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unmerged(77393)

Second Lieutenant
May 31, 2007
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0
I'm currently playing as Brazil, and have a question about the economy.

How is the daily balance calculated? Right now its 17£ tax income and 11£ expenses. But I also have 3£ on tarrifs and exports of ca. 30£ each day. It seems these are left out of the equation, as I have 6£ daily balance :confused:

Please help a confused newbie, where do this money go?

EDIT: playing revolutions btw
 
Last edited:

unmerged(50629)

Field Marshal
Nov 16, 2005
2.591
0
DrThomas said:
I'm currently playing as Brazil, and have a question about the economy.

How is the daily balance calculated? Right now its 17£ tax income and 11£ expenses. But I also have 3£ on tarrifs and exports of ca. 30£ each day. It seems these are left out of the equation, as I have 6£ daily balance :confused:

Please help a confused newbie, where do this money go?

EDIT: playing revolutions btw

First, remember that you must close the finance screen for any changes to take place.

Second, remember that there are fluctuations in your finances that may result in you getting more or less than the finance screen shows day to day.

Finally, is the 3 tariffs actual tariff money, or is that the cost of your imports? I ask because if it is the number next to exports then you would be correct in noting tha tthe 3 in imports and 30 in exports are not added on top of the costs you already have. If you are gaining 3 ducats in tariffs from the finance screen however, then that should be accounted for in daily balance. What is your tariff/subsidy bar set to?
 

unmerged(9352)

Private
May 16, 2002
21
0
Well, the economy of Vicky is not my best side (since I just played the game during the last 4 months), but I will try to answer your question.

1/ Your income is ONLY based on your taxes and tariffs. As an examtion you may (in Vicky 1.0-1.4 but seldom in Revolutions) get some income from state bonds.

2/ However, YOU as the player pays for the imports! (That really hurts, does it not?).

So if I look at your example, you have probably will find a post of 3 on the imports (which will balance with the 3 that you are lacking).

I do hope that this helps you, if not maybe I helped to bring your confusion to a higher level instead.

Yours,

PzJaeger
 

unmerged(77393)

Second Lieutenant
May 31, 2007
156
0
victoriacurrentfundswy8.jpg

Here's the funds when I hover the mouse over the top right icon

victoriabudgetnx9.jpg

And here's the budget

Shouldn't I get money from the exports?
 

RELee

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DrThomas said:
Shouldn't I get money from the exports?
No. :)

Not in the way that you are thinking.

You DID get money from your exports, it is part and parcel of your income of 18.53. The money made from exports is money made by your population. The only money you make is from taxes plus tariffs. Remember, however, that money gained from tariffs is money essentially taken away from your population, on top of what you are taxing them. Like all governments, you are a parasite. You exist and thrive off of your population. You are not a money-maker in your own right.

That's the best way I can describe it. I'm not an Economics major. I'm Computer Science.
 

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DrThomas said:
victoriacurrentfundswy8.jpg

Here's the funds when I hover the mouse over the top right icon

victoriabudgetnx9.jpg

And here's the budget

Shouldn't I get money from the exports?

Daily Income = 15.1
Daily Expenses = 11.8

Balance : 3.3

Tariff Income : 3.4

Total Income : 6.7

Export Income does not go to the State, but is divided among the POPs, whom you then tax. Your tax income thus reflects your takings from daily POP income, most of which is based off of export income of your nation.
 

RELee

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jadam said:
I wanted so say, what a Marxist way of thinking he has, not that I'd not accept it... :)
Not at all. I never said that governments are a bad thing, per se. I simply stated a truism. Governments, no matter what their ideology, depend on their population for existence and funding. If I'm repeating something that ol' Karl once said, it is merely a coincidence and no indication that I agree with the ol' poot.

I like benevolent government. It paves the roads and amuses me from time to time. :D
 

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While we are on the subject of Brazil, I just got the game and am following The Modest Guide For Brand Spanking New Players posted on the Vickywiki. Following the advice, it says I should be getting around 20 income a day but I max out around 6 or 7. Am I doing anything wrong and should be able to get more money out of my people or is it not my fault?
 

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Bombinator said:
While we are on the subject of Brazil, I just got the game and am following The Modest Guide For Brand Spanking New Players posted on the Vickywiki. Following the advice, it says I should be getting around 20 income a day but I max out around 6 or 7. Am I doing anything wrong and should be able to get more money out of my people or is it not my fault?

IIRC that guide was written for 1.03C, some of the values of goods and costs of administraition have changed in more recent versions, so exact values may differ.
 

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Bombinator said:
While we are on the subject of Brazil, I just got the game and am following The Modest Guide For Brand Spanking New Players posted on the Vickywiki. Following the advice, it says I should be getting around 20 income a day but I max out around 6 or 7. Am I doing anything wrong and should be able to get more money out of my people or is it not my fault?
Yes, that guide was written for 1.03c. The same basic play suggestions work for 1.04 and Revolutions, but with the following modifications, which, considering the source (me), you may follow or ignore at your leisure. ;)

There is no rush to build factories early on. Concentrate on railroads instead. Build them if you are playing 1.04, lower taxes until you get the capitalists to start building them for you. I believe that you will need to research experimental railroad. Make this your priority. If playing Ricky, don't research the next level of railroad until you have railroads built throughout the country. If playing Vicky 1.04, it doesn't really matter.

After the early, scripted rebellion is crushed, you can reduce all military spending and concentrate on your economy.

I believe that if you are playing Revolutions, you will have to promote a POP to capitalist. If memory serves me today, I would recommend either Rio de Janeiro or Bahia as your state of choice. By only choosing one state to have capitalists, you will no only get railroads all over for cheaper, factory builds will be restricted to one state and any immigrants will be usually be drawn into that state. I believe Bahia has the best combination of # of provinces AND population for this. You can create capitalists in other states later if you choose, once the economy takes off.

You will need to promote a poor POP to a clerk, and then promote the clerk to a capitalist. This is why you will need to ignore the military at first. You need the money to upgrade the POP. So early on, abuse your poor POPs with taxes and tariffs so that you can build up your treasury. Once you have a capitalist POP in place, reduce taxes and tariffs until you are practically at zero income.

Concentrate early on Industrial Techs, but don't totally ignore the others. As your Industrial Techs are researched, you will see your income start to rise. Let it. Don't change your taxes or tariffs unless there is some pressing need that I can't foresee.

You may now run the country as you see fit. :cool: