Question with BBA air deployment management

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ketil brambgard

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I am a bit confused with the air deployment and air wing management in BBA. Sorry if it has been answered before.
I understand that wings can be deployed if you have 100 planes of one model, right?
The priority of reinforcement to that wings is only now possible through air theater? Before, you can work with your preferences of reinforcement unit by unit, but I don't find a similar feature now. Has it been change? I comment it in case I have been missing something. If it has been streamlined, can be reintroduced the possibility of assign priorities for individual wings? If you try to have different types of planes of the same category (f.example hurricanes, defiants and gladiators) and have them in separated wings, one way to do a control of plane assignment was with work with priorities. Now if you are not controlling the type of plane to be assigned it creates a mess of types in the same wing as they are all fighters, losing the role playing factor. And adding OBB wing need of order and micromanaging. It happens more with the existing ones. And perhaps is only an issue of me.
Thanks in advance.
 

Descolata

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What?

Different planes with different mission capabilities cannot mix, its some Old Testament shit.

Your Hurricanes, Deviants, and Gladiators will all be in their own wings doing their own thing, due to different capabilities derived from their design. If they are clumped, planes do whatever mission they can prioritized left to right across the various missions.

Any planes given Air Sup will ONLY do Air Sup.

So divying up planes is good, run your multirole Interceptor and CAS planes so they first Ground Strike and then Intercept when not busy, but aren't shooting Fighters all day, etc.

You can stick Bomb Clamps on a Fighter design and that design will never mix with pure Fighters.
 

ketil brambgard

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Thanks for reply, Descolata. It is clear and it is as you say. The thing it is that with fixed models like before it has less blur area than now that you can do more variations with the designer. What I was commenting it was more related with same category planes. In fighters, you would like to made Interceptor type, escort type or a mix and as all of them are fighter it can be assigned automatically to the same wing if you are not taking care. I have been playing more with it and have better control of it, but it seems to me that instead of give more quality of life it has decreased, having to control more things if it has to go as you want.