_canulus = { de_jure_liege = k_cyrodiil }
d_sundercliff = { de_jure_liege = k_cyrodiil }
d_facian = { de_jure_liege = k_cyrodiil }
if = {
limit = { has_global_flag = leyawiin_purchase }
d_leyawiin = { de_jure_liege = k_cyrodiil }
}
k_nibenay = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_skingrad } }
d_skingrad = { de_jure_liege = k_cyrodiil }
d_roebeck = { de_jure_liege = k_cyrodiil }
d_virtue = { de_jure_liege = k_cyrodiil }
k_skingrad = { destroy_landed_title = yes }
}
narrative_event = { id = khksystem.100 }
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 100
}
}
create_k_elsweyr = {
is_high_prio = yes
potential = {
k_elsweyr = { has_holder = no }
num_of_king_titles = 2
OR = {
has_landed_title = k_anequina
has_landed_title = k_pellitine
has_landed_title = k_rimmen
has_landed_title = k_riverhold
has_landed_title = k_senchal
}
NOT = { has_character_flag = employment_open }
NOT = { has_character_flag = edicts_open }
NOT = { has_character_flag = spellbook_open }
NOT = { has_character_flag = minor_title_open }
NOT = { has_character_flag = prisoners_open }
NOT = { has_character_flag = vampire_decisions_open }
}
allow = {
age = 21
war = no
ruled_years = 5
OR = {
AND = {
ai = no
wealth = 350
}
AND = {
ai = yes
}
}
prestige = 250
custom_tooltip = {
text = contiguousborders
hidden_tooltip = {
OR = {
AND = {
has_landed_title = k_senchal
has_landed_title = k_pellitine
has_landed_title = k_rimmen
}
AND = {
has_landed_title = k_senchal
has_landed_title = k_riverhold
has_landed_title = k_rimmen
}
AND = {
has_landed_title = k_riverhold
has_landed_title = k_pellitine
has_landed_title = k_rimmen
}
AND = {
has_landed_title = k_riverhold
has_landed_title = k_anequina
has_landed_title = k_rimmen
}
AND = {
has_landed_title = k_senchal
has_landed_title = k_anequina
has_landed_title = k_rimmen
}
AND = {
has_landed_title = k_pellitine
has_landed_title = k_anequina
has_landed_title = k_senchal
}
AND = {
has_landed_title = k_pellitine
has_landed_title = k_anequina
has_landed_title = k_rimmen
}
AND = {
has_landed_title = k_pellitine
has_landed_title = k_anequina
has_landed_title = k_riverhold
}
AND = {
OR = {
culture = pellitinian
culture = anequinan
}
has_landed_title = k_anequina
has_landed_title = k_pellitine
}
}
}
}
}
effect = {
primary_title = {
k_elsweyr = {
grant_title = ROOT
copy_title_laws = PREV
}
}
prestige = 200
wealth = -350
piety = -200
if = {
limit = { ROOT = { has_landed_title = k_anequina } }
d_corinth = { de_jure_liege = k_elsweyr }
d_orcrest = { de_jure_liege = k_elsweyr }
d_verkarth = { de_jure_liege = k_elsweyr }
d_khajay = { de_jure_liege = k_elsweyr }
k_anequina = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_pellitine } }
d_torval = { de_jure_liege = k_elsweyr }
d_tenmar = { de_jure_liege = k_elsweyr }
d_eshita = { de_jure_liege = k_elsweyr }
d_duncori = { de_jure_liege = k_elsweyr }
k_pellitine = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_rimmen } }
d_rimmen = { de_jure_liege = k_elsweyr }
d_sil = { de_jure_liege = k_elsweyr }
d_alabaster = { de_jure_liege = k_elsweyr }
if = {
limit = { NOT = { has_global_flag = leyawiin_purchase } }
d_leyawiin = { de_jure_liege = k_elsweyr }
}
k_rimmen = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_riverhold } }
d_riverhold = { de_jure_liege = k_elsweyr }
d_margen = { de_jure_liege = k_elsweyr }
d_dune = { de_jure_liege = k_elsweyr }
k_riverhold = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_senchal } }
d_senchal = { de_jure_liege = k_elsweyr }
d_helkune = { de_jure_liege = k_elsweyr }
k_senchal = { destroy_landed_title = yes }
}
narrative_event = { id = khksystem.200 }
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 100
}
}
create_k_hammerfell = {
is_high_prio = yes
potential = {
k_hammerfell = { has_holder = no }
num_of_king_titles = 2
OR = {
has_landed_title = k_dragontail
has_landed_title = k_gilane
has_landed_title = k_hegathe
has_landed_title = k_skaven
has_landed_title = k_rihad
has_landed_title = k_sentinel
has_landed_title = k_taneth
}
NOT = { has_character_flag = employment_open }
NOT = { has_character_flag = edicts_open }
NOT = { has_character_flag = spellbook_open }
NOT = { has_character_flag = minor_title_open }
NOT = { has_character_flag = prisoners_open }
NOT = { has_character_flag = vampire_decisions_open }
}
allow = {
age = 21
war = no
ruled_years = 5
OR = {
AND = {
ai = no
wealth = 350
}
AND = {
ai = yes
}
}
prestige = 250
custom_tooltip = {
text = contiguousborders
hidden_tooltip = {
OR = {
AND = {
has_landed_title = k_hegathe
has_landed_title = k_gilane
has_landed_title = k_sentinel
}
AND = {
has_landed_title = k_hegathe
has_landed_title = k_skaven
has_landed_title = k_sentinel
}
AND = {
has_landed_title = k_hegathe
has_landed_title = k_taneth
has_landed_title = k_sentinel
}
AND = {
has_landed_title = k_skaven
has_landed_title = k_gilane
has_landed_title = k_sentinel
}
AND = {
has_landed_title = k_skaven
has_landed_title = k_taneth
has_landed_title = k_sentinel
}
AND = {
has_landed_title = k_skaven
has_landed_title = k_dragontail
has_landed_title = k_elinhir
}
AND = {
has_landed_title = k_skaven
has_landed_title = k_dragontail
has_landed_title = k_sentinel
}
AND = {
has_landed_title = k_rihad
has_landed_title = k_taneth
has_landed_title = k_sentinel
}
AND = {
has_landed_title = k_taneth
has_landed_title = k_gilane
has_landed_title = k_sentinel
}
AND = {
has_landed_title = k_taneth
has_landed_title = k_dragontail
has_landed_title = k_sentinel
}
AND = {
has_landed_title = k_taneth
has_landed_title = k_skaven
has_landed_title = k_rihad
}
AND = {
has_landed_title = k_taneth
has_landed_title = k_skaven
has_landed_title = k_dragontail
}
AND = {
has_landed_title = k_taneth
has_landed_title = k_skaven
has_landed_title = k_elinhir
}
AND = {
has_landed_title = k_taneth
has_landed_title = k_dragontail
has_landed_title = k_elinhir
}
AND = {
has_landed_title = k_taneth
has_landed_title = k_dragontail
has_landed_title = k_rihad
}
AND = {
has_landed_title = k_taneth
has_landed_title = k_elinhir
has_landed_title = k_rihad
}
AND = {
has_landed_title = k_elinhir
has_landed_title = k_dragontail
has_landed_title = k_rihad
}
AND = {
has_landed_title = k_gilane
has_landed_title = k_taneth
has_landed_title = k_rihad
}
}
}
}
}
effect = {
primary_title = {
k_hammerfell = {
grant_title = ROOT
copy_title_laws = PREV
}
}
prestige = 200
wealth = -350
piety = -200
if = {
limit = { ROOT = { has_landed_title = k_dragontail } }
d_dragonstar = { de_jure_liege = k_hammerfell }
d_vulkneu = { de_jure_liege = k_hammerfell }
d_lankara = { de_jure_liege = k_hammerfell }
k_dragontail = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_elinhir } }
d_elinhir = { de_jure_liege = k_hammerfell }
d_stonedale = { de_jure_liege = k_hammerfell }
d_nimbel = { de_jure_liege = k_hammerfell }
k_elinhir = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_gilane } }
d_gilane = { de_jure_liege = k_hammerfell }
d_hnas = { de_jure_liege = k_hammerfell }
k_gilane = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_hegathe } }
d_thechain = { de_jure_liege = k_hammerfell }
d_hegathe = { de_jure_liege = k_hammerfell }
d_sunkeep = { de_jure_liege = k_hammerfell }
k_hegathe = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_skaven } }
d_soma = { de_jure_liege = k_hammerfell }
d_skaven = { de_jure_liege = k_hammerfell }
k_skaven = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_rihad } }
d_rihad = { de_jure_liege = k_hammerfell }
d_stonemoor = { de_jure_liege = k_hammerfell }
k_rihad = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_sentinel } }
d_sentinel = { de_jure_liege = k_hammerfell }
d_lainlyn = { de_jure_liege = k_hammerfell }
d_totambu = { de_jure_liege = k_hammerfell }
d_vulnim = { de_jure_liege = k_hammerfell }
k_sentinel = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_taneth } }
d_taneth = { de_jure_liege = k_hammerfell }
d_northall = { de_jure_liege = k_hammerfell }
k_taneth = { destroy_landed_title = yes }
}
narrative_event = { id = khksystem.300 }
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 100
}
}
create_k_highrock = {
is_high_prio = yes
potential = {
k_highrock = { has_holder = no }
num_of_king_titles = 2
OR = {
has_landed_title = k_camlorn
has_landed_title = k_daggerfall
has_landed_title = k_evermore
has_landed_title = k_jehenna
has_landed_title = k_northpoint
has_landed_title = k_wayrest
has_landed_title = k_orsinium
}
NOT = { has_character_flag = employment_open }
NOT = { has_character_flag = edicts_open }
NOT = { has_character_flag = spellbook_open }
NOT = { has_character_flag = minor_title_open }
NOT = { has_character_flag = prisoners_open }
NOT = { has_character_flag = vampire_decisions_open }
}
allow = {
age = 21
war = no
ruled_years = 5
OR = {
AND = {
ai = no
wealth = 350
}
AND = {
ai = yes
}
}
prestige = 250
custom_tooltip = {
text = contiguousborders
hidden_tooltip = {
OR = {
AND = {
has_landed_title = k_daggerfall
has_landed_title = k_camlorn
has_landed_title = k_orsinium
}
AND = {
has_landed_title = k_daggerfall
has_landed_title = k_camlorn
has_landed_title = k_northpoint
}
AND = {
has_landed_title = k_daggerfall
has_landed_title = k_camlorn
has_landed_title = k_wayrest
}
AND = {
has_landed_title = k_evermore
has_landed_title = k_daggerfall
has_landed_title = k_wayrest
}
AND = {
has_landed_title = k_daggerfall
has_landed_title = k_orsinium
has_landed_title = k_wayrest
}
AND = {
has_landed_title = k_camlorn
has_landed_title = k_orsinium
has_landed_title = k_wayrest
}
AND = {
has_landed_title = k_camlorn
has_landed_title = k_orsinium
has_landed_title = k_northpoint
}
AND = {
has_landed_title = k_camlorn
has_landed_title = k_orsinium
has_landed_title = k_evermore
}
AND = {
has_landed_title = k_camlorn
has_landed_title = k_northpoint
has_landed_title = k_evermore
}
AND = {
has_landed_title = k_orsinium
has_landed_title = k_northpoint
has_landed_title = k_wayrest
}
AND = {
has_landed_title = k_orsinium
has_landed_title = k_northpoint
has_landed_title = k_evermore
}
AND = {
has_landed_title = k_orsinium
has_landed_title = k_wayrest
has_landed_title = k_evermore
}
AND = {
has_landed_title = k_orsinium
has_landed_title = k_jehenna
has_landed_title = k_evermore
}
AND = {
has_landed_title = k_northpoint
has_landed_title = k_jehenna
has_landed_title = k_evermore
}
AND = {
has_landed_title = k_jehenna
has_landed_title = k_evermore
has_landed_title = k_wayrest
}
}
}
}
}
effect = {
primary_title = {
k_highrock = {
grant_title = ROOT
copy_title_laws = PREV
}
}
prestige = 200
wealth = -350
piety = -200
if = {
limit = { ROOT = { has_landed_title = k_camlorn } }
d_camlorn = { de_jure_liege = k_highrock }
d_dwynnen = { de_jure_liege = k_highrock }
k_camlorn = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_daggerfall } }
d_daggerfall = { de_jure_liege = k_highrock }
d_anticlere = { de_jure_liege = k_highrock }
d_daenia = { de_jure_liege = k_highrock }
d_glenpoint = { de_jure_liege = k_highrock }
k_daggerfall = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_evermore } }
d_evermore = { de_jure_liege = k_highrock }
d_gauvadon = { de_jure_liege = k_highrock }
d_dorven = { de_jure_liege = k_highrock }
k_evermore = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_jehenna } }
d_farrun = { de_jure_liege = k_highrock }
d_dunkarn = { de_jure_liege = k_highrock }
d_jehenna = { de_jure_liege = k_highrock }
k_jehenna = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_northpoint } }
d_northpoint = { de_jure_liege = k_highrock }
d_sharnhelm = { de_jure_liege = k_highrock }
d_whitehaven = { de_jure_liege = k_highrock }
k_northpoint = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_wayrest } }
d_wayrest = { de_jure_liege = k_highrock }
d_bhoriane = { de_jure_liege = k_highrock }
d_balfiera = { de_jure_liege = k_highrock }
k_wayrest = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_orsinium } }
d_orsinium = { de_jure_liege = k_highrock }
d_wrothgarian = { de_jure_liege = k_highrock }
k_orsinium = { destroy_landed_title = yes }
}
narrative_event = { id = khksystem.400 }
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 100
}
}
create_k_morrowind = {
is_high_prio = yes
potential = {
k_morrowind = { has_holder = no }
num_of_king_titles = 2
OR = {
has_landed_title = k_blacklight
has_landed_title = k_deshaan
has_landed_title = k_ebonheart
has_landed_title = k_mournhold
has_landed_title = k_narsis
}
NOT = { has_character_flag = employment_open }
NOT = { has_character_flag = edicts_open }
NOT = { has_character_flag = spellbook_open }
NOT = { has_character_flag = minor_title_open }
NOT = { has_character_flag = prisoners_open }
NOT = { has_character_flag = vampire_decisions_open }
}
allow = {
age = 21
war = no
ruled_years = 5
OR = {
AND = {
ai = no
wealth = 350
}
AND = {
ai = yes
}
}
prestige = 250
custom_tooltip = {
text = contiguousborders
hidden_tooltip = {
OR = {
AND = {
has_landed_title = k_ebonheart
has_landed_title = k_deshaan
has_landed_title = k_narsis
}
AND = {
has_landed_title = k_ebonheart
has_landed_title = k_deshaan
has_landed_title = k_mournhold
}
AND = {
has_landed_title = k_ebonheart
has_landed_title = k_mournhold
has_landed_title = k_narsis
}
AND = {
has_landed_title = k_ebonheart
has_landed_title = k_mournhold
has_landed_title = k_blacklight
}
AND = {
has_landed_title = k_ebonheart
has_landed_title = k_narsis
has_landed_title = k_blacklight
}
AND = {
has_landed_title = k_ebonheart
has_landed_title = k_deshaan
has_landed_title = k_blacklight
}
}
}
}
}
effect = {
primary_title = {
k_morrowind = {
grant_title = ROOT
copy_title_laws = PREV
}
}
prestige = 200
wealth = -350
piety = -200
if = {
limit = { ROOT = { has_landed_title = k_blacklight } }
d_silgrad = { de_jure_liege = k_morrowind }
d_belemis = { de_jure_liege = k_morrowind }
d_blacklight = { de_jure_liege = k_morrowind }
k_blacklight = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_deshaan } }
d_deshaan = { de_jure_liege = k_morrowind }
d_aldsotha = { de_jure_liege = k_morrowind }
d_tear = { de_jure_liege = k_morrowind }
k_deshaan = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_ebonheart } }
d_thir = { de_jure_liege = k_morrowind }
d_velothis = { de_jure_liege = k_morrowind }
d_ebonheart = { de_jure_liege = k_morrowind }
k_ebonheart = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_mournhold } }
d_almalexia = { de_jure_liege = k_morrowind }
d_bosmora = { de_jure_liege = k_morrowind }
d_necrom = { de_jure_liege = k_morrowind }
d_narusa = { de_jure_liege = k_morrowind }
d_lolthanis = { de_jure_liege = k_morrowind }
d_firewatch = { de_jure_liege = k_morrowind }
d_telvannis = { de_jure_liege = k_morrowind }
k_mournhold = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_narsis } }
d_narsis = { de_jure_liege = k_morrowind }
d_andrethis = { de_jure_liege = k_morrowind }
d_valus = { de_jure_liege = k_morrowind }
k_narsis = { destroy_landed_title = yes }
}
narrative_event = { id = khksystem.500 }
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 100
}
}
create_k_pyandonea = {
is_high_prio = yes
potential = {
k_pyandonea = { has_holder = no }
num_of_king_titles = 2
OR = {
has_landed_title = k_pyrrahn
has_landed_title = k_pontu
has_landed_title = k_abbarbas
}
NOT = { has_character_flag = employment_open }
NOT = { has_character_flag = edicts_open }
NOT = { has_character_flag = spellbook_open }
NOT = { has_character_flag = minor_title_open }
NOT = { has_character_flag = prisoners_open }
NOT = { has_character_flag = vampire_decisions_open }
}
allow = {
OR = {
AND = {
age = 21
war = no
ruled_years = 5
OR = {
AND = {
ai = no
wealth = 350
}
AND = {
ai = yes
}
}
prestige = 250
custom_tooltip = {
text = contiguousborders
hidden_tooltip = {
AND = {
has_landed_title = k_pyrrahn
has_landed_title = k_abbarbas
has_landed_title = k_pontu
}
}
}
}
AND = {
character = 39000 #Orgnum got it easy
has_landed_title = k_pyrrahn
has_landed_title = k_abbarbas
has_landed_title = k_pontu
religion = pyandoneaic
wealth = 500
prestige = 250
}
}
}
effect = {
primary_title = {
k_pyandonea = {
grant_title = ROOT
copy_title_laws = PREV
}
}
prestige = 200
wealth = -350
piety = -200
if = {
limit = { ROOT = { has_landed_title = k_abbarbas } }
d_banta = { de_jure_liege = k_pyandonea }
d_secula = { de_jure_liege = k_pyandonea }
d_abbarbas = { de_jure_liege = k_pyandonea }
k_abbarbas = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_pontu } }
d_akuna = { de_jure_liege = k_pyandonea }
d_pontu = { de_jure_liege = k_pyandonea }
k_pontu = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_pyrrahn } }
d_vallas = { de_jure_liege = k_pyandonea }
d_arcantys = { de_jure_liege = k_pyandonea }
d_pyrrahn = { de_jure_liege = k_pyandonea }
k_pyrrahn = { destroy_landed_title = yes }
}
narrative_event = { id = khksystem.600 }
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 100
}
}
create_k_skyrim = {
is_high_prio = yes
potential = {
k_skyrim = { has_holder = no }
num_of_king_titles = 2
OR = {
has_landed_title = k_solitude
has_landed_title = k_falkreath
has_landed_title = k_whiterun
has_landed_title = k_thereach
has_landed_title = k_therift
has_landed_title = k_winterhold
}
NOT = { has_character_flag = employment_open }
NOT = { has_character_flag = edicts_open }
NOT = { has_character_flag = spellbook_open }
NOT = { has_character_flag = minor_title_open }
NOT = { has_character_flag = prisoners_open }
NOT = { has_character_flag = vampire_decisions_open }
}
allow = {
age = 21
war = no
ruled_years = 5
OR = {
AND = {
ai = no
wealth = 350
}
AND = {
ai = yes
}
}
prestige = 250
custom_tooltip = {
text = contiguousborders
hidden_tooltip = {
OR = {
AND = {
has_landed_title = k_solitude
has_landed_title = k_thereach
has_landed_title = k_whiterun
}
AND = {
has_landed_title = k_solitude
has_landed_title = k_thereach
has_landed_title = k_falkreath
}
AND = {
has_landed_title = k_solitude
has_landed_title = k_thereach
has_landed_title = k_winterhold
}
AND = {
has_landed_title = k_solitude
has_landed_title = k_winterhold
has_landed_title = k_whiterun
}
AND = {
has_landed_title = k_falkreath
has_landed_title = k_winterhold
has_landed_title = k_whiterun
}
AND = {
has_landed_title = k_thereach
has_landed_title = k_winterhold
has_landed_title = k_whiterun
}
AND = {
has_landed_title = k_thereach
has_landed_title = k_falkreath
has_landed_title = k_whiterun
}
AND = {
has_landed_title = k_thereach
has_landed_title = k_falkreath
has_landed_title = k_therift
}
AND = {
has_landed_title = k_thereach
has_landed_title = k_whiterun
has_landed_title = k_therift
}
AND = {
has_landed_title = k_thereach
has_landed_title = k_whiterun
has_landed_title = k_eastmarch
}
AND = {
has_landed_title = k_whiterun
has_landed_title = k_falkreath
has_landed_title = k_therift
}
AND = {
has_landed_title = k_whiterun
has_landed_title = k_falkreath
has_landed_title = k_eastmarch
}
AND = {
has_landed_title = k_therift
has_landed_title = k_falkreath
has_landed_title = k_eastmarch
}
AND = {
has_landed_title = k_whiterun
has_landed_title = k_eastmarch
has_landed_title = k_therift
}
AND = {
has_landed_title = k_whiterun
has_landed_title = k_eastmarch
has_landed_title = k_winterhold
}
AND = {
has_landed_title = k_solitude
has_landed_title = k_eastmarch
has_landed_title = k_winterhold
}
AND = {
has_landed_title = k_solitude
has_landed_title = k_whiterun
has_landed_title = k_eastmarch
}
AND = {
has_landed_title = k_solitude
has_landed_title = k_whiterun
has_landed_title = k_therift
}
AND = {
has_landed_title = k_winterhold
has_landed_title = k_eastmarch
has_landed_title = k_therift
}
AND = {
has_landed_title = k_therift
has_landed_title = k_whiterun
has_landed_title = k_winterhold
}
}
}
}
}
effect = {
primary_title = {
k_skyrim = {
grant_title = ROOT
copy_title_laws = PREV
if = {
limit = {
ROOT = {
culture = nord
}
}
add_law = cognatic_succession
add_law = succ_feudal_elective
}
}
}
prestige = 200
wealth = -350
piety = -200
if = {
limit = { ROOT = { has_landed_title = k_eastmarch } }
d_eastmarch = { de_jure_liege = k_skyrim }
d_morvunskar = { de_jure_liege = k_skyrim }
d_ansilvund = { de_jure_liege = k_skyrim }
k_eastmarch = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_falkreath } }
d_falkreath = { de_jure_liege = k_skyrim }
d_brittleshin = { de_jure_liege = k_skyrim }
d_sunderstone = { de_jure_liege = k_skyrim }
k_falkreath = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_thereach } }
d_reach = { de_jure_liege = k_skyrim }
d_scarhammer = { de_jure_liege = k_skyrim }
d_bleakwind = { de_jure_liege = k_skyrim }
k_thereach = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_therift } }
d_therift = { de_jure_liege = k_skyrim }
d_nilheim = { de_jure_liege = k_skyrim }
d_valtgard = { de_jure_liege = k_skyrim }
k_therift = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_solitude } }
d_hjaalmarch = { de_jure_liege = k_skyrim }
d_haafingar = { de_jure_liege = k_skyrim }
d_volskygge = { de_jure_liege = k_skyrim }
k_solitude = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_whiterun } }
d_whiterun = { de_jure_liege = k_skyrim }
d_greymarch = { de_jure_liege = k_skyrim }
d_coldrock = { de_jure_liege = k_skyrim }
k_whiterun = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_winterhold } }
d_winterhold = { de_jure_liege = k_skyrim }
d_ironbind = { de_jure_liege = k_skyrim }
d_thepale = { de_jure_liege = k_skyrim }
d_korvanjund = { de_jure_liege = k_skyrim }
k_winterhold = { destroy_landed_title = yes }
}
narrative_event = { id = khksystem.700 }
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 100
}
}
create_k_summerset = {
is_high_prio = yes
potential = {
k_summerset = { has_holder = no }
num_of_king_titles = 2
OR = {
has_landed_title = k_alinor
has_landed_title = k_auridon
has_landed_title = k_lillandril
has_landed_title = k_shimmerene
}
NOT = { has_character_flag = employment_open }
NOT = { has_character_flag = edicts_open }
NOT = { has_character_flag = spellbook_open }
NOT = { has_character_flag = minor_title_open }
NOT = { has_character_flag = prisoners_open }
NOT = { has_character_flag = vampire_decisions_open }
}
allow = {
age = 21
war = no
ruled_years = 5
OR = {
AND = {
ai = no
wealth = 350
}
AND = {
ai = yes
}
}
prestige = 250
custom_tooltip = {
text = contiguousborders
hidden_tooltip = {
OR = {
AND = {
has_landed_title = k_alinor
has_landed_title = k_shimmerene
has_landed_title = k_lillandril
}
AND = {
has_landed_title = k_alinor
has_landed_title = k_auridon
has_landed_title = k_lillandril
}
AND = {
has_landed_title = k_alinor
has_landed_title = k_shimmerene
has_landed_title = k_auridon
}
AND = {
has_landed_title = k_auridon
has_landed_title = k_shimmerene
has_landed_title = k_lillandril
}
}
}
}
}
effect = {
primary_title = {
k_summerset = {
grant_title = ROOT
copy_title_laws = PREV
}
}
prestige = 200
wealth = -350
piety = -200
if = {
limit = { ROOT = { has_landed_title = k_alinor } }
d_sunhold = { de_jure_liege = k_summerset }
d_alinor = { de_jure_liege = k_summerset }
d_marnor = { de_jure_liege = k_summerset }
d_rosefield = { de_jure_liege = k_summerset }
k_alinor = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_auridon } }
d_firsthold = { de_jure_liege = k_summerset }
d_skywatch = { de_jure_liege = k_summerset }
d_kingshaven = { de_jure_liege = k_summerset }
k_auridon = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_lillandril } }
d_lillandril = { de_jure_liege = k_summerset }
d_corgrad = { de_jure_liege = k_summerset }
d_ebonglen = { de_jure_liege = k_summerset }
k_lillandril = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_shimmerene } }
d_cloudrest = { de_jure_liege = k_summerset }
d_shimmerene = { de_jure_liege = k_summerset }
d_dusk = { de_jure_liege = k_summerset }
k_shimmerene = { destroy_landed_title = yes }
}
narrative_event = { id = khksystem.800 }
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 100
}
}
create_k_valenwood = {
is_high_prio = yes
potential = {
k_valenwood = { has_holder = no }
num_of_king_titles = 2
OR = {
has_landed_title = k_arenthia
has_landed_title = k_eldenroot
has_landed_title = k_falinesti
has_landed_title = k_haven
has_landed_title = k_southpoint
}
NOT = { has_character_flag = employment_open }
NOT = { has_character_flag = edicts_open }
NOT = { has_character_flag = spellbook_open }
NOT = { has_character_flag = minor_title_open }
NOT = { has_character_flag = prisoners_open }
NOT = { has_character_flag = vampire_decisions_open }
}
allow = {
age = 21
war = no
ruled_years = 5
OR = {
AND = {
ai = no
wealth = 350
}
AND = {
ai = yes
}
}
prestige = 250
custom_tooltip = {
text = contiguousborders
hidden_tooltip = {
OR = {
AND = {
has_landed_title = k_falinesti
has_landed_title = k_eldenroot
has_landed_title = k_southpoint
}
AND = {
has_landed_title = k_falinesti
has_landed_title = k_eldenroot
has_landed_title = k_haven
}
AND = {
has_landed_title = k_falinesti
has_landed_title = k_eldenroot
has_landed_title = k_arenthia
}
AND = {
has_landed_title = k_falinesti
has_landed_title = k_haven
has_landed_title = k_arenthia
}
AND = {
has_landed_title = k_eldenroot
has_landed_title = k_haven
has_landed_title = k_arenthia
}
AND = {
has_landed_title = k_eldenroot
has_landed_title = k_haven
has_landed_title = k_southpoint
}
AND = {
has_landed_title = k_arenthia
has_landed_title = k_haven
has_landed_title = k_southpoint
}
}
}
}
}
effect = {
primary_title = {
k_valenwood = {
grant_title = ROOT
copy_title_laws = PREV
}
}
prestige = 200
wealth = -350
piety = -200
if = {
limit = { ROOT = { has_landed_title = k_arenthia } }
d_arenthia = { de_jure_liege = k_valenwood }
d_silvenar = { de_jure_liege = k_valenwood }
d_skyshroud = { de_jure_liege = k_valenwood }
d_snapvine = { de_jure_liege = k_valenwood }
k_arenthia = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_eldenroot } }
d_eldenroot = { de_jure_liege = k_valenwood }
d_greenheart = { de_jure_liege = k_valenwood }
d_timberwatch = { de_jure_liege = k_valenwood }
d_briarpatch = { de_jure_liege = k_valenwood }
k_eldenroot = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_falinesti } }
d_thormar = { de_jure_liege = k_valenwood }
d_diss = { de_jure_liege = k_valenwood }
d_eldengrove = { de_jure_liege = k_valenwood }
d_falinesti = { de_jure_liege = k_valenwood }
k_falinesti = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_haven } }
d_gilverdale = { de_jure_liege = k_valenwood }
d_eastwood = { de_jure_liege = k_valenwood }
d_haven = { de_jure_liege = k_valenwood }
d_wildheart = { de_jure_liege = k_valenwood }
k_haven = { destroy_landed_title = yes }
}
if = {
limit = { ROOT = { has_landed_title = k_southpoint } }
d_southpoint = { de_jure_liege = k_valenwood }
d_hearthgrove = { de_jure_liege = k_valenwood }
k_southpoint = { destroy_landed_title = yes }
}
narrative_event = { id = khksystem.900 }
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 100
}
}
d_solstheim_dejure = {
is_high_prio = yes
potential = {
ai = yes
liege = {
has_landed_title = d_solstheim
war = no
OR = {
independent = yes
any_liege = {
NOT = { has_landed_title = k_skyrim }
NOT = { has_landed_title = k_morrowind }
}
}
}
}
allow = {}
effect = {
d_solstheim = { de_jure_liege = k_solstheim }
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 100
}
}
#Rename High Rock
rename_highrock = {
potential = {
culture_group = aldmeris
has_landed_title = k_highrock
NOT = { has_global_flag = direnni_hegemon }
}
allow = {
has_landed_title = k_highrock
culture_group = aldmeris
prestige = 500
OR = {
has_landed_title = k_direnni
k_direnni = { has_holder = no }
}
}
effect = {
k_highrock = {
set_name = "Direnni Hegemony"
short_name = yes
}
k_direnni = { destroy_landed_title = yes }
set_global_flag = direnni_hegemon
}
}
}
Should I still be getting events about how the Interregnum was a chaotic time, etc if the Tamriellic empire has been formed and the 3rd Era begun or do the events only stop upon ascension to divinity (which is impossible for about half the characters who are either not human or pretty much unable to turn to the Eight)?
I did exactly the same thing in the DEV-version! For some reason, the Daggerfall + Wayrest + Evermore combination was missing, so I added it. If you must, you can replace your k_kingdom_creation (in the Decisions folder) with this:
Have you gotten one of the events saying something along the lines of "The Interregnum was a chaotic time with warlords and adventurers fighting many wars" recently? If you have then those usually give a random malus to one of your provinces or a host invasion though the tooltip doesn't tell you this. Otherwise you might be over your demesne limit.I'm getting Smuggler's Ring and Highway Robber Bands in my counties when my character has a 16 personal diplomacy (35 state) and an 18 personal stewardship (35 state) and my income is positive and so is my wealth. What gives?
I'm getting Smuggler's Ring and Highway Robber Bands in my counties when my character has a 16 personal diplomacy (35 state) and an 18 personal stewardship (35 state) and my income is positive and so is my wealth. What gives?
Are vampires supposed to be rampant? I haven't played Elder Kings for a long time, and just picked it up again recently, and so far every single independent state in Cyrodil is led by a vampire. Skyrim is half vampire and there are scattered vampire rulers all across Tamriel.
He meant 0.1.5.I'm currently playing that though.
To get the Conquest CB, I believe you need a trait like Proud or Tyrant OR 150 prestige. Hover over the CB to see the tooltip. The Warlord ambition can be gained by having the Experienced combat trait, which can be the achieved by leading troops and being in battle.What are the conditions for both having the conquest CB and being able to get the Warlord ambition/trait combo? I recently formed Elsweyr, is there some kind of restriction on High Kingdoms being able to conquer willy nilly? If so, that's a shame, I wanted a Kha'jiit Dominion :'(
He meant 0.1.5.
To get the Conquest CB, I believe you need a trait like Proud or Tyrant OR 150 prestige. Hover over the CB to see the tooltip. The Warlord ambition can be gained by having the Experienced combat trait, which can be the achieved by leading troops and being in battle.
Here you go:I got conquest out of nowhere after ruling for about 35 years without it, but warlord still won't rear its head even though I have experienced.
obj_warlord = {
type = character
can_cancel = no
potential = {
is_adult = yes
is_playable = yes
is_landed = yes
independent = yes
higher_tier_than = COUNT
lower_tier_than = EMPEROR
NOT = {
any_heir_title = {
higher_tier_than = KING
}
}
NOT = { trait = warlord }
}
allow = {
NOT = { trait = infirm }
NOT = { trait = incapable }
NOT = { trait = greybeard }
NOT = { trait = slothful }
NOT = { trait = content }
NOT = { trait = humble }
NOT = { trait = craven }
prestige = 500
}
chance = {
factor = 90
modifier = {
factor = 5
has_character_flag = demon_child_non_pagan
}
modifier = {
factor = 3
trait = ambitious
}
modifier = {
factor = 2
culture_group = nedic
}
modifier = {
factor = 3
trait = tyrant
}
modifier = {
factor = 3
trait = ruthless
}
modifier = {
factor = 1.5
trait = wroth
}
modifier = {
factor = 2
trait = envious
}
modifier = {
factor = 1.5
trait = greedy
}
modifier = {
factor = 2
trait = brave
}
modifier = {
factor = 0.0
trait = craven
}
modifier = {
factor = 0.0
trait = content
}
modifier = {
factor = 0.01
trait = slothful
}
modifier = {
factor = 0.5
trait = arbitrary
}
modifier = {
factor = 0.5
trait = islander
}
modifier = {
factor = 2
trait = dragonborn
}
modifier = {
factor = 1.5
trait = dragonborn_descendant
}
modifier = {
factor = 2
trait = lich
}
modifier = {
factor = 0.0
trait = thrall
}
modifier = {
factor = 2
trait = zealous
}
modifier = {
factor = 0.0
trait = blinded
}
modifier = {
factor = 0.1
trait = blind
}
modifier = {
factor = 0.1
trait = mute
}
modifier = {
factor = 0.1
trait = deaf
}
modifier = {
factor = 0.1
trait = depressed
}
modifier = {
factor = 0.25
trait = stressed
}
modifier = {
factor = 0.5
trait = drunkard
}
modifier = {
factor = 0.85
trait = maimed_arm
}
modifier = {
factor = 0.35
trait = maimed_leg
}
modifier = {
factor = 0.5
trait = honourable
}
modifier = {
factor = 0.5
trait = patient
}
modifier = {
factor = 0.5
trait = weak
}
modifier = {
factor = 0.25
trait = sickly
}
modifier = {
factor = 1.25
trait = strong
}
modifier = {
factor = 0.5
trait = imbecile
}
modifier = {
factor = 0.75
trait = slow
}
modifier = {
factor = 1.25
trait = powerful_voice
}
modifier = {
factor = 0.8
trait = clubfooted
}
modifier = {
factor = 0.7
trait = harelip
}
modifier = {
factor = 0.9
trait = stutter
}
modifier = {
factor = 0.9
trait = lisp
}
modifier = {
factor = 0.5
trait = hunchback
}
modifier = {
factor = 0.5
trait = dwarf
}
modifier = {
factor = 0.5
trait = inbred
}
modifier = {
factor = 0.8
trait = strange
}
modifier = {
factor = 0.75
trait = cynical
}
modifier = {
factor = 0.75
trait = charitable
}
modifier = {
factor = 2
trait = proud
}
modifier = {
factor = 0.8
trait = just
}
modifier = {
factor = 0.75
trait = shy
}
modifier = {
factor = 0.8
trait = temperate
}
modifier = {
factor = 0.8
trait = chaste
}
modifier = {
factor = 0.75
trait = kind
}
modifier = {
factor = 0.8
trait = slob
}
modifier = {
factor = 0.5
trait = humble
}
modifier = {
factor = 0.75
trait = maimed_tongue
}
modifier = {
factor = 0.5
trait = maimed_skull
}
modifier = {
factor = 0.1
trait = infected_injury
}
modifier = {
factor = 0.5
trait = wounded
}
modifier = {
factor = 0.1
trait = absent_minded
}
modifier = {
factor = 0.5
tier = KING
}
}
success = {
has_character_flag = warlord_flg
}
abort = {
OR = {
trait = incapable
trait = infirm
trait = content
trait = greybeard
is_playable = no
independent = no
higher_tier_than = KING
any_heir_title = {
higher_tier_than = KING
}
}
}
abort_effect = {
prestige = -300
random_list = {
15 = {
add_trait = craven
add_trait = arbitrary
}
25 = { add_trait = craven }
30 = { add_trait = arbitrary }
30 = {}
}
}
effect = {
add_trait = warlord
clr_character_flag = warlord_flg
}
}
The interregnum gives a randomised Malus to one of your provinces with a less efficient demesne making the event more common:I was wondering; the event shortly after starting a game, something about 'I must love my family', as well as the 'Chaos Interregnum' event, what purpose do these events serve? I saw something mentioned about the latter putting a hidden modifier in a random province, or something like that, but I'm wondering what the specifics are, and why it was decided for these to work the way they do. Presumably this has been discussed somewhere before, but I haven't found out where.
namespace = interregnum
character_event = {
id = interregnum.1
title = interregnum1t
desc = interregnum1d
picture = GFX_evt_tamriel
only_rulers = yes
trigger = {
demesne_size = 1
NOT = { year = 3820 }
}
mean_time_to_happen = {
months = 300
modifier = {
factor = 2
demesne_efficiency = 1.0
}
modifier = {
factor = 0.75
NOT = { demesne_efficiency = 0.75 }
}
modifier = {
factor = 0.5
NOT = { demesne_efficiency = 0.5 }
}
modifier = {
factor = 0.25
NOT = { demesne_efficiency = 0.25 }
}
}
option = {
name = damn
#Randomised negative province mods to represent the instability of the Interregnum a bit.
hidden_tooltip = {
random_list = {
4 = { random_demesne_province = { add_province_modifier = { name = giants duration = 1095 } } }
5 = { random_demesne_province = { add_province_modifier = { name = adventurers_province duration = 1095 } } }
4 = { random_demesne_province = { add_province_modifier = { name = trolls duration = 1095 } } }
3 = { random_demesne_province = { add_province_modifier = { name = bandits duration = 1095 } } }
3 = { random_demesne_province = { add_province_modifier = { name = vampire_infestation duration = 1095 } } }
3 = { random_demesne_province = { add_province_modifier = { name = lycan_infestation duration = 1095 } } }
3 = { random_demesne_province = { add_province_modifier = { name = undead_infestation duration = 1095 } } }
5 = { random_demesne_province = { add_province_modifier = { name = skeever_infestation duration = 1095 } } }
3 = { random_demesne_province = { add_province_modifier = { name = famine duration = 1095 } } }
4 = { random_demesne_province = { add_province_modifier = { name = barren_soils duration = 1095 } } }
3 = { random_demesne_province = { add_province_modifier = { name = scant_gameland duration = 1095 } } }
4 = { random_demesne_province = { add_province_modifier = { name = exhausted_forests duration = 1095 } } }
4 = { random_demesne_province = { add_province_modifier = { name = depleted_deposits duration = 1095 } } }
6 = { random_demesne_province = { add_province_modifier = { name = thieves_guild duration = 1095 } } }
5 = { random_demesne_province = { add_province_modifier = { name = smugglers_ring duration = 1095 } } }
7 = { random_demesne_province = { add_province_modifier = { name = highway_robber_band duration = 1095 } } }
34 = {}
}
}
}
}
namespace = family_relations
character_event = {
id = family_relations.0
desc = "EVTDESCfamily_relations.0"
trigger = {
NOT = {
has_character_flag = family_relations_initialised
}
}
mean_time_to_happen = {
days = 1
}
immediate = {
set_character_flag = family_relations_initialised
spouse = { #spouse
reverse_remove_opinion = {
modifier = opinion_husband
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_wife
who = ROOT
}
if = {
limit = {
is_female = no
}
reverse_opinion = {
modifier = opinion_husband
who = ROOT
years = 100
}
}
if = {
limit = {
is_female = yes
}
reverse_opinion = {
modifier = opinion_wife
who = ROOT
years = 100
}
}
father = { #father-in-law
remove_opinion = {
modifier = opinion_son_in_law
who = ROOT
}
remove_opinion = {
modifier = opinion_daughter_in_law
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_father_in_law
who = ROOT
}
if = {
limit = {
ROOT = {
is_female = no
}
}
opinion = {
modifier = opinion_son_in_law
who = ROOT
years = 100
}
}
if = {
limit = {
ROOT = {
is_female = yes
}
}
opinion = {
modifier = opinion_daughter_in_law
who = ROOT
years = 100
}
}
reverse_opinion = {
modifier = opinion_father_in_law
who = ROOT
years = 100
}
} #END father-in-law
mother = { #mother-in-law
remove_opinion = {
modifier = opinion_son_in_law
who = ROOT
}
remove_opinion = {
modifier = opinion_daughter_in_law
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_mother_in_law
who = ROOT
}
if = {
limit = {
ROOT = {
is_female = no
}
}
opinion = {
modifier = opinion_son_in_law
who = ROOT
years = 100
}
}
if = {
limit = {
ROOT = {
is_female = yes
}
}
opinion = {
modifier = opinion_daughter_in_law
who = ROOT
years = 100
}
}
reverse_opinion = {
modifier = opinion_mother_in_law
who = ROOT
years = 100
}
} #END mother-in-law
} #END spouse
any_sibling = { #brothers/sisters
remove_opinion = {
modifier = opinion_brother
who = ROOT
}
remove_opinion = {
modifier = opinion_sister
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_brother
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_sister
who = ROOT
}
if = {
limit = {
ROOT = {
is_female = no
}
}
opinion = {
modifier = opinion_brother
who = ROOT
years = 100
}
}
if = {
limit = {
ROOT = {
is_female = yes
}
}
opinion = {
modifier = opinion_sister
who = ROOT
years = 100
}
}
if = {
limit = {
is_female = no
}
reverse_opinion = {
modifier = opinion_brother
who = ROOT
years = 100
}
}
if = {
limit = {
is_female = yes
}
reverse_opinion = {
modifier = opinion_sister
who = ROOT
years = 100
}
}
any_child = { #nephews/nieces
remove_opinion = {
modifier = opinion_uncle
who = ROOT
}
remove_opinion = {
modifier = opinion_aunt
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_nephew
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_niece
who = ROOT
}
if = {
limit = {
ROOT = {
is_female = no
}
}
opinion = {
modifier = opinion_uncle
who = ROOT
years = 100
}
}
if = {
limit = {
ROOT = {
is_female = yes
}
}
opinion = {
modifier = opinion_aunt
who = ROOT
years = 100
}
}
if = {
limit = {
is_female = no
}
reverse_opinion = {
modifier = opinion_nephew
who = ROOT
years = 100
}
}
if = {
limit = {
is_female = yes
}
reverse_opinion = {
modifier = opinion_niece
who = ROOT
years = 100
}
}
} #END nephews/nieces
spouse = { #brothers/sisters-in-law
remove_opinion = {
modifier = opinion_brother_in_law
who = ROOT
}
remove_opinion = {
modifier = opinion_sister_in_law
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_brother_in_law
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_sister_in_law
who = ROOT
}
if = {
limit = {
ROOT = {
is_female = no
}
}
opinion = {
modifier = opinion_brother_in_law
who = ROOT
years = 100
}
}
if = {
limit = {
ROOT = {
is_female = yes
}
}
opinion = {
modifier = opinion_sister_in_law
who = ROOT
years = 100
}
}
if = {
limit = {
is_female = no
}
reverse_opinion = {
modifier = opinion_brother_in_law
who = ROOT
years = 100
}
}
if = {
limit = {
is_female = yes
}
reverse_opinion = {
modifier = opinion_sister_in_law
who = ROOT
years = 100
}
}
} #END brothers/sisters-in-law
} #END brothers/sisters
father_even_if_dead = { #father
#opinion = { #vanilla modifier used here
# modifier = opinion_child
# who = ROOT
# years = 100
#}
reverse_opinion = {
modifier = opinion_father
who = ROOT
years = 100
}
father = { #grandfather
opinion = {
modifier = opinion_grandchild
who = ROOT
years = 100
}
reverse_opinion = {
modifier = opinion_grandfather
who = ROOT
years = 100
}
} #END grandfather
mother = { #grandmother
opinion = {
modifier = opinion_grandchild
who = ROOT
years = 100
}
reverse_opinion = {
modifier = opinion_grandmother
who = ROOT
years = 100
}
} #END grandmother
any_sibling = { #uncles/aunts
remove_opinion = {
modifier = opinion_nephew
who = ROOT
}
remove_opinion = {
modifier = opinion_niece
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_uncle
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_aunt
who = ROOT
}
if = {
limit = {
ROOT = {
is_female = no
}
}
opinion = {
modifier = opinion_nephew
who = ROOT
years = 100
}
}
if = {
limit = {
ROOT = {
is_female = yes
}
}
opinion = {
modifier = opinion_niece
who = ROOT
years = 100
}
}
if = {
limit = {
is_female = no
}
reverse_opinion = {
modifier = opinion_uncle
who = ROOT
years = 100
}
}
if = {
limit = {
is_female = yes
}
reverse_opinion = {
modifier = opinion_aunt
who = ROOT
years = 100
}
}
any_child = { #cousins
remove_opinion = {
modifier = opinion_cousin
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_cousin
who = ROOT
}
opinion = {
modifier = opinion_cousin
who = ROOT
years = 100
}
reverse_opinion = {
modifier = opinion_cousin
who = ROOT
years = 100
}
} #END cousins
} #END uncles/aunts
} #END father
mother = { #mother
opinion = {
modifier = opinion_child
who = ROOT
years = 100
}
reverse_opinion = {
modifier = opinion_mother
who = ROOT
years = 100
}
father = { #grandfather
opinion = {
modifier = opinion_grandchild
who = ROOT
years = 100
}
reverse_opinion = {
modifier = opinion_grandfather
who = ROOT
years = 100
}
} #END grandfather
mother = { #grandmother
opinion = {
modifier = opinion_grandchild
who = ROOT
years = 100
}
reverse_opinion = {
modifier = opinion_grandmother
who = ROOT
years = 100
}
} #END grandmother
any_sibling = { #uncles/aunts
remove_opinion = {
modifier = opinion_nephew
who = ROOT
}
remove_opinion = {
modifier = opinion_niece
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_uncle
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_aunt
who = ROOT
}
if = {
limit = {
ROOT = {
is_female = no
}
}
opinion = {
modifier = opinion_nephew
who = ROOT
years = 100
}
}
if = {
limit = {
ROOT = {
is_female = yes
}
}
opinion = {
modifier = opinion_niece
who = ROOT
years = 100
}
}
if = {
limit = {
is_female = no
}
reverse_opinion = {
modifier = opinion_uncle
who = ROOT
years = 100
}
}
if = {
limit = {
is_female = yes
}
reverse_opinion = {
modifier = opinion_aunt
who = ROOT
years = 100
}
}
any_child = { #cousins
remove_opinion = {
modifier = opinion_cousin
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_cousin
who = ROOT
}
opinion = {
modifier = opinion_cousin
who = ROOT
years = 100
}
reverse_opinion = {
modifier = opinion_cousin
who = ROOT
years = 100
}
} #END cousins
} #END uncles/aunts
} #END mother
}
option = {
name = "EVTOPTAfamily_relations.0"
}
}
character_event = {
id = 1000026000 #family_relations.1
desc = EVTDESCfamily_relations.1
picture = GFX_evt_marriage
is_triggered_only = yes # event fired on marriage
trigger = {
NOT = {
has_character_flag = no_wedding_event
FROM = { character = ROOT }
}
}
immediate = {
FROM = {
if = {
limit = {
is_ruler = no
}
character_event = {
id = family_relations.3
}
}
spouse = {
if = {
limit = {
is_ruler = no
}
character_event = {
id = family_relations.3
}
}
}
}
}
option = {
name = EVTOPTAfamily_relations.1
}
}
character_event = {
id = 1000026001 #family_relations.2
desc = EVTDESCfamily_relations.2
picture = GFX_evt_marriage
is_triggered_only = yes # event fired on marriage
trigger = {
NOT = { has_character_flag = no_wedding_event }
FROM = { character = ROOT }
}
immediate = {
spouse = { #spouse
if = {
limit = {
is_ruler = no
}
character_event = {
id = family_relations.3
}
}
reverse_remove_opinion = {
modifier = opinion_husband
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_wife
who = ROOT
}
if = {
limit = {
is_female = no
}
reverse_opinion = {
modifier = opinion_husband
who = ROOT
years = 100
}
}
if = {
limit = {
is_female = yes
}
reverse_opinion = {
modifier = opinion_wife
who = ROOT
years = 100
}
}
father = { #father-in-law
remove_opinion = {
modifier = opinion_son_in_law
who = ROOT
}
remove_opinion = {
modifier = opinion_daughter_in_law
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_father_in_law
who = ROOT
}
if = {
limit = {
ROOT = {
is_female = no
}
}
opinion = {
modifier = opinion_son_in_law
who = ROOT
years = 100
}
}
if = {
limit = {
ROOT = {
is_female = yes
}
}
opinion = {
modifier = opinion_daughter_in_law
who = ROOT
years = 100
}
}
reverse_opinion = {
modifier = opinion_father_in_law
who = ROOT
years = 100
}
} #END father-in-law
mother = { #mother-in-law
remove_opinion = {
modifier = opinion_son_in_law
who = ROOT
}
remove_opinion = {
modifier = opinion_daughter_in_law
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_mother_in_law
who = ROOT
}
if = {
limit = {
ROOT = {
is_female = no
}
}
opinion = {
modifier = opinion_son_in_law
who = ROOT
years = 100
}
}
if = {
limit = {
ROOT = {
is_female = yes
}
}
opinion = {
modifier = opinion_daughter_in_law
who = ROOT
years = 100
}
}
reverse_opinion = {
modifier = opinion_mother_in_law
who = ROOT
years = 100
}
} #END mother-in-law
any_sibling = { #brothers/sisters-in-law
remove_opinion = {
modifier = opinion_brother_in_law
who = ROOT
}
remove_opinion = {
modifier = opinion_sister_in_law
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_brother_in_law
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_sister_in_law
who = ROOT
}
if = {
limit = {
ROOT = {
is_female = no
}
}
opinion = {
modifier = opinion_brother_in_law
who = ROOT
years = 100
}
}
if = {
limit = {
ROOT = {
is_female = yes
}
}
opinion = {
modifier = opinion_sister_in_law
who = ROOT
years = 100
}
}
if = {
limit = {
is_female = no
}
reverse_opinion = {
modifier = opinion_brother_in_law
who = ROOT
years = 100
}
}
if = {
limit = {
is_female = yes
}
reverse_opinion = {
modifier = opinion_sister_in_law
who = ROOT
years = 100
}
}
} #END brothers/sisters-in-law
} #END spouse
}
option = {
name = EVTOPTAfamily_relations.2
trigger = {
is_female = no
}
}
option = {
name = EVTOPTBfamily_relations.2
trigger = {
is_female = yes
}
}
}
# Same as previous except event call for spouse
character_event = {
id = family_relations.3
desc = "EVTDESCfamily_relations.3"
picture = GFX_evt_marriage
is_triggered_only = yes
immediate = {
spouse = { #spouse
reverse_remove_opinion = {
modifier = opinion_husband
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_wife
who = ROOT
}
if = {
limit = {
is_female = no
}
reverse_opinion = {
modifier = opinion_husband
who = ROOT
years = 100
}
}
if = {
limit = {
is_female = yes
}
reverse_opinion = {
modifier = opinion_wife
who = ROOT
years = 100
}
}
father = { #father-in-law
remove_opinion = {
modifier = opinion_son_in_law
who = ROOT
}
remove_opinion = {
modifier = opinion_daughter_in_law
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_father_in_law
who = ROOT
}
if = {
limit = {
ROOT = {
is_female = no
}
}
opinion = {
modifier = opinion_son_in_law
who = ROOT
years = 100
}
}
if = {
limit = {
ROOT = {
is_female = yes
}
}
opinion = {
modifier = opinion_daughter_in_law
who = ROOT
years = 100
}
}
reverse_opinion = {
modifier = opinion_father_in_law
who = ROOT
years = 100
}
} #END father-in-law
mother = { #mother-in-law
remove_opinion = {
modifier = opinion_son_in_law
who = ROOT
}
remove_opinion = {
modifier = opinion_daughter_in_law
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_mother_in_law
who = ROOT
}
if = {
limit = {
ROOT = {
is_female = no
}
}
opinion = {
modifier = opinion_son_in_law
who = ROOT
years = 100
}
}
if = {
limit = {
ROOT = {
is_female = yes
}
}
opinion = {
modifier = opinion_daughter_in_law
who = ROOT
years = 100
}
}
reverse_opinion = {
modifier = opinion_mother_in_law
who = ROOT
years = 100
}
} #END mother-in-law
any_sibling = { #brothers/sisters-in-law
remove_opinion = {
modifier = opinion_brother_in_law
who = ROOT
}
remove_opinion = {
modifier = opinion_sister_in_law
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_brother_in_law
who = ROOT
}
reverse_remove_opinion = {
modifier = opinion_sister_in_law
who = ROOT
}
if = {
limit = {
ROOT = {
is_female = no
}
}
opinion = {
modifier = opinion_brother_in_law
who = ROOT
years = 100
}
}
if = {
limit = {
ROOT = {
is_female = yes
}
}
opinion = {
modifier = opinion_sister_in_law
who = ROOT
years = 100
}
}
if = {
limit = {
is_female = no
}
reverse_opinion = {
modifier = opinion_brother_in_law
who = ROOT
years = 100
}
}
if = {
limit = {
is_female = yes
}
reverse_opinion = {
modifier = opinion_sister_in_law
who = ROOT
years = 100
}
}
} #END brothers/sisters-in-law
} #END spouse
}
option = {
name = "EVTOPTAfamily_relations.3"
trigger = {
is_female = no
}
}
option = {
name = "EVTOPTBfamily_relations.3"
trigger = {
is_female = yes
}
}
}