My scenario works quite well but one thing seems to ruin it all. To be specific; IDs.
This scenario has it own events, monarchs and leaders resulting in that I use IDs up to 33000. The problem is that every alliance, unit, combat etc has it own ID and they often seem to use the same id as a event/monarch/leader etc. The game crashes after about 14-24 months, which probably is the consequence of this ID-share.
Is there any way to point out where the ID should start (I want all additional IDs to be after, lets say 50000)?
Shouldn't the CPU check if the ID already is in use by the game?
This scenario has it own events, monarchs and leaders resulting in that I use IDs up to 33000. The problem is that every alliance, unit, combat etc has it own ID and they often seem to use the same id as a event/monarch/leader etc. The game crashes after about 14-24 months, which probably is the consequence of this ID-share.
Is there any way to point out where the ID should start (I want all additional IDs to be after, lets say 50000)?
Shouldn't the CPU check if the ID already is in use by the game?