The talk about horses & trucks in another thread has promoted me to post a few questions on trucks that I hope you can answer at this time.
1. Will or can (if modded) different trucks (or half-tracks) have different carrying weights? As in light trucks can carry 10 men & heavy trucks carry 20 men.
2. Will or can (if modded) trucks be used to carry (or tow) things other than troops? Like artillery?
2a. If trucks can (or be modded to) tow (carry) artillery, can an artillery gun have a weight of 15 that requires a truck with a carrying capacity of 15 or greater and not 2 ten capacity trucks?
3. What happens if a unit loses enough trucks so that it has few than needed for the number of troops? I am thinking about winter effects, reliability breakdowns, combat or other reasons? Does the unit slowdown or just lose the excess troops?
4. Will or can (if modded) trucks carry supplies? So more trucks (or wagons if modded in) in a division the more supplies it can carry.
There seems to be so many fun things I could mod into the game!
Thanks
1. Will or can (if modded) different trucks (or half-tracks) have different carrying weights? As in light trucks can carry 10 men & heavy trucks carry 20 men.
2. Will or can (if modded) trucks be used to carry (or tow) things other than troops? Like artillery?
2a. If trucks can (or be modded to) tow (carry) artillery, can an artillery gun have a weight of 15 that requires a truck with a carrying capacity of 15 or greater and not 2 ten capacity trucks?
3. What happens if a unit loses enough trucks so that it has few than needed for the number of troops? I am thinking about winter effects, reliability breakdowns, combat or other reasons? Does the unit slowdown or just lose the excess troops?
4. Will or can (if modded) trucks carry supplies? So more trucks (or wagons if modded in) in a division the more supplies it can carry.
There seems to be so many fun things I could mod into the game!
Thanks
- 2
- 1