Is there some design upside to this that escapes me?
edit: That is, why can we not switch out of the Empire gov.?
edit: That is, why can we not switch out of the Empire gov.?
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Is there some design upside to this that escapes me?
It's some Paradox nonsense really.
Because it's a special government type. Any special government type cannot be switched out of (unless you get an event or let rebels break your country).Ah, I see that my terse post was understandably confusing. I'm interested in the rationale for preventing you from switching out of the Empire type.
Because it's a special government type. Any special government type cannot be switched out of (unless you get an event or let rebels break your country).
Other examples of unique government types including Archduchy, Dutch Republic, Celestial Empire, Ambrosian Republic, Papacy, Iquita and Shogunate.
russia portugal dutch ottomanEmpire should be available for nations to change to after a certain date.tech - 1750, say - and if they have a certain base-tax. So many nations proclaimed themselves Empires in the time frame - Spain, Britain, Austria, France.
russia portugal dutch ottoman
I haven't played Byz to see what its government type gives but several of the other "can't switch out of" governments are absolutely due to gameplay reasons others are because they are stronger than other governments available at the same level so you commit to them for their benefit but are tied to them later on...or you can choose not to initiate them and not be stuck with them.
Empire is a fairly mediocre 10% vassal income and 5% morale. It's also unique in that you have no practical way to switch out of it over the entire course of the game, unless you get extremely lucky w/ a scheming bureaucracy event. Even from a role-play perspective, I find it hard to believe that their political structure would persist unchanged for four centuries.
It persisted nearly unchanged for a thousand years. Probably not the rationale for locking the government type, though, since all unique governments are disallowed from freely changing.
To say that it persisted nearly unchanged is hugely reductive. Moreover, Empire is a unique case in that they're not just prevented from freely changing, they're prevented from changing, period.
Like other unique government types, it can be switched out of through events or rebels.
Not through rebels, it's an odd exception. Scheming bureaucracy is the only means that I'm aware of, and you know, it has a MTTH of 10000 and isn't available until adm 20. For all intents and purposes you're locked into Empire from start to finish.